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公开(公告)号:US07646385B2
公开(公告)日:2010-01-12
申请号:US11480477
申请日:2006-07-05
申请人: Shigeaki Mido , Satoshi Shigenaga
发明人: Shigeaki Mido , Satoshi Shigenaga
IPC分类号: G06T15/40
CPC分类号: G06T15/405
摘要: When a plurality of coplanar shapes are rendered over one another by performing a hidden surface removal operation using the Z value, a reference plane is specified, and the Z value of each point of a shape to be rendered on the reference plane is uniquely calculated based on the Z value of the rendering start point, the Z value gradient dZdx for the X direction, and the Z value gradient dZdy for the Y direction. Thus, any coplanar shapes will have the same Z value for each point shared therebetween. Therefore, if the rendering process is performed under such a rule that a shape is overwritten when the Z value of the new shape is less than or equal to the current Z value, it is ensured that the previously-rendered shape is always overwritten with a later-rendered, coplanar shape. Thus, it is possible to prevent a phenomenon that some pixels of a later-rendered shape that are supposed to be displayed are not displayed.
摘要翻译: 当通过使用Z值执行隐藏表面去除操作来使多个共面形状彼此呈现时,指定参考平面,并且基于在基准平面上渲染的形状的每个点的Z值被唯一地基于 对于渲染开始点的Z值,X方向的Z值梯度dZdx和Y方向的Z值梯度dZdy。 因此,任何共面形状对于它们之间共享的每个点将具有相同的Z值。 因此,如果在新形状的Z值小于或等于当前Z值的情况下以覆盖形状的规则执行渲染处理,则确保先前渲染的形状总是被覆盖 后来渲染,共面形状。 因此,可以防止不显示应显示的稍后呈现的形状的一些像素的现象。
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公开(公告)号:US20090281727A1
公开(公告)日:2009-11-12
申请号:US12115679
申请日:2008-05-06
IPC分类号: G01C21/36
CPC分类号: G01C21/3688
摘要: A car navigation system capable of performing both real-time route guidance for a driver, and non-route-guidance display and operation of car navigation functions such as destination setting and vicinity searching for a non-driver, without necessitating a high-speed CPU or a high-performance drawing processing section. A display apparatus 200 is equipped with a CPU 210, an operating section 220, and drawing processing sections 230 and 240 corresponding to two display screens 250A and 250B, navigation-related processing is performed in a navigation apparatus 100, and drawing processing for the driver and drawing processing for a non-driver are executed independently by drawing processing sections 230 and 240 respectively of display apparatus 200. Functions are shared between navigation apparatus 100 and display apparatus 200.
摘要翻译: 能够对驾驶员进行实时路线引导的汽车导航系统以及非路线引导显示和车辆导航功能的操作,例如目的地设置和非驾驶员的附近搜索,而不需要高速CPU 或高性能绘图处理部分。 显示装置200配备有对应于两个显示屏幕250A和250B的CPU 210,操作部分220和绘图处理部分230和240,在导航装置100中执行导航相关处理,并且对驱动程序进行绘图处理 并且分别由显示装置200的绘图处理部分230和240执行非驱动器的绘制处理。导航装置100和显示装置200之间共享功能。
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公开(公告)号:US20050237332A1
公开(公告)日:2005-10-27
申请号:US11111858
申请日:2005-04-22
申请人: Toru Matsui , Satoshi Shigenaga
发明人: Toru Matsui , Satoshi Shigenaga
IPC分类号: G06T1/60 , G06F12/00 , G06F12/06 , G06F13/14 , G06F13/16 , G06F13/28 , G09G5/00 , G09G5/36 , G09G5/393 , G09G5/395
CPC分类号: G06F13/1684
摘要: To increase the responsibility of the system by reducing the time occupied by memory means. An information processor includes an instruction parallel processor that executes the process by accessing a local memory, at least one function block that accesses the local memory, and a local memory interface that transfers data in split form from the local memory to the instruction parallel processor.
摘要翻译: 通过减少内存所占用的时间来增加系统的责任。 信息处理器包括通过访问本地存储器,访问本地存储器的至少一个功能块和将分离形式的数据从本地存储器传送到指令并行处理器的本地存储器接口来执行该处理的指令并行处理器。
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公开(公告)号:US06965382B2
公开(公告)日:2005-11-15
申请号:US10376291
申请日:2003-03-03
申请人: Satoshi Shigenaga
发明人: Satoshi Shigenaga
CPC分类号: G06T15/005
摘要: By making it possible to freely change calculations of as well as variables that are input into the same calculation circuits, dedicated circuits corresponding to rendering functions become unnecessary, and in order to realize multi-functional rendering with circuitry of a small scale, a graphic image rendering apparatus includes a rendering information generation portion that generates rendering parameters corresponding to X and Y coordinates of pixels constituting a graphic image, a pixel calculation portion that, for each pixel, makes a selection as appropriate from the rendering parameters and a constant and performs a calculation, and a memory interface portion that writes a calculation result of the pixel calculation portion into a frame memory.
摘要翻译: 通过使得可以自由地改变输入到相同的计算电路中的输入和变量的计算,与渲染功能相对应的专用电路变得不必要,并且为了实现具有小规模的电路的多功能渲染,图形图像 渲染装置包括生成对应于构成图形图像的像素的X坐标和Y坐标的渲染参数的渲染信息生成部分,每个像素根据渲染参数和常数进行适当选择的像素计算部分,并执行 以及将像素计算部分的计算结果写入帧存储器的存储器接口部分。
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公开(公告)号:US20110134133A1
公开(公告)日:2011-06-09
申请号:US13058921
申请日:2009-08-11
申请人: Satoshi Shigenaga
发明人: Satoshi Shigenaga
IPC分类号: G09G5/39
CPC分类号: G09G5/001 , G06T1/60 , G06T9/00 , G09G5/18 , G09G5/399 , G09G2340/125 , H04N19/132 , H04N19/162 , H04N19/20 , H04N19/423 , H04N19/436
摘要: Provided is an image processing device with which processing performance can be improved at low cost. The image processing device (100) is provided with a memory controller (190) that divides up and assigns banks accessed by a video input unit (140), a drawing unit (150), and a video output unit (160) to multiple frame memories (120, 130), arbitrates access requests from the master units, i.e., the video input unit (140), the drawing unit (150), and the video output unit (160), and controls data transmission so that the multiple master units can access both the frame memories (120, 130) in parallel.
摘要翻译: 提供了一种可以以低成本改善处理性能的图像处理装置。 图像处理装置(100)具有存储控制器(190),其将由视频输入单元(140),绘图单元(150)和视频输出单元(160)访问的存储体划分并分配到多个帧 存储器(120,130)对来自主单元(即,视频输入单元),绘图单元(150)和视频输出单元(160)的访问请求进行仲裁,并且控制数据传输,使得多个主站 单元可以并行地访问帧存储器(120,130)。
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公开(公告)号:US07667714B2
公开(公告)日:2010-02-23
申请号:US11342876
申请日:2006-01-31
申请人: Satoshi Shigenaga
发明人: Satoshi Shigenaga
IPC分类号: G09G5/00
CPC分类号: G06T11/203 , G06T11/40
摘要: A patterned polygon rendering apparatus has an edge dot attribute setting section 1 that assigns an attribute dot, which indicates an edge of a polygon, to respective dots located in an edge line of the polygon and stores the assigned attribute dots in work memory 2 on a per-dot basis, to thus perform edge processing; an internal attribute dot setting section 3 that assigns an attribute dot, which indicates the inside of the polygon, to respective dots located in an internal region of the polygon by reference to the work memory 2 and stores the assigned attribute dots into the work memory 2, to thus perform painting processing; and a pattern setting section 4 that sets edge color data to the dots assigned the attribute dots, which indicate the edges of the polygon, by reference to the work memory 2, sets pattern data to the dots assigned the attribute dots indicating the inside of the polygon, and renders the data stored in the work memory 2 to the frame memory 6, to thus perform pattern setting processing.
摘要翻译: 图案化多边形绘制装置具有边缘点属性设置部1,其将表示多边形的边缘的属性点分配给位于多边形的边缘线中的各个点,并将分配的属性点存储在工作存储器2中 从而进行边缘处理; 通过参照工作存储器2将表示多边形的内部的属性点分配给位于多边形的内部区域的各个点的内部属性点设定部3,将分配的属性点存储到工作存储器2中 ,从而进行绘画处理; 以及参照工作存储器2将边缘颜色数据设置为指示多边形的边缘的属性点的边缘颜色数据的图案设置部分4将图案数据设置为指定表示内部的属性点的点 多边形,并将存储在工作存储器2中的数据呈现给帧存储器6,从而执行图案设置处理。
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公开(公告)号:US20060170694A1
公开(公告)日:2006-08-03
申请号:US11342876
申请日:2006-01-31
申请人: Satoshi Shigenaga
发明人: Satoshi Shigenaga
IPC分类号: G09G5/00
CPC分类号: G06T11/203 , G06T11/40
摘要: A patterned polygon rendering apparatus has an edge dot attribute setting section 1 that assigns an attribute dot, which indicates an edge of a polygon, to respective dots located in an edge line of the polygon and stores the assigned attribute dots in work memory 2 on a per-dot basis, to thus perform edge processing; an internal attribute dot setting section 3 that assigns an attribute dot, which indicates the inside of the polygon, to respective dots located in an internal region of the polygon by reference to the work memory 2 and stores the assigned attribute dots into the work memory 2, to thus perform painting processing; and a pattern setting section 4 that sets edge color data to the dots assigned the attribute dots, which indicate the edges of the polygon, by reference to the work memory 2, sets pattern data to the dots assigned the attribute dots indicating the inside of the polygon, and renders the data stored in the work memory 2 to the frame memory 6, to thus perform pattern setting processing.
摘要翻译: 图案化多边形绘制装置具有边缘点属性设置部分1,其将指示多边形的边缘的属性点分配给位于多边形的边缘线中的各个点,并将分配的属性点存储在工作存储器2中 从而进行边缘处理; 通过参照工作存储器2将表示多边形的内部的属性点分配给位于多边形的内部区域的各个点的内部属性点设定部3,将分配的属性点存储到工作存储器2中 ,从而进行绘画处理; 以及参照工作存储器2将边缘颜色数据设置为指示多边形的边缘的属性点的边缘颜色数据的图案设置部分4将图案数据设置为指定表示内部的属性点的点 多边形,并将存储在工作存储器2中的数据呈现给帧存储器6,从而执行图案设置处理。
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公开(公告)号:US08902240B2
公开(公告)日:2014-12-02
申请号:US13058921
申请日:2009-08-11
申请人: Satoshi Shigenaga
发明人: Satoshi Shigenaga
IPC分类号: G09G5/39 , G09G5/00 , G06T1/60 , G06T9/00 , G09G5/399 , H04N19/423 , H04N19/436 , H04N19/20 , G09G5/18
CPC分类号: G09G5/001 , G06T1/60 , G06T9/00 , G09G5/18 , G09G5/399 , G09G2340/125 , H04N19/132 , H04N19/162 , H04N19/20 , H04N19/423 , H04N19/436
摘要: An image processing device improves processing performance at low cost. The image processing device is provided with a memory controller that divides up and assigns banks accessed by a video inputter, a drawer, and a video outputter to multiple frame memories. The image processing device arbitrates access requests from master units, such as the video inputter, the drawer, and the video outputter, and controls data transmission so that the multiple master units can access both the frame memories in parallel.
摘要翻译: 图像处理装置以低成本提高处理性能。 该图像处理装置设置有存储控制器,其将由视频输入器,抽屉和视频输出器访问的存储体分隔并分配给多个帧存储器。 图像处理装置对诸如视频输入器,抽屉和视频输出器等主单元的访问请求进行仲裁,并且控制数据传输,使得多个主单元可以并行访问两个帧存储器。
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公开(公告)号:US20070008316A1
公开(公告)日:2007-01-11
申请号:US11480477
申请日:2006-07-05
申请人: Shigeaki Mido , Satoshi Shigenaga
发明人: Shigeaki Mido , Satoshi Shigenaga
IPC分类号: G06T15/40
CPC分类号: G06T15/405
摘要: When a plurality of coplanar shapes are rendered over one another by performing a hidden surface removal operation using the Z value, a reference plane is specified, and the Z value of each point of a shape to be rendered on the reference plane is uniquely calculated based on the Z value of the rendering start point, the Z value gradient dZdx for the X direction, and the Z value gradient dZdy for the Y direction. Thus, any coplanar shapes will have the same Z value for each point shared therebetween. Therefore, if the rendering process is performed under such a rule that a shape is overwritten when the Z value of the new shape is less than or equal to the current Z value, it is ensured that the previously-rendered shape is always overwritten with a later-rendered, coplanar shape. Thus, it is possible to prevent a phenomenon that some pixels of a later-rendered shape that are supposed to be displayed are not displayed.
摘要翻译: 当通过使用Z值执行隐藏表面去除操作来使多个共面形状彼此呈现时,指定参考平面,并且基于在基准平面上渲染的形状的每个点的Z值被唯一地基于 对于渲染开始点的Z值,X方向的Z值梯度dZdx和Y方向的Z值梯度dZdy。 因此,任何共面形状对于它们之间共享的每个点将具有相同的Z值。 因此,如果在新形状的Z值小于或等于当前Z值的情况下以覆盖形状的规则执行渲染处理,则确保先前渲染的形状总是被覆盖 后来渲染,共面形状。 因此,可以防止不显示应显示的稍后呈现的形状的一些像素的现象。
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公开(公告)号:US20050225555A1
公开(公告)日:2005-10-13
申请号:US11148381
申请日:2005-06-09
申请人: Satoshi Shigenaga
发明人: Satoshi Shigenaga
CPC分类号: G06T15/005
摘要: By making it possible to freely change calculations of as well as variables that are input into the same calculation circuits, dedicated circuits corresponding to rendering functions become unnecessary, and in order to realize multi-functional rendering with circuitry of a small scale, a graphic image rendering apparatus includes a rendering information generation portion that generates rendering parameters corresponding to X and Y coordinates of pixels constituting a graphic image, a pixel calculation portion that, for each pixel, makes a selection as appropriate from the rendering parameters and a constant and performs a calculation, and a memory interface portion that writes a calculation result of the pixel calculation portion into a frame memory.
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