Personalizing User Experiences With Electronic Content Based on User Representations Learned from Application Usage Data

    公开(公告)号:US20180174070A1

    公开(公告)日:2018-06-21

    申请号:US15381637

    申请日:2016-12-16

    Abstract: This disclosure involves personalizing user experiences with electronic content based on application usage data. For example, a user representation model that facilitates content recommendations is iteratively trained with action histories from a content manipulation application. Each iteration involves selecting, from an action history for a particular user, an action sequence including a target action. An initial output is computed in each iteration by applying a probability function to the selected action sequence and a user representation vector for the particular user. The user representation vector is adjusted to maximize an output that is generated by applying the probability function to the action sequence and the user representation vector. This iterative training process generates a user representation model, which includes a set of adjusted user representation vectors, that facilitates content recommendations corresponding to users' usage pattern in the content manipulation application.

    CLICKSTREAM VISUAL ANALYTICS BASED ON MAXIMAL SEQUENTIAL PATTERNS

    公开(公告)号:US20170244796A1

    公开(公告)日:2017-08-24

    申请号:US15047339

    申请日:2016-02-18

    CPC classification number: H04L67/22 G06F3/0481 G06F3/0484 H04L67/02

    Abstract: Systems and methods are disclosed for analyzing a plurality of clickstreams associated with a resource to identify popular navigational patterns traversed by users of the resource. The analysis provides a navigational framework for performing continued analysis on segmented portions of the identified navigational patterns. To facilitate the analysis, clickstreams associated with the resource are analyzed to identify sets of clickstreams that have a common group of assets with which users of the resource interacted. Navigational patterns, which include commonly traversed series of assets interacted with by the users, are determined for the identified sets. The navigational pattern is then provided to identify popular navigational patterns traversed by users of the resource.

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