SWIVEL PORTABLE TERMINAL
    1.
    发明申请
    SWIVEL PORTABLE TERMINAL 失效
    SWIVEL便携式终端

    公开(公告)号:US20080157754A1

    公开(公告)日:2008-07-03

    申请号:US11958878

    申请日:2007-12-18

    IPC分类号: H01L43/06 E05D3/06 G01B7/30

    摘要: Provided is a swivel portable terminal. The swivel portable terminal is configured to allow first and second magnet detecting units installed at one body of a main body and a swivel body at a predetermined interval therebetween to detect first and second magnets installed at the other body and corresponding to the first and second magnet detecting units. A rotation direction in which the swivel body rotates is determined according to a time difference of a change in a magnet detecting state of the first and second magnet detecting units when the swivel body rotates.

    摘要翻译: 提供了一种旋转便携式终端。 旋转便携式终端被配置为允许安装在主体的一个主体上的第一和第二磁体检测单元和旋转体以预定间隔在其间检测安装在另一个主体上并对应于第一和第二磁体的第一和第二磁体 检测单位。 根据旋转体旋转时第一和第二磁体检测单元的磁体检测状态的变化的时间差来确定旋转体旋转的旋转方向。

    METHOD AND SYSTEM FOR CONTROLLING VIRTUAL CAMERA IN VIRTUAL 3D SPACE AND COMPUTER-READABLE RECORDING MEDIUM
    2.
    发明申请
    METHOD AND SYSTEM FOR CONTROLLING VIRTUAL CAMERA IN VIRTUAL 3D SPACE AND COMPUTER-READABLE RECORDING MEDIUM 审中-公开
    在虚拟3D空间和计算机可读记录介质中控制虚拟摄像机的方法和系统

    公开(公告)号:US20150241980A1

    公开(公告)日:2015-08-27

    申请号:US14436085

    申请日:2013-10-16

    申请人: Jae Woong JEON

    发明人: Jae Woong Jeon

    IPC分类号: G06F3/01 G06F3/0346

    摘要: The present invention relates to a method and a system for controlling a virtual camera in a virtual 3D space and a computer-readable recording medium. According to one embodiment of the present invention, provided is the system for controlling the virtual camera in the virtual 3D space, comprising: a user interface module for providing a user interface so as to receive inputted control data of the virtual camera; and a camera control module for establishing a movement surface of the virtual camera and controlling properties of the virtual camera according to the control data, wherein the properties of the virtual camera includes at least some of position, view, visual field, and movement track of the virtual camera, wherein the position is limited to the movement surface or to a surrounding area thereof.

    摘要翻译: 本发明涉及一种用于控制虚拟3D空间中的虚拟摄像机和计算机可读记录介质的方法和系统。 根据本发明的一个实施例,提供了一种用于控制虚拟3D空间中的虚拟相机的系统,包括:用户界面模块,用于提供用户界面,以便接收虚拟相机的输入控制数据; 以及相机控制模块,用于根据所述控制数据建立所述虚拟相机的移动表面并控制所述虚拟相机的属性,其中所述虚拟相机的属性包括位置,视图,视野和运动轨迹中的至少一些 虚拟照相机,其中该位置限于移动表面或其周围区域。

    APPARATUS AND METHOD FOR AVOIDING INTERFERENCE DURING A CALL IN A PORTABLE TERMINAL
    3.
    发明申请
    APPARATUS AND METHOD FOR AVOIDING INTERFERENCE DURING A CALL IN A PORTABLE TERMINAL 审中-公开
    在便携式终端呼叫期间避免干扰的装置和方法

    公开(公告)号:US20080125128A1

    公开(公告)日:2008-05-29

    申请号:US11778950

    申请日:2007-07-17

    IPC分类号: H04Q7/20

    CPC分类号: H04W36/20 H04W36/06

    摘要: Provided are a method and apparatus for avoiding interference during a call in a portable terminal that supports Unlicensed Mobile Access (UMA). The method includes measuring a Carrier to Interference and Noise Ratio (CINR) of a channel in which a call is established, and comparing the CINR with a predetermined first threshold; if the CINR of the channel is greater than the first threshold, searching for a peripheral channel and measuring a CINR of the peripheral channel; comparing the CINR of the peripheral channel with a predetermined second threshold; and if the CINR of the peripheral channel is less than the second threshold, determining that is a handover to be performed to the peripheral channel.

    摘要翻译: 提供了一种用于在支持非授权移动接入(UMA)的便携式终端中的呼叫期间避免干扰的方法和装置。 该方法包括测量其中建立呼叫的信道的载波干扰和噪声比(CINR),并将CINR与预定的第一阈值进行比较; 如果信道的CINR大于第一阈值,则搜索外围信道并测量外围信道的CINR; 将外围信道的CINR与预定的第二阈值进行比较; 并且如果外围信道的CINR小于第二阈值,则确定是要对外围信道执行切换。

    Animation authoring system and method for authoring animation

    公开(公告)号:US10152817B2

    公开(公告)日:2018-12-11

    申请号:US13695409

    申请日:2010-11-10

    摘要: This invention relates to an animation authoring system and an animation authoring method, to enable beginners to produce a three-dimensional animation easily and to solve input ambiguity problem in the three-dimensional environment. The animation authoring method according to the invention comprises the steps of: (a) receiving a plane route of an object on a predetermined reference plane from a user; (b) creating a motion window formed along the plane route and having a predetermined angle to the reference plane to receive motion information of the object on the motion window from the user; and (c) implementing an animation according to the received motion information.

    ANIMATION AUTHORING SYSTEM AND METHOD FOR AUTHORING ANIMATION
    7.
    发明申请
    ANIMATION AUTHORING SYSTEM AND METHOD FOR AUTHORING ANIMATION 审中-公开
    动画作者系统和动画作者的方法

    公开(公告)号:US20130135316A1

    公开(公告)日:2013-05-30

    申请号:US13695409

    申请日:2010-11-10

    IPC分类号: G06T13/80

    摘要: This invention relates to an animation authoring system and an animation authoring method, to enable beginners to produce a three-dimensional animation easily and to solve input ambiguity problem in the three-dimensional environment. The animation authoring method according to the invention comprises the steps of: (a) receiving a plane route of an object on a predetermined reference plane from a user; (b) creating a motion window formed along the plane route and having a predetermined angle to the reference plane to receive motion information of the object on the motion window from the user; and (c) implementing an animation according to the received motion information.

    摘要翻译: 本发明涉及动画创作系统和动画创作方法,使初学者容易地产生三维动画,并解决三维环境中的输入模糊问题。 根据本发明的动画创作方法包括以下步骤:(a)从用户接收预定参考平面上的对象的平面路线; (b)创建沿平面路线形成的运动窗口,并且与参考平面具有预定的角度,以便接收来自用户的运动窗口上物体的运动信息; 和(c)根据接收到的运动信息实现动画。

    Animation authoring system and method for authoring animation

    公开(公告)号:US10783692B2

    公开(公告)日:2020-09-22

    申请号:US16175187

    申请日:2018-10-30

    申请人: Jae Woong Jeon

    摘要: This invention relates to as animation authoring system and an animation authoring method, to enable beginners to produce a three-dimensional animation easily and to solve input ambiguity problem in the three-dimensional environment. The animation authoring method according to the invention comprises the steps of: (a) receiving a plane route of an object on a predetermined reference plane from a user; (b) creating a motion window formed along the plane route and having a predetermined angle to the reference plane to receive motion information of the object on the motion window from the user; and (c) implementing an animation according to the received motion information.

    ANIMATION AUTHORING SYSTEM AND METHOD FOR AUTHORING ANIMATION

    公开(公告)号:US20190073818A1

    公开(公告)日:2019-03-07

    申请号:US16175187

    申请日:2018-10-30

    摘要: This invention relates to as animation authoring system and an animation authoring method, to enable beginners to produce a three-dimensional animation easily and to solve input ambiguity problem in the three-dimensional environment. The animation authoring method according to the invention comprises the steps of: (a) receiving a plane route of an object on a predetermined reference plane from a user; (b) creating a motion window formed along the plane route and having a predetermined angle to the reference plane to receive motion information of the object on the motion window from the user; and (c) implementing an animation according to the received motion information.

    METHOD AND SYSTEM FOR GENERATING CROWD ANIMATION AND COMPUTER-READABLE RECORDING MEDIUM
    10.
    发明申请
    METHOD AND SYSTEM FOR GENERATING CROWD ANIMATION AND COMPUTER-READABLE RECORDING MEDIUM 审中-公开
    用于生成动画和计算机可读记录介质的方法和系统

    公开(公告)号:US20150262406A1

    公开(公告)日:2015-09-17

    申请号:US14436086

    申请日:2013-10-16

    申请人: Jae Woong JEON

    发明人: Jae Woong Jeon

    IPC分类号: G06T13/40 G06T19/20 G06T19/00

    摘要: The present invention relates to a method, a system, and a computer-readable recording medium for generating a crowd animation. One embodiment of the present invention relates to the method for creating the crowd animation, comprising the steps of: (a) generating a guide shape of a crowd including one or more characters by referencing a first user operation, wherein the guide shape defines the formation and/or the number of the one or more characters included in the crowd; (b) generating a guide path for defining a motion path of the one or more characters included in the crowd by referencing a second user operation, which is inputted with respect to the guide shape; and (c) generating the crowd animation in which the one or more characters included in the crowd move along the motion path that is defined by the guide path in the formation defined by the guide shape.

    摘要翻译: 本发明涉及一种用于生成人群动画的方法,系统和计算机可读记录介质。 本发明的一个实施例涉及创建人群动画的方法,包括以下步骤:(a)通过参考第一用户操作来产生包括一个或多个字符的人群的引导形状,其中所述引导形状定义所述形成 和/或包含在人群中的一个或多个字符的数量; (b)通过参考相对于引导形状输入的第二用户操作来产生用于定义包含在人群中的一个或多个字符的运动路径的引导路径; 和(c)生成包含在人群中的一个或多个字符沿着由引导形状限定的形成中的引导路径限定的运动路径移动的人群动画。