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1.
公开(公告)号:US12112773B2
公开(公告)日:2024-10-08
申请号:US17726103
申请日:2022-04-21
申请人: Andrew Levin , Aaron Cohen , Kyle Levin
发明人: Andrew Levin , Aaron Cohen , Kyle Levin
IPC分类号: G06F3/16 , G06F3/01 , G06F3/04815 , G06T13/40 , G06T19/00 , G11B27/031
CPC分类号: G11B27/031 , G06F3/011 , G06F3/04815 , G06T13/40 , G06T19/006
摘要: Methods and apparatus for producing virtual concerts or other online collaborative events. One or more musicians or other presenters or contributors at disparate geolocations transmit continuums of audio and/or image data as well as synchronization data continuums. Digital processing may be used to superimpose musicians or other presenters or contributors onto a virtual background (such as a concert stage or other virtual environment). Audio and video feeds from multiple musicians or other presenters or contributors may be synchronized to give the appearance of each being on the same stage in a 2D, 3D or virtual reality (VR) environment. Multiple continuums of audio data may be transmitted at different speeds and quality in order to allow musicians, presenters or other contributors to remain synchronized while a remote production studio receives high quality data transmissions for generation of a combinative, immersive, multi-dimensional end user audio/visual experience.
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2.
公开(公告)号:US20220343951A1
公开(公告)日:2022-10-27
申请号:US17726103
申请日:2022-04-21
申请人: Andrew Levin , Aaron Cohen , Kyle Levin
发明人: Andrew Levin , Aaron Cohen , Kyle Levin
IPC分类号: G11B27/031 , G06F3/01 , G06F3/04815 , G06T19/00 , G06T13/40
摘要: Methods and apparatus for producing virtual concerts or other online collaborative events. One or more musicians or other presenters or contributors at disparate geolocations transmit continuums of audio and/or image data as well as synchronization data continuums. Digital processing may be used to superimpose musicians or other presenters or contributors onto a virtual background (such as a concert stage or other virtual environment). Audio and video feeds from multiple musicians or other presenters or contributors may be synchronized to give the appearance of each being on the same stage in a 2D, 3D or virtual reality (VR) environment. Multiple continuums of audio data may be transmitted at different speeds and quality in order to allow musicians, presenters or other contributors to remain synchronized while a remote production studio receives high quality data transmissions for generation of a combinative, immersive, multi-dimensional end user audio/visual experience.
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