Storage medium having game program and game apparatus
    1.
    发明授权
    Storage medium having game program and game apparatus 有权
    具有游戏程序和游戏装置的存储媒体

    公开(公告)号:US08100765B2

    公开(公告)日:2012-01-24

    申请号:US11481881

    申请日:2006-07-07

    IPC分类号: G06F17/00 G06F19/00

    摘要: In an attack operation receiving step, an input of an operation for attacking an enemy object is received. In a determination step, when the input of the operation for attacking is received, it is determined whether or not a body strength value of the enemy object is within a predetermined range. When it is determined that the body strength value of the enemy object is within the predetermined range, a setting step of setting the enemy object to substantially the same state as where the body strength value of the enemy object is zero, regardless of the degree of damage caused by the attack motion, is executed.

    摘要翻译: 在攻击操作接收步骤中,接收用于攻击敌方对象的操作的输入。 在确定步骤中,当接收到用于进攻的操作的输入时,确定敌方物体的身体强度值是否在预定范围内。 当确定敌方物体的身体强度值在预定范围内时,将敌对象设定为与敌对象的身体强度值为零的状态基本相同的状态的设定步骤,不管 由攻击动作造成的伤害被执行。

    Storage medium having game program stored thereon and game apparatus
    2.
    发明申请
    Storage medium having game program stored thereon and game apparatus 有权
    存储有游戏程序的存储介质和游戏装置

    公开(公告)号:US20070060234A1

    公开(公告)日:2007-03-15

    申请号:US11481881

    申请日:2006-07-07

    IPC分类号: A63F9/24

    摘要: In an attack operation receiving step, an input of an operation for attacking an enemy object is received. In a determination step, when the input of the operation for attacking is received, it is determined whether or not a body strength value of the enemy object is within a predetermined range. When it is determined that the body strength value of the enemy object is within the predetermined range, a setting step of setting the enemy object to substantially the same state as where the body strength value of the enemy object is zero, regardless of the degree of damage caused by the attack motion, is executed.

    摘要翻译: 在攻击操作接收步骤中,接收用于攻击敌方对象的操作的输入。 在确定步骤中,当接收到用于进攻的操作的输入时,确定敌方物体的身体强度值是否在预定范围内。 当确定敌方物体的身体强度值在预定范围内时,将敌对象设定为与敌对象的身体强度值为零的状态基本相同的状态的设定步骤,不管 由攻击动作造成的伤害被执行。

    Method for treating sugar solution
    3.
    发明授权
    Method for treating sugar solution 失效
    糖溶液处理方法

    公开(公告)号:US4427454A

    公开(公告)日:1984-01-24

    申请号:US386217

    申请日:1982-06-08

    CPC分类号: C13B30/021 C13B20/005

    摘要: A method for treating a sugar solution in which one, two or more than two kinds of esters selected from the group consisting of glycerol mono-aceto mono-fatty acid ester, glycerol mono-aceto di-fatty acid ester and glycerol di-aceto mono-fatty acid ester composed of a fatty acid of 12 carbons or composed of mixed fatty acids consisting at least 40% of a fatty acid of 12 carbons and the rest being fatty acids of 8 to 14 carbons are added to the sugar solution during a process of manufacturing sugars.

    摘要翻译: 一种处理糖溶液的方法,其中选自甘油单乙酰单脂肪酸酯,甘油单乙酰二脂肪酸酯和甘油二乙酰单糖的一种,两种或两种以上的酯 由脂肪酸12个碳组成的脂肪酸酯或由至少40%的12个脂肪酸组成的混合脂肪酸组成的脂肪酸,其余为8至14个碳的脂肪酸,在该过程中加入糖溶液 的制糖。