SCALING FOR VIRTUALIZED GRAPHICS PROCESSING

    公开(公告)号:US20170132747A1

    公开(公告)日:2017-05-11

    申请号:US14938656

    申请日:2015-11-11

    Abstract: Methods, systems, and computer-readable media for scaling for virtualized graphics processing are disclosed. A first virtual GPU is attached to a virtual compute instance of a provider network. The provider network comprises a plurality of computing devices configured to implement a plurality of virtual compute instances with multi-tenancy. The first virtual GPU is replaced by a second virtual GPU based at least in part on a change in GPU requirements for the virtual compute instance. The first and second virtual GPUs are implemented using physical GPU resources that are accessible to the virtual compute instance over a network. Processing for the virtual compute instance is migrated from the first virtual GPU to the second virtual GPU. An application is executed using the second virtual GPU on the virtual compute instance.

    VIRTUALIZING GRAPHICS PROCESSING IN A PROVIDER NETWORK
    2.
    发明申请
    VIRTUALIZING GRAPHICS PROCESSING IN A PROVIDER NETWORK 审中-公开
    虚拟化提供商网络中的图形处理

    公开(公告)号:US20170047041A1

    公开(公告)日:2017-02-16

    申请号:US14822511

    申请日:2015-08-10

    Abstract: Methods, systems, and computer-readable media for virtualizing graphics processing in a provider network are disclosed. A virtual compute instance is provisioned from a provider network. The provider network comprises a plurality of computing devices configured to implement a plurality of virtual compute instances with multi-tenancy. A virtual GPU is attached to the virtual compute instance. The virtual GPU is implemented using a physical GPU, and the physical GPU is accessible to the virtual compute instance over a network. An application is executed using the virtual GPU on the virtual compute instance. Executing the application generates virtual GPU output that is provided to a client device.

    Abstract translation: 公开了用于虚拟化供应商网络中的图形处理的方法,系统和计算机可读介质。 从提供商网络提供虚拟计算实例。 提供商网络包括被配置为实现具有多租户的多个虚拟计算实例的多个计算设备。 虚拟GPU附加到虚拟计算实例。 虚拟GPU使用物理GPU实现,物理GPU可通过网络访问虚拟计算实例。 使用虚拟计算实例上的虚拟GPU执行应用程序。 执行应用程序会生成提供给客户端设备的虚拟GPU输出。

    PLACEMENT OPTIMIZATION FOR VIRTUALIZED GRAPHICS PROCESSING

    公开(公告)号:US20180182061A1

    公开(公告)日:2018-06-28

    申请号:US15905368

    申请日:2018-02-26

    Abstract: Methods, systems, and computer-readable media for placement optimization for virtualized graphics processing are disclosed. A provider network comprises a plurality of instance locations for physical compute instances and a plurality of graphics processing unit (GPU) locations for physical GPUs. A GPU location for a physical GPU or an instance location for a physical compute instance is selected in the provider network. The GPU location or instance location is selected based at least in part on one or more placement criteria. A virtual compute instance with attached virtual GPU is provisioned. The virtual compute instance is implemented using the physical compute instance in the instance location, and the virtual GPU is implemented using the physical GPU in the GPU location. The physical GPU is accessible to the physical compute instance over a network. An application is executed using the virtual GPU on the virtual compute instance.

    LOCAL-TO-REMOTE MIGRATION FOR VIRTUALIZED GRAPHICS PROCESSING

    公开(公告)号:US20170132745A1

    公开(公告)日:2017-05-11

    申请号:US14938461

    申请日:2015-11-11

    Abstract: Methods, systems, and computer-readable media for local-to-remote migration for virtualized graphics processing are disclosed. A virtual compute instance comprising a local GPU is provisioned from a provider network. The provider network comprises a plurality of computing devices configured to implement a plurality of virtual compute instances with multi-tenancy. A virtual GPU is attached to the virtual compute instance. The virtual GPU is implemented using a physical GPU, and the physical GPU is accessible to the virtual compute instance over a network. Graphics processing for the virtual compute instance is migrated from the local GPU to the virtual GPU. An application is executed using the virtual GPU on the virtual compute instance.

    PLACEMENT OPTIMIZATION FOR VIRTUALIZED GRAPHICS PROCESSING

    公开(公告)号:US20170132746A1

    公开(公告)日:2017-05-11

    申请号:US14938654

    申请日:2015-11-11

    Abstract: Methods, systems, and computer-readable media for placement optimization for virtualized graphics processing are disclosed. A provider network comprises a plurality of instance locations for physical compute instances and a plurality of graphics processing unit (GPU) locations for physical GPUs. A GPU location for a physical GPU or an instance location for a physical compute instance is selected in the provider network. The GPU location or instance location is selected based at least in part on one or more placement criteria. A virtual compute instance with attached virtual GPU is provisioned. The virtual compute instance is implemented using the physical compute instance in the instance location, and the virtual GPU is implemented using the physical GPU in the GPU location. The physical GPU is accessible to the physical compute instance over a network. An application is executed using the virtual GPU on the virtual compute instance.

    APPLICATION-SPECIFIC VIRTUALIZED GRAPHICS PROCESSING

    公开(公告)号:US20170132744A1

    公开(公告)日:2017-05-11

    申请号:US14938457

    申请日:2015-11-11

    Abstract: Methods, systems, and computer-readable media for application-specific virtualized graphics processing are disclosed. A virtual compute instance is provisioned from a provider network. The provider network comprises a plurality of computing devices configured to implement a plurality of virtual compute instances with multi-tenancy. A virtual GPU is attached to the virtual compute instance. The virtual GPU is selected based at least in part on requirements of an application. The virtual GPU is implemented using a physical GPU, and the physical GPU is accessible to the virtual compute instance over a network. The application is executed using the virtual GPU on the virtual compute instance.

    LOW LATENCY CONNECTIONS TO WORKSPACES IN A CLOUD COMPUTING ENVIRONMENT
    7.
    发明申请
    LOW LATENCY CONNECTIONS TO WORKSPACES IN A CLOUD COMPUTING ENVIRONMENT 审中-公开
    与云计算环境中的工作环境的低延迟连接

    公开(公告)号:US20150339136A1

    公开(公告)日:2015-11-26

    申请号:US14283179

    申请日:2014-05-20

    CPC classification number: G06F9/455 G06F9/452 H04L67/1097

    Abstract: A computing system providing virtual computing services may generate and manage remote computing sessions between client devices and virtual desktop instances (workspaces) hosted on the service provider's network. The system may implement a virtual private cloud for a workspaces service that extends out to gateway components in multiple, geographically distributed point of presence (POP) locations. In response to a client request for a virtual desktop session, the service may configure a virtual computing resource instance for the session and establish a secure, reliable, low latency communication channel (over a virtual private network) between the resource instance and a gateway component at a POP location near the client for communication of a two-way interactive video stream for the session. The availability zone containing the POP location may be different than one hosting the resource instance for the session. Client devices may connect to the gateway component over a public network.

    Abstract translation: 提供虚拟计算服务的计算系统可以在客户端设备和托管在服务提供商网络上的虚拟桌面实例(工作区)之间生成和管理远程计算会话。 该系统可以为在多个地理位置分布的存在点(POP)位置扩展到网关组件的工作区服务实现虚拟专用云。 响应于虚拟桌面会话的客户端请求,服务可以为会话配置虚拟计算资源实例,并且在资源实例和网关组件之间建立安全,可靠,低延迟的通信(通过虚拟专用网络) 在客户端附近的POP位置处,用于会话的双向交互式视频流的通信。 包含POP位置的可用区域可能不同于托管会话的资源实例的可用区域。 客户端设备可以通过公共网络连接到网关组件。

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