PEOPLE-TRIGGERED HOLOGRAPHIC REMINDERS
    1.
    发明申请
    PEOPLE-TRIGGERED HOLOGRAPHIC REMINDERS 审中-公开
    人们触动的全息提示

    公开(公告)号:US20140160157A1

    公开(公告)日:2014-06-12

    申请号:US13711351

    申请日:2012-12-11

    IPC分类号: G06T19/00

    摘要: Methods for generating and displaying people-triggered holographic reminders are described. In some embodiments, a head-mounted display device (HMD) generates and displays an augmented reality environment to an end user of the HMD in which reminders associated with a particular person may be displayed if the particular person is within a field of view of the HMD or if the particular person is within a particular distance of the HMD. The particular person may be identified individually or identified as belonging to a particular group (e.g., a member of a group with a particular job title such as programmer or administrator). In some cases, a completion of a reminder may be automatically detected by applying speech recognition techniques (e.g., to identify key words, phrases, or names) to captured audio of a conversation occurring between the end user and the particular person.

    摘要翻译: 描述了生成和显示人触发的全息提醒的方法。 在一些实施例中,头戴式显示设备(HMD)生成并显示增强现实环境给HMD的最终用户,其中如果特定人员在特定人物的视野范围内,可以显示与特定人员相关联的提醒 HMD或者特定人在HMD的特定距离内。 可以将特定个人单独地或被识别为属于特定组(例如,具有特定职位的组的成员,例如程序员或管理员)。 在某些情况下,可以通过应用语音识别技术(例如,识别关键词,短语或名称)到终端用户和特定人之间发生的会话的捕获音频来自动检测提醒的完成。

    WEB-LIKE HIERARCHICAL MENU DISPLAY CONFIGURATION FOR A NEAR-EYE DISPLAY
    2.
    发明申请
    WEB-LIKE HIERARCHICAL MENU DISPLAY CONFIGURATION FOR A NEAR-EYE DISPLAY 有权
    WEB-LIKE分层菜单显示近旁显示器的配置

    公开(公告)号:US20150007114A1

    公开(公告)日:2015-01-01

    申请号:US13930379

    申请日:2013-06-28

    IPC分类号: G06F3/0482 G06F3/0481

    摘要: Technology is described for web-like hierarchical menu interface which displays a menu in a web-like hierarchical menu display configuration in a near-eye display (NED). The web-like hierarchical menu display configuration links menu levels and menu items within a menu level with flexible spatial dimensions for menu elements. One or more processors executing the interface select a web-like hierarchical menu display configuration based on the available menu space and user head view direction determined from a 3D mapping of the NED field of view data and stored user head comfort rules. Activation parameters in menu item selection criteria are adjusted to be user specific based on user head motion data tracked based on data from one or more sensors when the user wears the NED. Menu display layout may be triggered by changes in head view direction of the user and available menu space about the user's head.

    摘要翻译: 技术被描述为网络式分层菜单界面,其在近眼显示(NED)中显示类似网络的层级菜单显示配置中的菜单。 网络式分级菜单显示配置在菜单级别内链接菜单级别和菜单项,并且菜单元素具有灵活的空间尺寸。 执行接口的一个或多个处理器基于从NED视场数据和存储的用户头舒适度规则的3D映射确定的可用菜单空间和用户头视图方向来选择网络式分层菜单显示配置。 菜单项选择标准中的激活参数基于当用户穿戴NED时基于来自一个或多个传感器的数据而跟踪的用户头部运动数据被调整为用户特定的。 菜单显示布局可以由用户的头视图方向的改变和关于用户头部的可用菜单空间的触发来触发。

    CONFIGURING AN INTERACTION ZONE WITHIN AN AUGMENTED REALITY ENVIRONMENT
    4.
    发明申请
    CONFIGURING AN INTERACTION ZONE WITHIN AN AUGMENTED REALITY ENVIRONMENT 有权
    在现实环境中配置互动区域

    公开(公告)号:US20140002444A1

    公开(公告)日:2014-01-02

    申请号:US13539043

    申请日:2012-06-29

    IPC分类号: G06T15/00

    摘要: Technology is described for automatically determining placement of one or more interaction zones in an augmented reality environment in which one or more virtual features are added to a real environment. An interaction zone includes at least one virtual feature and is associated with a space within the augmented reality environment with boundaries of the space determined based on the one or more real environment features. A plurality of activation criteria may be available for an interaction zone and at least one may be selected based on at least one real environment feature. The technology also describes controlling activation of an interaction zone within the augmented reality environment. In some examples, at least some behavior of a virtual object is controlled by emergent behavior criteria which defines an action independently from a type of object in the real world environment.

    摘要翻译: 描述了用于自动确定在增加的现实环境中的一个或多个交互区域的放置的技术,其中将一个或多个虚拟特征添加到真实环境中。 交互区域包括至少一个虚拟特征,并且与增强现实环境中的空间相关联,并且具有基于一个或多个真实环境特征确定的空间的边界。 多个激活标准可用于交互区域,并且可以基于至少一个真实环境特征来选择至少一个。 该技术还描述了在增强现实环境中控制相互作用区域的激活。 在一些示例中,虚拟对象的至少一些行为由紧急行为标准来控制,该标准定义了独立于现实环境中的对象类型的动作。

    Configuring an interaction zone within an augmented reality environment
    5.
    发明授权
    Configuring an interaction zone within an augmented reality environment 有权
    在增强现实环境中配置交互区域

    公开(公告)号:US09292085B2

    公开(公告)日:2016-03-22

    申请号:US13539043

    申请日:2012-06-29

    IPC分类号: G09G5/377 G06F3/01 G06T19/00

    摘要: Technology is described for automatically determining placement of one or more interaction zones in an augmented reality environment in which one or more virtual features are added to a real environment. An interaction zone includes at least one virtual feature and is associated with a space within the augmented reality environment with boundaries of the space determined based on the one or more real environment features. A plurality of activation criteria may be available for an interaction zone and at least one may be selected based on at least one real environment feature. The technology also describes controlling activation of an interaction zone within the augmented reality environment. In some examples, at least some behavior of a virtual object is controlled by emergent behavior criteria which defines an action independently from a type of object in the real world environment.

    摘要翻译: 描述了用于自动确定在增加的现实环境中的一个或多个交互区域的放置的技术,其中将一个或多个虚拟特征添加到真实环境中。 交互区域包括至少一个虚拟特征,并且与增强现实环境中的空间相关联,并且具有基于一个或多个真实环境特征确定的空间的边界。 多个激活标准可用于交互区域,并且可以基于至少一个真实环境特征来选择至少一个。 该技术还描述了在增强现实环境中控制相互作用区域的激活。 在一些示例中,虚拟对象的至少一些行为由紧急行为标准来控制,该标准定义了独立于现实环境中的对象类型的动作。

    RADIAL SELECTION BY VESTIBULO-OCULAR REFLEX FIXATION
    6.
    发明申请
    RADIAL SELECTION BY VESTIBULO-OCULAR REFLEX FIXATION 有权
    通过VESTIBULO-OCULAR REFLEX FIXATION进行径向选择

    公开(公告)号:US20150212576A1

    公开(公告)日:2015-07-30

    申请号:US14166778

    申请日:2014-01-28

    摘要: Methods for enabling hands-free selection of objects within an augmented reality environment are described. In some embodiments, an object may be selected by an end user of a head-mounted display device (HMD) based on detecting a vestibulo-ocular reflex (VOR) with the end user's eyes while the end user is gazing at the object and performing a particular head movement for selecting the object. The object selected may comprise a real object or a virtual object. The end user may select the object by gazing at the object for a first time period and then performing a particular head movement in which the VOR is detected for one or both of the end user's eyes. In one embodiment, the particular head movement may involve the end user moving their head away from a direction of the object at a particular head speed while gazing at the object.

    摘要翻译: 描述了在增强现实环境中实现免提选择对象的方法。 在一些实施例中,可以由头戴式显示装置(HMD)的最终用户基于在最终用户注视物体时检测与最终用户的眼睛的前庭眼反射(VOR)来选择对象并执行对象 用于选择对象的特定头部移动。 所选择的对象可以包括真实对象或虚拟对象。 最终用户可以通过在第一时间段内注视对象来选择对象,然后执行特定的头部移动,其中针对终端用户的眼睛中的一个或两个检测到VOR。 在一个实施例中,特定头部移动可以涉及最终用户在注视物体时以其特定的头部速度将头部从物体的方向移开。