摘要:
A system and method for viewing and ordering wager gaming content utilizes a network server to provide an interface to a user coupled to the network. In one embodiment, the server is an Internet web based server, and the user is a thin client, using an Internet browser to view and select wager gaming content. The web based server may be coupled to an order entry system to facilitate ordering and payment for selected wager gaming content. The order entry system may also be coupled to a content server to provide for downloading of selected wager gaming content.
摘要:
Techniques and systems for remote gaming are presented. Gaming applications reside and process on portable gaming cards and the portable gaming cards are remote from the gaming terminal. Moreover, the portable gaming cards are interfaced to a gaming system processor, which facilitates the processing of the gaming applications. Interactions with the gaming terminal result in the remote and portable gaming card processing an appropriate gaming application. The results produced are communicated back to the gaming terminal. Furthermore, the results may alter multimedia presented or played on the gaming terminal.
摘要:
According to one aspect of the invention, a gaming system and method for providing passive participation in at least one wagering game are disclosed. Funds are received to obtain a period of eligibility for an award associated with the wagering game. An entertainment layer having a plurality of features is conducted in response to receiving the wager. A separate gaming layer includes the wagering game. A gaming machine having a display and a player input device is in communication with the entertainment layer and the gaming layer. At least one feature of the entertainment layer is conducted during the period of eligibility. The entertainment layer is operable in response to at least one input from the player input device. Information regarding the wagering game is presented on the gaming machine.
摘要:
In some embodiments, the operations can include detecting a first indication to toggle a presentation of wagering game content from a two-dimensional mode to a three-dimensional mode and toggling the three-dimensional mode in response to detecting the first indication. In some embodiments, the operations can further include automatically toggling the presentation of the wagering game content back to the two-dimensional mode in response to detecting a second indication. In some embodiments, the operations can further include detecting a condition that specifies a degree of three-dimensional presentation to enable for the three-dimensional mode and presenting the wagering game content with the degree of three-dimensional presentation. In some embodiments, the operations can further include detecting a change to the condition and automatically adjusting the degree of the three-dimensional presentation based on the change to the condition.
摘要:
A gaming machine for conducting a symbol pushing wagering game (40) includes a plurality of symbols (42) arranged in an array (44). The array (44) comprises at least one variable position (52) and a plurality of pass-through positions (54). At least one pass-through position is adjacent to the variable position. A first symbol in the variable position is varied and then stopped, wherein the first symbol is translated from the variable position to the adjacent pass-through position. In the direction of translation, symbols are pushed to adjacent pass-through positions. Payoff awards are distributed upon the occurrence of certain winning combination of symbols.
摘要:
A gaming system for conducting a wagering game includes a handheld gaming machine configured to play at least one game and a controller. The controller is configured to base eligibility of the handheld gaming machine for a game-related feature at least upon a location of the handheld gaming machine and/or a proximity of the handheld gaming machine to an external device.
摘要:
Described herein are processes and devices that authorize and manage wagering agents and associated accounts. One of the devices described is a wagering game system. The wagering game system can detecting a request from a first player account to utilize a shared wagering fund to wager on a wagering game. The shared wagering fund can be funded by a second player account. The wagering game system can make the shared wagering fund available to the first player account to wager on a wagering game. The wagering game system can determine a game award produced by the wagering game. The system can then allocate a portion of the game award to the second player account.
摘要:
A wagering game system and its operations are described herein. In some embodiments, the operations can include initiating, at a gaming machine, an analysis mode of a wagering game training tool associated with a wagering game, and determining when a player has played a predefined number of rounds of the wagering game. The operations can also include determining a skill level associated with the player for one or more areas of skill associated with the wagering game based, at least in part, on the predefined number of rounds played by the player. The operations can further include identifying an area of skill associated with the wagering game where the skill level associated with the player is less than a predefined skill level, and initiating a training mode of the wagering game training tool to improve the skill level associated with the player in the identified area of skill.
摘要:
An embodiment of a gaming machine has at least two gaming states; and an LED (light emitting diode) display having at least one of two colors respectively associated with the at least two gaming states. The at least two colors may be esthetic or mood producing colors that increase game play. The LED display may emit a color of the at least two colors that is associated with a current gaming state of the at least two gaming states. The LED display may emit a color of the at least two colors or an animation that may be part of the current game play of the gaming machine.
摘要:
An establishment can coordinate devices (e.g., lights, speakers, displays) to enhance a game playing environment based on events detected in a network of wagering game machines. A system can be implemented that determines an environmental effect based on an event of a wagering game (e.g., a near win event), regardless of the particular wagering game developer/manufacturer. The system can determine the environmental effect to be created for an event at the wagering game machine, at a server, etc. A request for the environmental effect is then supplied to the process and/or machine that causes the devices to create the environmental effect.