Game for teaching fundamental aspects of personal finance, investing and
accounting to children
    1.
    发明授权
    Game for teaching fundamental aspects of personal finance, investing and accounting to children 有权
    游戏教学个人理财,儿童投资和会计的基本方面

    公开(公告)号:US6106300A

    公开(公告)日:2000-08-22

    申请号:US353910

    申请日:1999-07-15

    CPC classification number: G09B19/22 G09B19/18

    Abstract: The present invention provides a particularly effective mechanism for teaching financial skills to players, and, in particular children, in the context of a game. Each player is initially ascribed a predetermined periodic earned income, (at least initially representing income from work activities of the player), periodic expenses and a predetermined amount of cash on hand. The object of such game is for a player to generate passive income greater than a predetermined percentage (e.g., 100%) of the player's expenses. The game comprises: indicia of a financial statement associated with each player; and indicia of a set of events and indicia of a set of game events for pseudo-random assignment to the players in turn. A mechanism for pseudo-randomly assigning the particular game event to the respective players is the also included. The game events potentially affect at least one of the passive income, expenses, assets and liabilities of the players, and include opportunities to generate passive income. The financial statement includes respective selectively revisable visual indicia of units of passive income, units of periodic expenses, assets and liabilities, and preferably units of periodic earned income, ascribed to the associated player. Each of the visual indicia has a respective predetermined associated visual aspect (e.g., shape and/or color) associated financial are being represented. The number of units of each of the visual indicia are selectively revisable to reflect the effects of game events.

    Abstract translation: 本发明提供了一种用于在游戏背景下向玩家,特别是儿童教授财务技能的特别有效的机制。 每个玩家最初被归于预定的定期赚取的收入(至少最初代表玩家的工作活动的收入),定期的费用和预定数量的现金。 这种游戏的目的是使玩家产生大于玩家费用的预定百分比(例如,100%)的被动收入。 游戏包括:与每个玩家相关的财务报表的标记; 以及一系列事件的标记和一组游戏事件,用于依次向玩家进行伪随机分配。 还包括用于将特定游戏事件伪随机分配给各个玩家的机制。 游戏事件可能会影响玩家的被动收入,费用,资产和负债中的至少一种,并包括产生被动收入的机会。 财务报表包括归属于相关参与者的被动收入单位,定期费用单位,资产和负债以及最佳定期收入单位的各自选择性可修改的视觉标记。 视觉标记中的每一个具有相关的预定相关联的视觉方面(例如,形状和/或颜色)正在表示相关联的财务。 每个视觉标记的单位数量是有选择地可修改的,以反映游戏事件的影响。

    Apparatus and method of playing a board game for teaching fundamental
aspects of personal finance, investing and accounting
    2.
    发明授权
    Apparatus and method of playing a board game for teaching fundamental aspects of personal finance, investing and accounting 失效
    玩个人理财,投资,会计等基本方面的棋盘游戏装置和方法

    公开(公告)号:US5826878A

    公开(公告)日:1998-10-27

    申请号:US748886

    申请日:1996-11-14

    CPC classification number: A63F3/00072 A63F2001/0441 A63F3/0052

    Abstract: A board game for teaching the principles of personal finance whereby significant wealth may be accumulated includes a playing board having a first, Rat Race, track and an entirely separate second, Fast Track. Each player begins the game on the Rat Race track and is provided with a Game Card to track his/her finances. The Game Card is configured as a combined Income/Balance Sheet, and basic accounting rules of personal finance are carefully followed in updating the Game Card while a player progresses along the Rat Race according to the roll of die. The Rat Race track includes spaces on which a player can land which presents unexpected financial obstacles, but the Rat Race also includes spaces which present financial opportunities. By prudently investing as opportunities arise, a player may obtain passive income in addition to a salary. Once a player's passive income exceeds his/her expenses, the player moves to the Fast Track for further play. On the Fast Track, a player enjoys the greatly improved life of one who has accumulated significant wealth. However, provision is made for unexpected problems in various Fast Track spaces along which a player moves. Thus, a player's ongoing financial condition while on the Fast Track is also carefully updated using basic accounting principles of personal finance. The game is played in accordance with formal rules which include provisions for declaring a winner.

    Abstract translation: 用于教授个人理财原则的棋盘游戏,其中可能积累大量财富包括具有第一,大鼠赛跑,赛道和完全独立的第二快速赛跑的游戏板。 每个玩家在鼠赛道上开始比赛,并提供游戏卡来跟踪他/她的财务状况。 游戏卡被配置为组合收入/资产负债表,并且在玩家根据死亡滚动沿着大鼠种族进行的过程中,更新游戏卡时仔细遵循个人财务的基本会计规则。 大鼠赛道包括玩家可以登陆的空间,呈现出意想不到的财务障碍,但大鼠赛还包括提供财务机会的空间。 通过谨慎投资,随着机会的出现,玩家除了薪水之外还可能获得被动收入。 一旦玩家的被动收入超过了他/她的费用,玩家将进入快速通道进行进一步的玩耍。 在快车道上,一名玩家享有丰富财富的生活大大改善。 然而,在玩家移动的各种快速通道空间中提供意想不到的问题。 因此,玩家在快速通道上持续的财务状况也使用个人理财的基本会计原则仔细更新。 游戏根据正式规则进行,包括宣布获胜者的条款。

    Board game for teaching fundamental aspects of personal finance,
investing and accounting
    3.
    发明授权
    Board game for teaching fundamental aspects of personal finance, investing and accounting 有权
    董事会游戏,用于教授个人理财,投资和会计的基本方面

    公开(公告)号:US6032957A

    公开(公告)日:2000-03-07

    申请号:US177723

    申请日:1998-10-23

    CPC classification number: A63F3/00072 A63F2001/0441 A63F3/0052

    Abstract: A board game for teaching the principles of personal finance whereby significant wealth may be accumulated includes a playing board having a first, Rat Race, track and an entirely separate second, Fast Track. Each player begins the game on the Rat Race track and is provided with a Game Card to track his/her finances. The Game Card is configured as a combined Income/Balance Sheet, and basic accounting rules of personal finance are carefully followed in updating the Game Card while a player progresses along the Rat Race according to the roll of die. The Rat Race track includes spaces on which a player can land which presents unexpected financial obstacles, but the Rat Race also includes spaces which present financial opportunities. By prudently investing as opportunities arise, a player may obtain passive income in addition to a salary. Once a player's passive income exceeds his/her expenses, the player moves to the Fast Track for further play. On the Fast Track, a player enjoys the greatly improved life of one who has accumulated significant wealth. However, provision is made for unexpected problems in various Fast Track spaces along which a player moves. Thus, a player's ongoing financial condition while on the Fast Track is also carefully updated using basic accounting principles of personal finance. The game is played in accordance with formal rules which include provisions for declaring a winner.

    Abstract translation: 用于教授个人理财原则的棋盘游戏,其中可能积累大量财富包括具有第一,大鼠赛跑,赛道和完全独立的第二快速赛跑的游戏板。 每个玩家在鼠赛道上开始比赛,并提供游戏卡来跟踪他/她的财务状况。 游戏卡被配置为组合收入/资产负债表,并且在玩家根据死亡滚动沿着大鼠种族进行的过程中,更新游戏卡时仔细遵循个人财务的基本会计规则。 大鼠赛道包括玩家可以登陆的空间,呈现出意想不到的财务障碍,但大鼠赛还包括提供财务机会的空间。 通过谨慎投资,随着机会的出现,玩家除了薪水之外还可能获得被动收入。 一旦玩家的被动收入超过了他/她的费用,玩家将进入快速通道进行进一步的玩耍。 在快车道上,一名玩家享有丰富财富的生活大大改善。 然而,在玩家移动的各种快速通道空间中提供意想不到的问题。 因此,玩家在快速通道上持续的财务状况也使用个人理财的基本会计原则仔细更新。 游戏根据正式规则进行,包括宣布获胜者的条款。

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