IMMERSIVE 3D SOUND SPACE FOR SEARCHING AUDIO
    1.
    发明申请
    IMMERSIVE 3D SOUND SPACE FOR SEARCHING AUDIO 有权
    用于搜索音频的立体3D声音空间

    公开(公告)号:US20160150340A1

    公开(公告)日:2016-05-26

    申请号:US15009950

    申请日:2016-01-29

    Applicant: Avaya Inc.

    Abstract: Systems, methods, and computer-readable storage media for generating an immersive three-dimensional sound space for searching audio. The system generates a three-dimensional sound space having a plurality of sound sources playing at a same time, wherein each of the plurality of sound sources is assigned a respective location in the three-dimensional sound space relative to one another, and wherein a user is assigned a current location in the three-dimensional sound space relative to each respective location. Next, the system receives input from the user to navigate to a new location in the three-dimensional sound space. Based on the input, the system then changes each respective location of the plurality of sound sources relative to the new location in the three-dimensional sound space.

    Abstract translation: 用于产生用于搜索音频的沉浸式三维声音空间的系统,方法和计算机可读存储介质。 该系统产生具有同时播放的多个声源的三维声音空间,其中多个声源中的每一个相对于彼此被分配在三维声音空间中的相应位置,并且其中用户 被分配在相对于每个相应位置的三维声音空间中的当前位置。 接下来,系统接收来自用户的输入以导航到三维声音空间中的新位置。 基于输入,系统然后相对于三维声音空间中的新位置改变多个声源的每个相应位置。

    SYSTEM AND METHOD FOR SOFTWARE TURRET PHONE CAPABILITIES
    2.
    发明申请
    SYSTEM AND METHOD FOR SOFTWARE TURRET PHONE CAPABILITIES 有权
    软件电话能力的系统和方法

    公开(公告)号:US20140241340A1

    公开(公告)日:2014-08-28

    申请号:US13780899

    申请日:2013-02-28

    Applicant: AVAYA INC.

    CPC classification number: H04M9/003

    Abstract: Disclosed herein are systems, methods, and non-transitory computer-readable storage media for software turret phone functionalities. A system can display, via a graphical user interface, graphical elements grouped according to a common attribute. Each of the graphical elements can represent an open communication line connecting a first device associated with a first user with a second respective device associated with a second respective user. The system can receive a selection of a graphical element of the graphical elements from the first user, the selection indicating a selected user associated with a respective device. Based on the selection, the system can manipulate a corresponding open communication line connecting the first device associated with the first user with the respective device associated with the selected user.

    Abstract translation: 本文公开了用于软件转塔手机功能的系统,方法和非暂时的计算机可读存储介质。 系统可以通过图形用户界面显示根据公共属性分组的图形元素。 每个图形元素可以表示将与第一用户相关联的第一设备与与第二相应用户相关联的第二相应设备连接的开放通信线路。 系统可以接收来自第一用户的图形元素的图形元素的选择,该选择指示与相应设备相关联的所选择的用户。 基于该选择,系统可以操纵将与第一用户相关联的第一设备与与所选择的用户相关联的相应设备连接的对应的开放式通信线路。

    IMMERSIVE 3D SOUND SPACE FOR SEARCHING AUDIO
    3.
    发明申请
    IMMERSIVE 3D SOUND SPACE FOR SEARCHING AUDIO 有权
    用于搜索音频的立体3D声音空间

    公开(公告)号:US20140185823A1

    公开(公告)日:2014-07-03

    申请号:US13728467

    申请日:2012-12-27

    Applicant: AVAYA INC.

    Abstract: Systems, methods, and computer-readable storage media for generating an immersive three-dimensional sound space for searching audio. The system generates a three-dimensional sound space having a plurality of sound sources playing at a same time, wherein each of the plurality of sound sources is assigned a respective location in the three-dimensional sound space relative to one another, and wherein a user is assigned a current location in the three-dimensional sound space relative to each respective location. Next, the system receives input from the user to navigate to a new location in the three-dimensional sound space. Based on the input, the system then changes each respective location of the plurality of sound sources relative to the new location in the three-dimensional sound space.

    Abstract translation: 用于产生用于搜索音频的沉浸式三维声音空间的系统,方法和计算机可读存储介质。 该系统产生具有同时播放的多个声源的三维声音空间,其中多个声源中的每一个相对于彼此被分配在三维声音空间中的相应位置,并且其中用户 被分配在相对于每个相应位置的三维声音空间中的当前位置。 接下来,系统接收来自用户的输入以导航到三维声音空间中的新位置。 基于输入,系统然后相对于三维声音空间中的新位置改变多个声源的每个相应位置。

    SYSTEM AND METHOD FOR ANALYSIS OF POWER RELATIONSHIPS AND INTERACTIONAL DOMINANCE IN A CONVERSATION BASED ON SPEECH PATTERNS
    4.
    发明申请
    SYSTEM AND METHOD FOR ANALYSIS OF POWER RELATIONSHIPS AND INTERACTIONAL DOMINANCE IN A CONVERSATION BASED ON SPEECH PATTERNS 审中-公开
    基于语音模式的对话中的功率关系和交互主体分析的系统和方法

    公开(公告)号:US20140337034A1

    公开(公告)日:2014-11-13

    申请号:US14036868

    申请日:2013-09-25

    Applicant: Avaya Inc.

    CPC classification number: G10L25/48 H04L65/403

    Abstract: Disclosed herein are systems, methods, and non-transitory computer-readable storage media for evaluating dominance of participants in a conversation or interaction. An example system configured to practice the method first receives interaction data involving a plurality of participants, and can identify a type of interaction based on the interaction data. The system can parse the interaction data to identify dialog turns, and extract, from the interaction data and dialog turns, a plurality of participant features, wherein the plurality of participant features is selected based on the type of interaction. Then the system can generate, for each of the plurality of participants, a power index based on the respective participant features.

    Abstract translation: 本文公开了用于评估参与者在对话或交互中的优势的系统,方法和非暂时的计算机可读存储介质。 配置为实施该方法的示例系统首先接收涉及多个参与者的交互数据,并且可以基于交互数据来识别交互类型。 系统可以解析交互数据以识别对话转弯,并且从交互数据和对话转弯中提取多个参与者特征,其中基于交互类型来选择多个参与者特征。 然后,系统可以为多个参与者中的每一个生成基于相应参与者特征的功率索引。

    SYSTEM AND METHOD FOR GENERATING PERSONALIZED TAG RECOMMENDATIONS FOR TAGGING AUDIO CONTENT
    5.
    发明申请
    SYSTEM AND METHOD FOR GENERATING PERSONALIZED TAG RECOMMENDATIONS FOR TAGGING AUDIO CONTENT 有权
    用于生成用于标记音频内容的个性化标签建议的系统和方法

    公开(公告)号:US20140172419A1

    公开(公告)日:2014-06-19

    申请号:US13715050

    申请日:2012-12-14

    Applicant: AVAYA INC.

    CPC classification number: H04M3/56 G06F17/30746 G10L2015/088

    Abstract: Systems, methods, and computer-readable storage media for generating personalized tag recommendations using speech analytics. The system first analyzes an audio stream to identify topics in the audio stream. Next, the system identifies tags related to the topics to yield identified tags. Based on the identified tags, the system then generates a tag recommendation for tagging the audio stream. The system can also send the tag recommendation to a device associated with a user for presentation to the user.

    Abstract translation: 用于使用语音分析生成个性化标签建议的系统,方法和计算机可读存储介质。 系统首先分析音频流以识别音频流中的主题。 接下来,系统识别与主题相关的标签,以产生标识的标签。 基于所识别的标签,系统然后生成用于标记音频流的标签推荐。 系统还可以将标签推荐发送到与用户相关联的设备以呈现给用户。

    Proximity-Based Authorization
    6.
    发明申请
    Proximity-Based Authorization 有权
    基于接近授权

    公开(公告)号:US20140051389A1

    公开(公告)日:2014-02-20

    申请号:US14065653

    申请日:2013-10-29

    Applicant: Avaya Inc.

    Abstract: Methods and apparatuses are disclosed for enabling the response to a command from a wireless terminal to be based at least partially on the presence or absence of other users nearby, and possibly the identity of those users. In the illustrated embodiment, a server maintains an updated list of the locations of fixed and wireless terminals within an area (e.g., an IEEE 802.11 wireless access point's area of coverage, a CDMA base station's cell, etc.). When a user issues a command to his or her wireless terminal, the command is transmitted to the server. The server determines whether there are any other nearby wireless terminals (and inferentially, the users associated with these terminals), and then determines whether the command is authorized in that environment.

    Abstract translation: 公开了用于使来自无线终端的命令的响应至少部分地基于附近的其他用户的存在或不存在以及可能的这些用户的身份的方法和装置。 在所示实施例中,服务器维护在区域内的固定和无线终端的位置的更新列表(例如,IEEE 802.11无线接入点的覆盖区域,CDMA基站的小区等)。 当用户向他或她的无线终端发出命令时,该命令被发送到服务器。 服务器确定是否有任何其他附近的无线终端(以及其中,与这些终端相关联的用户),然后确定该命令是否在该环境中被授权。

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