Baseball card game
    1.
    发明授权
    Baseball card game 有权
    棒球卡游戏

    公开(公告)号:US06626434B2

    公开(公告)日:2003-09-30

    申请号:US09929159

    申请日:2001-08-14

    申请人: Tokio Tanaka

    发明人: Tokio Tanaka

    IPC分类号: A63F100

    CPC分类号: A63F1/00 A63F3/00031

    摘要: A baseball game which can be advanced while suppressing the number of kinds of cards and using cards evenly. In the case where a player card is disposed on a card disposition area of a batting side, a sum total value of batting force indicated by a batting force indication portion of a batter card and batting force indicated by a batting force indication portion of the player card is derived. Where a player card is disposed on a card disposition area of a fielding side, a sum total value of fielding force indicated by a fielding force indication portion of a pitcher card and fielding force indicated by a fielding force indication portion of the player card is derived. Subsequently, a game is advanced according to a game advance content indicated in a batting table of the batter card, for each of values obtained by a comparison, for example a difference, between a sum total value of the fielding side and a sum total value of the batting side.

    摘要翻译: 一个棒球比赛,可以推进同时抑制卡的种类和使用卡均匀。 在玩家卡片设置在击球侧的卡片配置区域的情况下,由击球手的击球力指示部分指示的击球力的总和值和由球员的击球力指示部分指示的击球力 卡片是派生的。 在场地侧的牌配置区域配置玩家牌的情况下,导出由投手卡的场力显示部所示的场强的总和值和由玩家卡的场力显示部指示的场力 。 随后,对于通过比较得到的每个值(例如,场地侧的总和总和值和总和值之间的差),根据游戏提示内容,根据游戏提前内容提前游戏, 的击球方。

    CARD GAME
    3.
    发明申请
    CARD GAME 审中-公开
    纸牌游戏

    公开(公告)号:US20070045962A1

    公开(公告)日:2007-03-01

    申请号:US11553794

    申请日:2006-10-27

    申请人: Tokio Tanaka

    发明人: Tokio Tanaka

    IPC分类号: A63F1/00

    CPC分类号: A63F3/00075 A63F1/04

    摘要: Provided herein is a card game involving two or more players that is intended to readily increase overall attack power and allows the players to get familiar with the game in a relatively short time and the game to be completed also in a relatively short time. The game is played by using the character (battle) cards on the character (battle) card C16, an additional attack power indicator 27 is provided in addition to an attack power indicator 25. Also, on the playing face of the effect indication card is provided an indicator for additional attack power. During his or her turn, the player pays cost by turning the bomb (cost payment) card B. The player draws one card C16 from his or her deck and places it face up on the play field. Then, the player uses the additional attack power of the card C16 to deliver attack on the opposing player's character card C56 which the player has selected as a target, and inflicts damage on that target. The player whose predetermined points are reduced down to zero will lose the game.

    摘要翻译: 本文提供了一种涉及两个或更多个玩家的纸牌游戏,其旨在容易地增加总体攻击力并且允许玩家在相对短的时间内熟悉游戏,并且游戏也将在相对短的时间内完成。 游戏通过使用角色(战斗)卡C16上的角色(战斗)卡来播放,除了攻击力指示器25之外,还提供了附加的攻击力指示器27.此外,在效果指示卡的播放面上 提供了额外攻击强度的指示器。 在轮到时,玩家通过转动炸弹(费用支付)卡B来支付费用。玩家从他或她的甲板上画出一张卡牌C 16,并将其朝上放在游戏场上。 然后,玩家使用卡C 16的附加攻击强度来对玩家选择的目标对象的角色卡牌C 56进行攻击,并对该目标造成伤害。 预定点数减少到零的玩家将失去游戏。

    Card game
    4.
    发明授权
    Card game 有权
    纸牌游戏

    公开(公告)号:US07144013B2

    公开(公告)日:2006-12-05

    申请号:US10645294

    申请日:2003-08-21

    申请人: Tokio Tanaka

    发明人: Tokio Tanaka

    IPC分类号: A63F1/00

    CPC分类号: A63F3/00075 A63F1/04

    摘要: Provided herein is a card game involving two or more players that is intended to readily increase overall attack power and allows the players to get familiar with the game in a relatively short time and the game to be completed also in a relatively short time. The game is played by using the character (battle) cards. On the character (battle) card C16, an additional attack power indicator 27 is provided in addition to an attack power indicator 25. Also, on the playing face of the effect indication card is provided an indicator for additional attack power. During his or her turn, the player pays cost by turning the bomb (cost payment) card B. The player draws one card C16 from his or her deck and places it face up on the play field. Then, the player uses the additional attack power of the card C16 to deliver attack on the opposing player's character card C56 which the player has selected as a target, and inflicts damage on that target. The player whose predetermined points are reduced down to zero will lose the game.

    摘要翻译: 本文提供了一种涉及两个或更多个玩家的纸牌游戏,其旨在容易地增加总体攻击力并且允许玩家在相对短的时间内熟悉游戏,并且游戏也将在相对短的时间内完成。 游戏使用角色(战斗)卡。 在角色(战斗)卡C16中,除了攻击力指示器25之外还提供了附加的攻击力指示器27。 此外,在效果指示卡的播放面上提供了用于附加攻击力的指示符。 在轮到时,玩家通过转动炸弹(费用支付)卡B来支付费用。玩家从他或她的甲板上画出一张卡牌C 16,并将其朝上放在游戏场上。 然后,玩家使用卡C 16的附加攻击强度来对玩家选择的目标对象的角色卡牌C 56进行攻击,并对该目标造成伤害。 预定点数减少到零的玩家将失去游戏。

    Semiconductor integrated circuit deciding a power-supply voltage based on a delay test
    5.
    发明授权
    Semiconductor integrated circuit deciding a power-supply voltage based on a delay test 失效
    基于延迟测试决定电源电压的半导体集成电路

    公开(公告)号:US08598944B2

    公开(公告)日:2013-12-03

    申请号:US13556364

    申请日:2012-07-24

    IPC分类号: G11C5/14

    摘要: According to one embodiment, a semiconductor integrated circuit includes a semiconductor integrated circuit a voltage regulator providing a prescribed power-supply voltage, a plurality of delay test circuits, each of the delay test circuits being configured in each of areas where electrical current flows in response to each of operation modes, a test control unit executing a delay test using the delay test circuit under a test mode while decreasing a power-supply voltage in a stepwise fashion, a supply voltage decision unit deciding the power-supply voltage of the operation mode on a basis of the delay test, a memory unit storing the power-supply voltage of each operation mode, a supply voltage configuration unit reading out the power-supply voltage corresponding to the operation mode from the memory unit, and the supply configuration unit arranging the power-supply voltage as an output voltage of the voltage regulator when each of the operation modes starts to execute.

    摘要翻译: 根据一个实施例,半导体集成电路包括半导体集成电路,提供规定电源电压的电压调节器,多个延迟测试电路,每个延迟测试电路被配置在响应于电流流动的每个区域中 对于每种运行模式,测试控制单元在逐步降低电源电压的同时在测试模式下使用延迟测试电路执行延迟测试,电源电压判定单元决定操作模式的电源电压 在延迟测试的基础上,存储单元存储每个操作模式的电源电压,电源电压配置单元从存储器单元读出与操作模式相对应的电源电压,以及供应配置单元布置 当每个操作模式开始执行时,电源电压作为电压调节器的输出电压。

    SEMICONDUCTOR INTEGRATED CIRCUIT
    6.
    发明申请
    SEMICONDUCTOR INTEGRATED CIRCUIT 失效
    半导体集成电路

    公开(公告)号:US20130207692A1

    公开(公告)日:2013-08-15

    申请号:US13556364

    申请日:2012-07-24

    IPC分类号: H03K5/153

    摘要: According to one embodiment, a semiconductor integrated circuit includes a semiconductor integrated circuit a voltage regulator providing a prescribed power-supply voltage, a plurality of delay test circuits, each of the delay test circuits being configured in each of areas where electrical current flows in response to each of operation modes, a test control unit executing a delay test using the delay test circuit under a test mode while decreasing a power-supply voltage in a stepwise fashion, a supply voltage decision unit deciding the power-supply voltage of the operation mode on a basis of the delay test, a memory unit storing the power-supply voltage of each operation mode, a supply voltage configuration unit reading out the power-supply voltage corresponding to the operation mode from the memory unit, and the supply configuration unit arranging the power-supply voltage as an output voltage of the voltage regulator when each of the operation modes starts to execute.

    摘要翻译: 根据一个实施例,半导体集成电路包括半导体集成电路,提供规定电源电压的电压调节器,多个延迟测试电路,每个延迟测试电路被配置在响应于电流流动的每个区域中 对于每种运行模式,测试控制单元在逐步降低电源电压的同时在测试模式下使用延迟测试电路执行延迟测试,电源电压判定单元决定操作模式的电源电压 在延迟测试的基础上,存储单元存储每个操作模式的电源电压,电源电压配置单元从存储器单元读出与操作模式相对应的电源电压,以及供应配置单元布置 当每个操作模式开始执行时,电源电压作为电压调节器的输出电压。

    Battle card game
    7.
    发明申请
    Battle card game 审中-公开
    战斗卡游戏

    公开(公告)号:US20060202423A1

    公开(公告)日:2006-09-14

    申请号:US11373349

    申请日:2006-03-10

    申请人: Tokio Tanaka

    发明人: Tokio Tanaka

    IPC分类号: A63F3/00 A63F1/00

    CPC分类号: A63F1/00 A63F2001/0483

    摘要: Provided herein is a battle card game in which players can concentrate on the progress of a game. A combination card set comprising four cards CC1-CC4 is included in a plurality of cards forming a deck. Each of the cards CC1-CC4 has an image indication field 53 and a layout map 55. Each of the image indication fields 53 shows a divided conceptual image that will form a complete conceptual image when the four cards are deployed in a predetermined layout. Each of the layout maps 55 shows a predetermined layout indicating which card should be placed where.

    摘要翻译: 这里提供了一种战斗牌游戏,其中玩家可以专注于游戏的进展。 包括四个卡CC 1 -CC 4的组合卡组包括在形成甲板的多个卡中。 每个卡片CC 1 -CC 4具有图像指示字段53和布局图55。 每个图像指示字段53示出了当以预定布局部署四张卡时将形成完整概念图像的分割概念图像。 每个布局图55示出了预定的布局,指示哪个卡应放置在哪里。