ULTRASONIC IMAGING APPARATUS AND CONTROL METHOD THEREOF

    公开(公告)号:US20170249777A1

    公开(公告)日:2017-08-31

    申请号:US14902905

    申请日:2014-07-04

    摘要: Disclosed herein are an ultrasonic imaging apparatus and a control method thereof. The ultrasonic imaging apparatus includes: an ultrasonic collector configured to collect ultrasonic waves from an object; a volume data generator configured to generate volume data based on the ultrasonic waves; and an image processor configured to perform volume rendering on the volume data with reference to a texture image, wherein a translucency property and multi-layer tissue of the object are reflected to each texel of the texture image.

    Rendering apparatus and method
    2.
    发明授权
    Rendering apparatus and method 有权
    渲染装置和方法

    公开(公告)号:US08581934B2

    公开(公告)日:2013-11-12

    申请号:US11898777

    申请日:2007-09-14

    摘要: A rendering apparatus and method are provided. A plurality of nodes of interface data are described using the plurality of nodes connected hierarchically and indicate a plurality of selectable items that are analyzed, and the interface data is rendered based on a result of the analysis. Consequently, a creator of interface data to be rendered can expect a time-to-market reduction when creating interface data described in a standardized format.

    摘要翻译: 提供了一种渲染装置和方法。 使用分层连接的多个节点来描述接口数据的多个节点,并且指示被分析的多个可选项目,并且基于分析结果呈现接口数据。 因此,当创建以标准格式描述的接口数据时,要呈现的接口数据的创建者可以期望上市时间缩短。

    Apparatus and method for generating realistic pose including texture
    3.
    发明申请
    Apparatus and method for generating realistic pose including texture 审中-公开
    用于产生包括纹理的现实姿势的装置和方法

    公开(公告)号:US20120113129A1

    公开(公告)日:2012-05-10

    申请号:US13137306

    申请日:2011-08-04

    IPC分类号: G09G5/00

    CPC分类号: G06T13/40 G06T15/04

    摘要: Provided is a realistic pose generating apparatus that may render an input pose by deforming a basic shape to a shape of the input pose based on a displacement value of a shape corresponding to a difference between a shape interpolation function with respect to the input pose and the shape interpolation function with respect to each of major poses, and by deforming a basic texture to a texture of the input pose based on a displacement value of a texture corresponding to a difference between a texture interpolation function with respect to the input pose and the texture interpolation function with respect to each of the major poses.

    摘要翻译: 提供了一种现实的姿势生成装置,其可以基于与形状插值函数相对于输入姿势的差异相对应的形状的位移值,将基本形状变形为输入姿势的形状来呈现输入姿势, 并且通过基于相对于输入姿势的纹理内插函数和纹理之间的差异的纹理的位移值将基本纹理变形为输入姿势的纹理,形状插值函数 相对于每个主要姿势的插值函数。

    Rendering apparatus and method
    4.
    发明申请
    Rendering apparatus and method 有权
    渲染装置和方法

    公开(公告)号:US20080122837A1

    公开(公告)日:2008-05-29

    申请号:US11898777

    申请日:2007-09-14

    IPC分类号: G06T15/00

    摘要: A rendering apparatus and method are provided. A plurality of nodes of interface data are described using the plurality of nodes connected hierarchically and indicate a plurality of selectable items that are analyzed, and the interface data is rendered based on a result of the analysis. Consequently, a creator of interface data to be rendered can expect a time-to-market reduction when creating interface data described in a standardized format.

    摘要翻译: 提供了一种渲染装置和方法。 使用分层连接的多个节点来描述接口数据的多个节点,并且指示被分析的多个可选项目,并且基于分析结果呈现接口数据。 因此,当创建以标准格式描述的接口数据时,要呈现的接口数据的创建者可以期望上市时间缩短。

    APPARATUS AND METHOD OF MULTI-VIEW RENDERING
    5.
    发明申请
    APPARATUS AND METHOD OF MULTI-VIEW RENDERING 有权
    多视图渲染的装置和方法

    公开(公告)号:US20130027394A1

    公开(公告)日:2013-01-31

    申请号:US13556479

    申请日:2012-07-24

    IPC分类号: G06T15/00

    CPC分类号: G06T15/205

    摘要: Provided is an apparatus and method of multi-view rendering. A method of multi-view rendering includes rendering one or more 3D objects based on a first viewpoint, transforming pixel values of pixels of the first viewpoint, which are obtained by the rendering of the 3D objects, into pixel values of pixels based on a second viewpoint that is different from the first viewpoint, detecting an occlusion region that is a remaining region other than a region represented by the pixel values obtained by the transforming of the pixel values in an image based on the second viewpoint, and rendering the detected occlusion region based on the second viewpoint.

    摘要翻译: 提供了一种多视图渲染的装置和方法。 多视图渲染的方法包括:基于第一视点来呈现一个或多个3D对象,将通过3D对象的呈现获得的第一视点的像素的像素值转换为基于第二视点的像素的像素值 检测与第一视点不同的视点,检测作为除了通过基于第二视点对图像中的像素值进行变换而获得的像素值所表示的区域之外的剩余区域的遮挡区域,并且将检测到的遮挡区域 基于第二观点。

    Method and apparatus for providing panoramic view with high speed image matching and mild mixed color blending
    6.
    发明授权
    Method and apparatus for providing panoramic view with high speed image matching and mild mixed color blending 有权
    用于提供高速图像匹配和温和混合色彩混合的全景视图的方法和装置

    公开(公告)号:US08189031B2

    公开(公告)日:2012-05-29

    申请号:US11591461

    申请日:2006-11-02

    IPC分类号: H04N7/00

    CPC分类号: G06T3/4038

    摘要: An apparatus and method of providing a panoramic image, the method including: preparing images of a plurality of levels, which are made by scaling each of two source images at several rates; computing a Sum of Square Difference (SSD) between two corresponding images in each of the plurality of levels of the two source images to form an image stitched together; and when stitching the two images, the overlapping area is divided into a plurality of parts and each part is assigned a weight which is linearly applied respectively to the divided part of each source image for blending color. The apparatus includes stitching units to stitch source images together at the plurality of levels and blending units to color blend the source images in the overlapped area.

    摘要翻译: 一种提供全景图像的装置和方法,所述方法包括:通过以几个比例缩放两个源图像中的每一个来制作多个级别的图像; 计算两个源图像的多个级别中的每一个中的两个对应图像之间的平方差(SSD)的和,以形成拼接在一起的图像; 并且当拼接两个图像时,重叠区域被分成多个部分,并且每个部分被分配一个分别线性地施加到每个源图像的分割部分以用于混合颜色的权重。 该装置包括缝合单元,以在多个级别上将源图像拼接在一起,并且混合单元将颜色混合在重叠区域中的源图像。

    Method, medium, and system rendering 3D graphic data to enhance image quality of transparent objects
    7.
    发明申请
    Method, medium, and system rendering 3D graphic data to enhance image quality of transparent objects 有权
    方法,媒介和系统渲染3D图形数据,以提高透明物体的图像质量

    公开(公告)号:US20080094395A1

    公开(公告)日:2008-04-24

    申请号:US11889322

    申请日:2007-08-10

    IPC分类号: G06T17/00

    CPC分类号: G06T15/405 G06T2210/62

    摘要: A method, medium, and system rendering 3-dimensional (3D) graphic data. The method of rendering 3D graphic data may include grouping objects from among transparent objects included in graphic data, which overlap each other in a 3D space, and rendering the group and remaining objects excluding the grouped objects, in an order determined according to the distance between the group and a viewpoint and the distance between the remaining objects and the viewpoint. In particular, in the rendering of the group, the objects included in the group may be rendered in an order determined according to the distance between each unit element of each object belonging to the group and the viewpoint. By using such a method, medium, and system, rendering picture quality of a transparent object may be improved by avoiding rendering errors.

    摘要翻译: 一种方法,媒介和系统渲染三维(3D)图形数据。 渲染3D图形数据的方法可以包括将包括在图形数据中的透明对象中的对象分组,其在3D空间中彼此重叠,并且以按照第 该组和视点以及剩余对象与视点之间的距离。 特别地,在组的呈现中,包括在组中的对象可以以根据属于组的每个对象的每个单元元素与视点之间的距离确定的顺序呈现。 通过使用这种方法,可以通过避免呈现错误来改善透明对象的中等和系统渲染图像质量。

    Apparatus and method of multi-view rendering
    8.
    发明授权
    Apparatus and method of multi-view rendering 有权
    多视图渲染的装置和方法

    公开(公告)号:US09406164B2

    公开(公告)日:2016-08-02

    申请号:US13556479

    申请日:2012-07-24

    IPC分类号: G06T15/00 G06T15/20

    CPC分类号: G06T15/205

    摘要: Provided is an apparatus and method of multi-view rendering. A method of multi-view rendering includes rendering one or more 3D objects based on a first viewpoint, transforming pixel values of pixels of the first viewpoint, which are obtained by the rendering of the 3D objects, into pixel values of pixels based on a second viewpoint that is different from the first viewpoint, detecting an occlusion region that is a remaining region other than a region represented by the pixel values obtained by the transforming of the pixel values in an image based on the second viewpoint, and rendering the detected occlusion region based on the second viewpoint.

    摘要翻译: 提供了一种多视图渲染的装置和方法。 多视图渲染的方法包括:基于第一视点来呈现一个或多个3D对象,将通过3D对象的呈现获得的第一视点的像素的像素值转换为基于第二视点的像素的像素值 检测与第一视点不同的视点,检测作为除了通过基于第二视点对图像中的像素值进行变换而获得的像素值所表示的区域之外的剩余区域的遮挡区域,并且将检测到的遮挡区域 基于第二观点。

    Method, medium, and system rendering 3D graphic data to enhance image quality of transparent objects
    9.
    发明授权
    Method, medium, and system rendering 3D graphic data to enhance image quality of transparent objects 有权
    方法,媒介和系统渲染3D图形数据,以提高透明物体的图像质量

    公开(公告)号:US08674985B2

    公开(公告)日:2014-03-18

    申请号:US11889322

    申请日:2007-08-10

    IPC分类号: G06T15/50 G06T15/40

    CPC分类号: G06T15/405 G06T2210/62

    摘要: A method, medium, and system rendering 3-dimensional (3D) graphic data. The method of rendering 3D graphic data may include grouping objects from among transparent objects included in graphic data, which overlap each other in a 3D space, and rendering the group and remaining objects excluding the grouped objects, in an order determined according to the distance between the group and a viewpoint and the distance between the remaining objects and the viewpoint. In particular, in the rendering of the group, the objects included in the group may be rendered in an order determined according to the distance between each unit element of each object belonging to the group and the viewpoint. By using such a method, medium, and system, rendering picture quality of a transparent object may be improved by avoiding rendering errors.

    摘要翻译: 一种方法,媒介和系统渲染三维(3D)图形数据。 渲染3D图形数据的方法可以包括将包括在图形数据中的透明对象中的对象分组,其在3D空间中彼此重叠,并且以按照第 该组和视点以及剩余对象与视点之间的距离。 特别地,在组的呈现中,包括在组中的对象可以以根据属于组的每个对象的每个单元元素与视点之间的距离确定的顺序呈现。 通过使用这种方法,可以通过避免呈现错误来改善透明对象的中等和系统渲染图像质量。