HAPTICS APPLICATION PROGRAMMING INTERFACE
    1.
    发明申请

    公开(公告)号:US20200379569A1

    公开(公告)日:2020-12-03

    申请号:US16888295

    申请日:2020-05-29

    Applicant: Apple Inc.

    Abstract: Systems and methods are disclosed defining haptic patterns that include both haptic events and audio events, and optionally include video or animation. The haptic patterns can be called from an application or included as an attachment to a message and played on an electronic device that receives the message. A haptics application programming interface has a haptic experience mapping functionality that generates a same, or similar, haptic experience on different manufacturers or models of electronic devices having different haptic hardware. Haptic patterns can include synchronized haptic and audio events. Haptic event attributes include start time, sharpness, and intensity. Sharpness and/or intensity can be controlled via a parameter envelope for a single event, or for multiple events in a haptic pattern. Sharpness indicates a quality of the tactile sensation of a haptic event, from smooth or rounded, to sharp or precise.

    HAPTICS APPLICATION PROGRAMMING INTERFACE
    2.
    发明公开

    公开(公告)号:US20230400928A1

    公开(公告)日:2023-12-14

    申请号:US18452688

    申请日:2023-08-21

    Applicant: Apple Inc.

    CPC classification number: G06F3/016 G06F3/167 G06F3/165

    Abstract: Systems and methods are disclosed defining haptic patterns that include both haptic events and audio events, and optionally include video or animation. The haptic patterns can be called from an application or included as an attachment to a message and played on an electronic device that receives the message. A haptics application programming interface has a haptic experience mapping functionality that generates a same, or similar, haptic experience on different manufacturers or models of electronic devices having different haptic hardware. Haptic patterns can include synchronized haptic and audio events. Haptic event attributes include start time, sharpness, and intensity. Sharpness and/or intensity can be controlled via a parameter envelope for a single event, or for multiple events in a haptic pattern. Sharpness indicates a quality of the tactile sensation of a haptic event, from smooth or rounded, to sharp or precise.

    METHODS FOR MANIPULATING OBJECTS IN AN ENVIRONMENT

    公开(公告)号:US20220084279A1

    公开(公告)日:2022-03-17

    申请号:US17469788

    申请日:2021-09-08

    Applicant: Apple Inc.

    Abstract: In some embodiments, an electronic device enhances a two-dimensional drawing. In some embodiments, an electronic device manipulates an object in a three-dimensional environment. In some embodiments, an electronic device displays a contextual menu or moving an object in a three-dimensional environment. In some embodiments, an electronic device moves an object in a three-dimensional environment by an amount based on the distance of the object from the user. In some embodiments, an electronic device scans a real world object. In some embodiments, an electronic device manipulates a distant object.

    USER INTERFACES FOR DEVICES WITH MULTIPLE DISPLAYS

    公开(公告)号:US20210357169A1

    公开(公告)日:2021-11-18

    申请号:US17389041

    申请日:2021-07-29

    Applicant: Apple Inc.

    Abstract: In some embodiments, an electronic device displays and allows user interaction with content on multiple displays. In some embodiments, an electronic device displays three-dimensional content using coordinated views on multiple displays. In some embodiments, an electronic device shares content while displaying a video conferencing user interface. In some embodiments, an electronic device facilitates the display or keeping private of content on multiple displays. In some embodiments, an electronic device facilitates the display of information from applications using a shared graphical input coordinate space. In some embodiments, an electronic device presents indications of notifications. In some embodiments, an electronic device presents representations of items of content that are related to content presented on the one or more electronic devices. In some embodiments, an electronic device presents user interfaces including a soft keyboard.

    HAPTICS APPLICATION PROGRAMMING INTERFACE
    6.
    发明申请

    公开(公告)号:US20200379570A1

    公开(公告)日:2020-12-03

    申请号:US16888301

    申请日:2020-05-29

    Applicant: Apple Inc.

    Abstract: Systems and methods are disclosed defining haptic patterns that include both haptic events and audio events, and optionally include video or animation. The haptic patterns can be called from an application or included as an attachment to a message and played on an electronic device that receives the message. A haptics application programming interface has a haptic experience mapping functionality that generates a same, or similar, haptic experience on different manufacturers or models of electronic devices having different haptic hardware. Haptic patterns can include synchronized haptic and audio events. Haptic event attributes include start time, sharpness, and intensity. Sharpness and/or intensity can be controlled via a parameter envelope for a single event, or for multiple events in a haptic pattern. Sharpness indicates a quality of the tactile sensation of a haptic event, from smooth or rounded, to sharp or precise.

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