摘要:
Methods and systems enable content authors to achieve frame-accurate editing and, in at least some embodiments, reduce the amount of content that needs to be decompressed in order to operate on the frames. Some embodiments ensure that bit rate integrity is preserved so that bit rate conditions associated with streaming environments are preserved. Various embodiments intelligently determine which content portions should be decompressed, processed, and recompressed and which content portions should not be decompressed.
摘要:
Systems and methods for processing input media in a computing device are described. In one aspect, a reconstructed frame is cached according to a set of criteria. A request to scrub to a predictive frame of input media is received. Responsive to receiving the request, the predictive frame is decoded starting with the reconstructed frame.
摘要:
A method and system for capturing video and/or audio streams and for publishing consolidated video and/or consolidated audio streams. A capture profile specifying parameters for capturing the video stream and/or audio stream is selected from a list of predefined profiles as a function of data contained in the video and/or audio stream. A publish profile specifying parameters for publishing the video stream and/or audio stream is selected from a list of predefined profiles as a function of data contained in the consolidated video and/or consolidated audio stream. Moreover, the publish profile is selected to provide the best quality video and/or audio during playback, or to provide the best fir for a maximum file size designated by the user.
摘要:
Described herein is a technology for facilitating playback of video segments (with transforms applied therein) which can be both glitch-free and realtime.
摘要:
Methods and systems enable content authors to achieve frame-accurate editing and, in at least some embodiments, reduce the amount of content that needs to be decompressed in order to operate on the frames. Some embodiments ensure that bit rate integrity is preserved so that bit rate conditions associated with streaming environments are preserved. Various embodiments intelligently determine which content portions should be decompressed, processed, and recompressed and which content portions should not be decompressed.
摘要:
A business intelligence (BI) document preserves references to identities and formats of remote data sources and allows a local computing device to offload analytical operations to remote data sources. The BI document specifies a graph of entities connected by directed edges from the output of one entity to an input of another entity. An entity, for example, can represent without limitation a data structure, an external data source, a control element, an external event source, a visualization, or an update service. The entities of a BI document at a local computing device can reference data at an original data source—rather than extracting data from the original data source to a preferred local datastore. An entity of the BI document can direct a remote data source to execute transformations on the remote data before returning a solution to the local computing device.
摘要:
An arrangement is provided where all applications in an interactive media environment run on a single application thread in a media player. Event queues are utilized to schedule the application thread's processing of workitems corresponding to events that occur in the environment. Workitems include methods to be invoked when the workitem is processed and arguments for the method. Workitems further include a begin time and an end time and are ordered in the event queue first by begin time followed by the order in which they were inserted into the queue. The application thread marks workitems whose begin times corresponds to the current or previous time and then processes marked workitems from the queue in order. Such processing is committed so that once the application thread begins processing of a workitem it does not stop. Workitems are dropped from the event queue if their end times have been passed.
摘要:
The present invention extends to methods, systems, and computer program products for using cinematic techniques to present data. Embodiments of the invention can be used to infer and generate cinematic techniques or combinations thereof based on a model and user action. Cinematic techniques can be used to meet the data exploration and analysis requirements of a user. As such, embodiments of the invention permit users (including non-programmers) to employ cinematic techniques (possibly in combination with other techniques) to gain insights into their data and also convey appropriate emotional messages.
摘要:
An application defined by expressions whose execution may be dynamically distributed over multiple devices. An application defined by expressions may include a number of expressions that provide a symbolic representation of computations to be performed. The application defined by expressions may have input variables and output variables and provide a solution for the output variables using the input variables and the expressions that define the application. In providing a solution for the output variables, an expression engine may determine dependencies for the expressions to be solved and distribute the solution of some of those expressions dynamically at runtime to other devices based on the capabilities of the devices, privacy and security concerns, communications bandwidth and latency, the resources available to devices, and commercial or cost implications of where the processing is done.
摘要:
Playing an interactive multimedia presentation involves pre-rendering a media object at certain times based on a frame rate of the interactive content, a frame rate of the video content (which may include video, audio, data, or any combination thereof), and a play speed of the presentation. Certain actions taken include calculating a current elapsed play time representing an amount of the presentation's play duration that has passed. Based on the calculated time, a current interactive content presentation time is ascertained from an interactive content timeline. The interactive content timeline represents times at which the media object is presentable. A subsequent interactive content presentation time is selected from the interactive content timeline. The presentation state of the media object is predicted for the subsequent interactive content presentation time. The media object is pre-rendered within a time offset period before the subsequent interactive content presentation time occurs.