摘要:
The gaming and linguistic data generating technique described herein provides an online multiplayer game that can generate linguistic data, such as, for example, monolingual paraphrase data or multilingual parallel data, as a by-product of the game. The game is designed along the lines of sketch-and-convey paradigm. The game can be played as follows. A phrase is chosen from a phrase corpus and is given to one player (the “Drawer”) who then conveys it to the other player (the “Guesser”) by drawing a picture of the phrase. The Guesser guesses at the components of the phrase either in the same language as the phrase or possibly in a different language. If the Guesser's guesses converge to the chosen phrase, this generates monolingual paraphrases (if the game is played in the same language), and parallel text (if the game is played between multilingual players or two monolingual players in different languages).
摘要:
Relating higher-level descriptive musical metadata to lower-level musical elements to enable creation of a song map, song model, backing track, or the like. The musical elements are queried based on input metadata to create a set of musical elements of varying types such as notes, chords, song structures, and the like. The set of musical elements is provided to a user for selection of particular musical elements The selected musical elements represent the song model.
摘要:
An illustrative frustration processing system modifies the operation of a target system to improve its performance. In one case, the frustration processing system receives express indications that a user is frustrated in the course of interacting with the target system. The frustration processing system responds to these indications by modifying the operation of the target system to reduce the likelihood that the user will be frustrated in the future. The frustration processing system can modify the operation of the target system by applying a policy to the target system. The policy, in turn, is created using a prediction model. The prediction model predicts when a user is likely to be frustrated based on the user's prior indications of frustration.
摘要:
An overwhelming number of articles are available everyday via the internet. Unfortunately, it is impossible to peruse more than a handful, and it is difficult to ascertain an article's social context. The techniques disclosed herein address this problem by harnessing implicit and explicit contextual information from social media. By extracting text surrounding a hyperlink to an article in a post and assessing the article as a function of content surrounding the hyperlink, an article's social context is determined and presented. Additionally, articles that are sufficiently similar in content may be grouped to establish a many-to-one relationship between posts and an article, creating a more accurate assessment.
摘要:
A method of establishing a communications link uses automatic sensing of a computer user's presence and activity state to record user attributes in a form accessible to other computers in a communications network. Such automatic sensing may include keyboard/mouse monitors, cameras with associated image processing algorithms, speech detectors, RF radiation detectors, and infrared sensors. Preferably, the attribute recording is done in a server process which can be accessed by other computer programs. A first application of this method is to inform persons at remote locations whether the party to be called is available to receive a call. A second application of the method is to use a Connection Agent to determine whether all desired participants for a conference, or at least a quorum of them, are present and available, so that the conference can be started. A third application of the method is to allow a called party to adjust the kind of notification, if any, he or she receives of an incoming call, depending upon what activity is currently engaging the called party.
摘要:
A system and process for controlling common information displays, referred to as shared displays, is presented. The system and process allows multiple modes of input using a set of modules that accept and display data from a variety of sources. Input modules are able to understand data from a single mode of communication and to be able to generate messages as output accordingly. An optional translation module takes discrete message units and converts them into commands or requests that can be processed by a logic module. The logic module includes any application that is running on the shared display. A layout module lays out the information output by the logic module and a display module takes the layout data and converts the information to a form that can be readily displayed on a display device.
摘要:
Assisted clustering systems and methods are described herein that provide a user interface by which a user can easily create clusters and selectively associate data items with such clusters. Information regarding data item-cluster associations made by the user is processed by a recommendation engine to learn a clustering model. The clustering model is then be used to generate recommendations for the user regarding which unassociated data items should be associated with which clusters. In certain embodiments, after the user has determined that the clustering model is performing at a satisfactory level based on the quality of the recommendations, the user can cause the system to automatically cluster a large quantity of remaining unassociated data items. In accordance with further embodiments, a user can specify arbitrary data item types for clustering as well as features of such data types that should be considered in generating the clustering model.
摘要:
Described is a technology by which a user pastes selected data into a command line of a program, including when the selected data is non-textual. Upon detecting the paste (or drop) action, a variable name is automatically generated and inserted at the current point in a command line, where it acts as a proxy for the pasted data itself. A data structure comprising the selected data or transformed data corresponding to that selected data is maintained in program storage, e.g., RAM allocated to the program. In one aspect, a handler may be used to transform the data from one format into another that may be used by a particular program. For example, text may be reformatted into an array on which the program operates. The handler may be selected from a plurality of possible handlers, including customized handlers.
摘要:
Relating higher-level descriptive musical metadata to lower-level musical elements to enable creation of a song map, song model, backing track, or the like. The musical elements are queried based on input metadata to create a set of musical elements of varying types such as notes, chords, song structures, and the like. The set of musical elements is provided to a user for selection of particular musical elements The selected musical elements represent the song model.
摘要:
Relating higher-level descriptive musical metadata to lower-level musical elements to enable creation of a song map, song model, backing track, or the like. The musical elements are queried based on input metadata to create a set of musical elements of varying types such as notes, chords, song structures, and the like. The set of musical elements is provided to a user for selection of particular musical elements The selected musical elements represent the song model.