Game device, game region expansion and contraction method, game program and information storage medium
    1.
    发明授权
    Game device, game region expansion and contraction method, game program and information storage medium 失效
    游戏设备,游戏区扩展收缩方法,游戏程序和信息存储介质

    公开(公告)号:US06932699B2

    公开(公告)日:2005-08-23

    申请号:US10137425

    申请日:2002-05-03

    摘要: A method and apparatus for a game that makes it possible to freely establish a region by expanding or contracting various regions relating to a game with a simple operation. If a closed region for expansion or contraction is moved to a position adjacent to an already established expansion or contraction object region, and an expansion operation performed in a state where a boundary of the closed region for expansion or contraction and a boundary of the object region, the closed region for expansion or contraction is added to the original object region to enlarge the area of the object region. Thus, the boundary displayed overlapping on the object region and the closed region for expansion or contraction are removed, and a single linked boundary is formed on the new object region.

    摘要翻译: 一种用于游戏的方法和装置,其可以通过简单操作来扩展或缩小与游戏相关的各个区域来自由地建立区域。 如果用于膨胀或收缩的封闭区域移动到与已建立的膨胀或收缩物体区域相邻的位置,并且在膨胀或收缩的闭合区域的边界和物体区域的边界的状态下执行膨胀操作 ,用于膨胀或收缩的闭合区域被添加到原始对象区域以扩大对象区域的面积。 因此,在物体区域和用于膨胀或收缩的封闭区域上重叠的边界被去除,并且在新的物体区域上形成单个连接的边界。

    MOVEMENT CONTROL DEVICE, CONTROL METHOD FOR A MOVEMENT CONTROL DEVICE, AND NON-TRANSITORY INFORMATION STORAGE MEDIUM
    2.
    发明申请
    MOVEMENT CONTROL DEVICE, CONTROL METHOD FOR A MOVEMENT CONTROL DEVICE, AND NON-TRANSITORY INFORMATION STORAGE MEDIUM 有权
    移动控制装置,运动控制装置的控制方法和非接收信息存储介质

    公开(公告)号:US20130194175A1

    公开(公告)日:2013-08-01

    申请号:US13614643

    申请日:2012-09-13

    IPC分类号: G09G5/00

    摘要: A movement restriction unit restricts a movement of a movement subject within a display screen or a virtual space in a case where a numerical value indicating a magnitude of a displacement between a position of a hand or the like of a user and a reference position or a reference direction is smaller than the first reference value. A first movement control unit moves the movement subject at a first speed in a case where the above-mentioned numerical value is equal to or larger than the first reference value and smaller than a second reference value that is larger than the first reference value. A second movement control unit moves the movement subject at a second speed that is faster than the first speed in a case where the above-mentioned numerical value is equal to or larger than the second reference value.

    摘要翻译: 在表示用户的手等的位置与参考位置之间的位移的大小的数值和参考位置的情况下,运动限制单元限制运动对象在显示屏幕或虚拟空间内的移动, 参考方向小于第一参考值。 在上述数值等于或大于第一参考值并且小于大于第一参考值的第二参考值的情况下,第一运动控制单元以第一速度移动运动对象。 在上述数值等于或大于第二参考值的情况下,第二运动控制单元以比第一速度快的第二速度移动运动对象。

    Movement control device, control method for a movement control device, and non-transitory information storage medium
    3.
    发明授权
    Movement control device, control method for a movement control device, and non-transitory information storage medium 有权
    移动控制装置,移动控制装置的控制方法和非暂时信息存储介质

    公开(公告)号:US08823647B2

    公开(公告)日:2014-09-02

    申请号:US13614643

    申请日:2012-09-13

    IPC分类号: G06F3/033 G06F17/24 G06F17/00

    摘要: A movement restriction unit restricts a movement of a movement subject within a display screen or a virtual space in a case where a numerical value indicating a magnitude of a displacement between a position of a hand or the like of a user and a reference position or a reference direction is smaller than the first reference value. A first movement control unit moves the movement subject at a first speed in a case where the above-mentioned numerical value is equal to or larger than the first reference value and smaller than a second reference value that is larger than the first reference value. A second movement control unit moves the movement subject at a second speed that is faster than the first speed in a case where the above-mentioned numerical value is equal to or larger than the second reference value.

    摘要翻译: 在表示用户的手等的位置与参考位置之间的位移的大小的数值和参考位置的情况下,运动限制单元限制运动对象在显示屏幕或虚拟空间内的移动, 参考方向小于第一参考值。 在上述数值等于或大于第一参考值并且小于大于第一参考值的第二参考值的情况下,第一运动控制单元以第一速度移动运动对象。 在上述数值等于或大于第二参考值的情况下,第二运动控制单元以比第一速度快的第二速度移动运动对象。