Computer Method And Apparatus For Automated Scheduling
    1.
    发明申请
    Computer Method And Apparatus For Automated Scheduling 审中-公开
    用于自动调度的计算机方法和装置

    公开(公告)号:US20150177952A1

    公开(公告)日:2015-06-25

    申请号:US14137473

    申请日:2013-12-20

    Abstract: A computer based scheduling and rescheduling method, apparatus and system for an electronic calendar. The electronic calendar illustrates a time progression of scheduled tasks in a horizontally or vertically oriented view of time. The electronic calendar and its graphical user interface (GUI) provide a viewing pattern for the user. Direction in the viewing pattern is synonymous with increasing/decreasing dates-times in the time progression of scheduled tasks. A scheduling-rescheduling engine schedules into the calendar user requested tasks and automatically reschedules impacted previously scheduled tasks. The scheduling-rescheduling engine also schedules user selected resources (e.g., people, robots, tools, etc.) per scheduled task.

    Abstract translation: 一种基于计算机的计划和重新安排方法,电子日历的装置和系统。 电子日历示出了在水平或垂直定向的时间视图中的计划任务的时间进度。 电子日历及其图形用户界面(GUI)为用户提供观看模式。 查看模式中的方向与计划任务的时间进度中的日期/时间的增加/减少同义。 计划重新安排的引擎计划到日历用户请求的任务中,并自动重新调度影响先前计划的任务。 调度重新调度引擎还根据每个调度的任务调度用户选择的资源(例如,人,机器人,工具等)。

    Defining Object Groups in 3D
    2.
    发明申请
    Defining Object Groups in 3D 有权
    在3D中定义对象组

    公开(公告)号:US20140173477A1

    公开(公告)日:2014-06-19

    申请号:US13714320

    申请日:2012-12-13

    Abstract: A computer-implemented method for defining a group of virtual objects representative of physical objects includes receiving a user input via an input device, wherein the user input relates to at least one virtual object. The method also includes using a processor to determine a purpose of the user input, modifying an object group with respect to the virtual object based on the purpose of the user input, and storing the relationship between the object group and the object in a memory area.

    Abstract translation: 用于定义表示物理对象的一组虚拟对象的计算机实现的方法包括经由输入设备接收用户输入,其中所述用户输入涉及至少一个虚拟对象。 该方法还包括使用处理器来确定用户输入的目的,基于用户输入的目的来修改关于虚拟对象的对象组,以及将对象组和对象之间的关系存储在存储区域中 。

    Canonical Availability Representations For Bills Of Materials
    3.
    发明申请
    Canonical Availability Representations For Bills Of Materials 审中-公开
    材料清单的规范可用性表示法

    公开(公告)号:US20140156329A1

    公开(公告)日:2014-06-05

    申请号:US13691706

    申请日:2012-11-30

    CPC classification number: G06Q10/0875

    Abstract: A computer-implemented method for validating a bill of material (BOM) structure having a plurality of nodes includes creating a directed acyclic graph of a process based on the BOM, wherein the directed acyclic graph includes the BOM structure and a process network, determining a status of at least one process in the process network, and comparing the status of the process to an associated node.

    Abstract translation: 用于验证具有多个节点的物料清单(BOM)结构的计算机实现的方法包括:创建基于所述BOM的过程的有向非循环图,其中所述有向无环图包括所述BOM结构和过程网络,确定 进程网络中至少一个进程的状态,以及将进程的状态与关联的节点进行比较。

    Posture creation with tool pickup
    5.
    发明授权
    Posture creation with tool pickup 有权
    姿态创作与工具拾取

    公开(公告)号:US09256348B2

    公开(公告)日:2016-02-09

    申请号:US14133103

    申请日:2013-12-18

    Abstract: Computer simulation generates improved 3D images of human movement involving an object associated with the human character. A set of axes in 3 dimensional space is originally defined for tracking orientation of the human character in a 3D image. This set of axes is subsequently automatically applied to and used for object(s) carried by the human character. The object is displayed at a constant (same, unchanged) orientation while the human character is illustrated moving in certain ways in succeeding 3D images.

    Abstract translation: 计算机模拟产生涉及与人物相关的物体的人类运动的改进的3D图像。 三维空间中的一组轴最初被定义为用于跟踪人物在3D图像中的取向。 这组轴随后自动应用于并由人物承载的物体使用。 该对象以恒定(相同,不变)方向显示,而人物被示为以某些方式在随后的3D图像中移动。

    Validation of End-Item Completeness for Product Demands
    6.
    发明申请
    Validation of End-Item Completeness for Product Demands 有权
    验证产品需求的最终产品完整性

    公开(公告)号:US20150170082A1

    公开(公告)日:2015-06-18

    申请号:US14108023

    申请日:2013-12-16

    Inventor: Moon Ho Hwang

    CPC classification number: G06Q10/06315 G06Q10/06 G06Q10/08 G06Q10/0875

    Abstract: Computer method and apparatus in a PLM system defines completeness of an end-item set for a given product demand set. The BOM for the product demand set is represented in a tree-based graph structure. Completeness of end-items is determined and/or validated such that one can build the target product set from the set of end-items. Shared items, parts and subassemblies of the given product are taken into account.

    Abstract translation: PLM系统中的计算机方法和设备定义了给定产品需求集合的终端项集合的完整性。 产品需求集的BOM以树形图形结构表示。 确定和/或验证最终项目的完整性,使得可以从该组终端项目中构建目标产品集。 考虑给定产品的共享项目,零件和组件。

    Posture Creation With Tool Pickup
    7.
    发明申请
    Posture Creation With Tool Pickup 有权
    姿势创作与工具代答

    公开(公告)号:US20150169174A1

    公开(公告)日:2015-06-18

    申请号:US14133103

    申请日:2013-12-18

    Abstract: Computer simulation generates improved 3D images of human movement involving an object associated with the human character. A set of axes in 3 dimensional space is originally defined for tracking orientation of the human character in a 3D image. This set of axes is subsequently automatically applied to and used for object(s) carried by the human character. The object is displayed at a constant (same, unchanged) orientation while the human character is illustrated moving in certain ways in succeeding 3D images.

    Abstract translation: 计算机模拟产生涉及与人物相关的物体的人类运动的改进的3D图像。 三维空间中的一组轴最初被定义为用于跟踪人物在3D图像中的取向。 这组轴随后自动应用于并由人物承载的物体使用。 该对象以恒定(相同,不变)方向显示,而人物被示为以某些方式在随后的3D图像中移动。

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