摘要:
Provided is a swivel portable terminal. The swivel portable terminal is configured to allow first and second magnet detecting units installed at one body of a main body and a swivel body at a predetermined interval therebetween to detect first and second magnets installed at the other body and corresponding to the first and second magnet detecting units. A rotation direction in which the swivel body rotates is determined according to a time difference of a change in a magnet detecting state of the first and second magnet detecting units when the swivel body rotates.
摘要:
The present invention relates to a method and a system for controlling a virtual camera in a virtual 3D space and a computer-readable recording medium. According to one embodiment of the present invention, provided is the system for controlling the virtual camera in the virtual 3D space, comprising: a user interface module for providing a user interface so as to receive inputted control data of the virtual camera; and a camera control module for establishing a movement surface of the virtual camera and controlling properties of the virtual camera according to the control data, wherein the properties of the virtual camera includes at least some of position, view, visual field, and movement track of the virtual camera, wherein the position is limited to the movement surface or to a surrounding area thereof.
摘要:
Provided are a method and apparatus for avoiding interference during a call in a portable terminal that supports Unlicensed Mobile Access (UMA). The method includes measuring a Carrier to Interference and Noise Ratio (CINR) of a channel in which a call is established, and comparing the CINR with a predetermined first threshold; if the CINR of the channel is greater than the first threshold, searching for a peripheral channel and measuring a CINR of the peripheral channel; comparing the CINR of the peripheral channel with a predetermined second threshold; and if the CINR of the peripheral channel is less than the second threshold, determining that is a handover to be performed to the peripheral channel.
摘要:
This invention relates to an animation authoring system and an animation authoring method, to enable beginners to produce a three-dimensional animation easily and to solve input ambiguity problem in the three-dimensional environment. The animation authoring method according to the invention comprises the steps of: (a) receiving a plane route of an object on a predetermined reference plane from a user; (b) creating a motion window formed along the plane route and having a predetermined angle to the reference plane to receive motion information of the object on the motion window from the user; and (c) implementing an animation according to the received motion information.
摘要:
The present invention relates to a method and a system for controlling a virtual camera in a virtual 3D space and a computer-readable recording medium. According to one embodiment of the present invention, provided is the system for controlling the virtual camera in the virtual 3D space, comprising: a user interface module for providing a user interface so as to receive inputted control data of the virtual camera; and a camera control module for establishing a movement surface of the virtual camera and controlling properties of the virtual camera according to the control data, wherein the properties of the virtual camera includes at least some of position, view, visual field, and movement track of the virtual camera, wherein the position is limited to the movement surface or to a surrounding area thereof.
摘要:
The present invention relates to a method, a system, and a computer-readable recording medium for generating a crowd animation. One embodiment of the present invention relates to the method for creating the crowd animation, comprising the steps of: (a) generating a guide shape of a crowd including one or more characters by referencing a first user operation, wherein the guide shape defines the formation and/or the number of the one or more characters included in the crowd; (b) generating a guide path for defining a motion path of the one or more characters included in the crowd by referencing a second user operation, which is inputted with respect to the guide shape; and (c) generating the crowd animation in which the one or more characters included in the crowd move along the motion path that is defined by the guide path in the formation defined by the guide shape.
摘要:
This invention relates to an animation authoring system and an animation authoring method, to enable beginners to produce a three-dimensional animation easily and to solve input ambiguity problem in the three-dimensional environment. The animation authoring method according to the invention comprises the steps of: (a) receiving a plane route of an object on a predetermined reference plane from a user; (b) creating a motion window formed along the plane route and having a predetermined angle to the reference plane to receive motion information of the object on the motion window from the user; and (c) implementing an animation according to the received motion information.
摘要:
This invention relates to as animation authoring system and an animation authoring method, to enable beginners to produce a three-dimensional animation easily and to solve input ambiguity problem in the three-dimensional environment. The animation authoring method according to the invention comprises the steps of: (a) receiving a plane route of an object on a predetermined reference plane from a user; (b) creating a motion window formed along the plane route and having a predetermined angle to the reference plane to receive motion information of the object on the motion window from the user; and (c) implementing an animation according to the received motion information.
摘要:
This invention relates to as animation authoring system and an animation authoring method, to enable beginners to produce a three-dimensional animation easily and to solve input ambiguity problem in the three-dimensional environment. The animation authoring method according to the invention comprises the steps of: (a) receiving a plane route of an object on a predetermined reference plane from a user; (b) creating a motion window formed along the plane route and having a predetermined angle to the reference plane to receive motion information of the object on the motion window from the user; and (c) implementing an animation according to the received motion information.
摘要:
The present invention relates to a method, a system, and a computer-readable recording medium for generating a crowd animation. One embodiment of the present invention relates to the method for creating the crowd animation, comprising the steps of: (a) generating a guide shape of a crowd including one or more characters by referencing a first user operation, wherein the guide shape defines the formation and/or the number of the one or more characters included in the crowd; (b) generating a guide path for defining a motion path of the one or more characters included in the crowd by referencing a second user operation, which is inputted with respect to the guide shape; and (c) generating the crowd animation in which the one or more characters included in the crowd move along the motion path that is defined by the guide path in the formation defined by the guide shape.