PROJECTION UNIT AND METHOD OF CONTROLLING THE SAME
    1.
    发明申请
    PROJECTION UNIT AND METHOD OF CONTROLLING THE SAME 有权
    投影单元及其控制方法

    公开(公告)号:US20120249410A1

    公开(公告)日:2012-10-04

    申请号:US13078758

    申请日:2011-04-01

    IPC分类号: G09G5/00 G03B21/14

    摘要: A projection unit comprises a first light source outputting light that is used to project an image during normal projection unit use, and a second light source outputting light of a different intensity that is used to project an image outside of normal projection unit use.

    摘要翻译: 投影单元包括:在正常投影单元使用期间输出用于投影图像的光的第一光源和输出用于将图像投影到正常投影单元使用之外的不同强度的光的第二光源。

    Tiled touch system
    3.
    发明授权
    Tiled touch system 有权
    平铺触摸系统

    公开(公告)号:US08120596B2

    公开(公告)日:2012-02-21

    申请号:US10850431

    申请日:2004-05-21

    IPC分类号: G06F3/041

    CPC分类号: G06F3/04886

    摘要: A tiled touch system comprises a display on which a computer-generated image is presented. The image is formed of an array of image segments. A digitizer is mapped to the display and senses pointer contacts made thereon.

    摘要翻译: 平铺触摸系统包括其上呈现计算机生成的图像的显示器。 图像由图像段的阵列形成。 数字转换器被映射到显示器并感测在其上形成的指示器接触。

    ANNOTATION METHOD AND SYSTEM FOR CONFERENCING
    5.
    发明申请
    ANNOTATION METHOD AND SYSTEM FOR CONFERENCING 有权
    会议方法和系统

    公开(公告)号:US20120144283A1

    公开(公告)日:2012-06-07

    申请号:US13312992

    申请日:2011-12-06

    IPC分类号: G06F17/21 G06F15/16

    CPC分类号: G06F17/242 G06F17/241

    摘要: A conferencing system comprises a plurality of computing devices communicating over at least one network during a conference session, at least one of the computing devices being configured to share content displayed thereby with other computing devices, the other computing devices displaying the shared content, at least one of the computing devices also being configured to accept input annotations made on the displayed shared content and to share input annotations with other computing devices over a channel independent of the shared content.

    摘要翻译: 会议系统包括在会议期间通过至少一个网络进行通信的多个计算设备,所述计算设备中的至少一个被配置为与其他计算设备共享显示的内容,至少显示共享内容的其他计算设备 计算设备中的一个还被配置为接受在所显示的共享内容上进行的输入注释,并且通过独立于共享内容的信道与其他计算设备共享输入注释。

    Annotation method and system for conferencing
    6.
    发明授权
    Annotation method and system for conferencing 有权
    会议注解方法和系统

    公开(公告)号:US09588951B2

    公开(公告)日:2017-03-07

    申请号:US13312992

    申请日:2011-12-06

    IPC分类号: G06F17/00 G06F17/24

    CPC分类号: G06F17/242 G06F17/241

    摘要: A conferencing system comprises a plurality of computing devices communicating over at least one network during a conference session, at least one of the computing devices being configured to share content displayed thereby with other computing devices, the other computing devices displaying the shared content, at least one of the computing devices also being configured to accept input annotations made on the displayed shared content and to share input annotations with other computing devices over a channel independent of the shared content.

    摘要翻译: 会议系统包括在会议期间通过至少一个网络进行通信的多个计算设备,所述计算设备中的至少一个被配置为与其他计算设备共享显示的内容,至少显示共享内容的其他计算设备 计算设备中的一个还被配置为接受在所显示的共享内容上进行的输入注释,并且通过独立于共享内容的信道与其他计算设备共享输入注释。

    METHOD FOR MANIPULATING A GRAPHICAL OBJECT AND AN INTERACTIVE INPUT SYSTEM EMPLOYING THE SAME
    7.
    发明申请
    METHOD FOR MANIPULATING A GRAPHICAL OBJECT AND AN INTERACTIVE INPUT SYSTEM EMPLOYING THE SAME 有权
    用于操作图形对象和使用其的交互式输入系统的方法

    公开(公告)号:US20120254782A1

    公开(公告)日:2012-10-04

    申请号:US13436832

    申请日:2012-03-30

    IPC分类号: G06F3/048

    CPC分类号: G06F3/04883 G06F3/0486

    摘要: A method comprises receiving an input event generated when at least one contact is made on an interactive surface at a location corresponding to a graphical object; determining the number of contacts associated with the input event; tracking movement of the at least one contact on the interactive surface; identifying a graphical object manipulation based on the number of contacts, the movement of the at least one contact, and the graphical object type; and performing the graphical object manipulation.

    摘要翻译: 一种方法包括:在与图形对象相对应的位置处在交互式表面上进行至少一个联系时产生的输入事件; 确定与输入事件相关联的联系人的数量; 在所述交互式表面上跟踪所述至少一个触点的移动; 基于所述联系人的数量,所述至少一个联系人的移动以及所述图形对象类型来识别图形对象操纵; 并执行图形对象操作。

    PARTICIPANT RESPONSE SYSTEM AND METHOD
    8.
    发明申请
    PARTICIPANT RESPONSE SYSTEM AND METHOD 审中-公开
    参与者回应制度与方法

    公开(公告)号:US20110246645A1

    公开(公告)日:2011-10-06

    申请号:US13077609

    申请日:2011-03-31

    IPC分类号: G09B7/00 G06F15/173

    CPC分类号: G09B7/02

    摘要: A method of using an assessment in a participant response system having a plurality of response devices includes locking an assessment portion to be loaded to create a locked assessment portion; transmitting the locked assessment portion to each response device for storage in each response device; unlocking the assessment portion on each response device at a time prior to a scheduled start time thereby to enable access to the assessment portion; and starting the assessment portion on each response device at the scheduled start time.

    摘要翻译: 在具有多个响应装置的参与者响应系统中使用评估的方法包括锁定要加载的评估部分以创建锁定的评估部分; 将锁定的评估部分发送到每个响应装置以存储在每个响应装置中; 在预定的开始时间之前的时间解锁每个响应设备上的评估部分,从而使得能够访问评估部分; 并在预定的开始时间在每个响应设备上启动评估部分。

    PLUG-AND-PLAY DEVICE AND METHOD OF USING THE SAME
    9.
    发明申请
    PLUG-AND-PLAY DEVICE AND METHOD OF USING THE SAME 审中-公开
    插入和播放装置及其使用方法

    公开(公告)号:US20100115145A1

    公开(公告)日:2010-05-06

    申请号:US12611408

    申请日:2009-11-03

    IPC分类号: G06F3/00 G06F15/16

    摘要: A plug-and-play device comprises a first plug-and-play interface for establishing a connection with a first computing device and a second plug-and-play interface for establishing a connection with a second computing device. Storage stores code that is automatically executed by the second computing device when the plug-and-play device is connected to the second computing device via the second plug-and-play interface. The code when executed by the second computing device initiates a screen display data exchange between the first and second computing devices through the plug-and-play device. A controller controls the first plug-and-play interface, the second plug-and-play interface and the storage.

    摘要翻译: 即插即用设备包括用于建立与第一计算设备的连接的第一即插即用界面和用于建立与第二计算设备的连接的第二即插即用界面。 当即插即用设备经由第二即插即用界面连接到第二计算设备时,存储器存储由第二计算设备自动执行的代码。 当由第二计算设备执行时的代码通过即插即用设备发起第一和第二计算设备之间的屏幕显示数据交换。 控制器控制第一个即插即用界面,第二个即插即用界面和存储。

    Method for manipulating a graphical object and an interactive input system employing the same
    10.
    发明授权
    Method for manipulating a graphical object and an interactive input system employing the same 有权
    用于操纵图形对象的方法和使用该图形对象的交互式输入系统

    公开(公告)号:US09588673B2

    公开(公告)日:2017-03-07

    申请号:US13436832

    申请日:2012-03-30

    CPC分类号: G06F3/04883 G06F3/0486

    摘要: A method comprises receiving an input event generated when at least one contact is made on an interactive surface at a location corresponding to a graphical object; determining the number of contacts associated with the input event; tracking movement of the at least one contact on the interactive surface; identifying a graphical object manipulation based on the number of contacts, the movement of the at least one contact, and the graphical object type; and performing the graphical object manipulation.

    摘要翻译: 一种方法包括:在与图形对象相对应的位置处在交互式表面上进行至少一个联系时产生的输入事件; 确定与输入事件相关联的联系人的数量; 在所述交互式表面上跟踪所述至少一个触点的移动; 基于所述联系人的数量,所述至少一个联系人的移动以及所述图形对象类型来识别图形对象操纵; 并执行图形对象操作。