摘要:
An apparatus for producing digital cartoons includes: an image collection unit for collecting photorealistic image data; and a cartooning processor for performing a rendering process including image abstraction and edge generation on the photorealistic image data collected by the image collection unit to generate cartooned images. The apparatus further includes a stylization unit for producing a cartoon page having various shapes of cartoon frames, resizing the cartooned images to place the resized images into the cartoon frames and adding cartoon elements to the images placed in the cartoon frames.
摘要:
Disclosed is an image transforming method. A 2D image photographed by a digital camera is transformed into an artistic image through image transformation performed by a computer so that a natural image such as an oil painting, a pen illustration, a cartoon, a dual picture, and a template mosaic as if a person directly depicts can be provided. In the transformation of the 2D image by various artistic effects, the procedure of creating the artistic image is displayed on a screen as if a person works so that a user can view the procedure of creating the artistic image and can be interested in the artistic image.
摘要:
An apparatus for transforming an image in a mobile device is disclosed. The apparatus comprises a pen style transformation unit for transforming an original image to a pen style image using a separated Gaussian filter and outputting pen style image, a cartoon style transformation unit for transforming the original image to a cartoon style image and outputting the cartoon style image, a mosaic creation unit for creating a photomosaic to which the original image is applied based on an optimum photo image set and outputting the created photo mosaic by applying the created photo mosaic to the original image, and an image output unit for outputting the images output from the pen style transformation unit, the cartoon style transformation unit, and the mosaic creation unit to an output unit.
摘要:
An apparatus for transforming an image in a mobile device is disclosed. The apparatus comprises a pen style transformation unit for transforming an original image to a pen style image using a separated Gaussian filter and outputting pen style image, a cartoon style transformation unit for transforming the original image to a cartoon style image and outputting the cartoon style image, a mosaic creation unit for creating a photomosaic to which the original image is applied based on an optimum photo image set and outputting the created photo mosaic by applying the created photo mosaic to the original image, and an image output unit for outputting the images output from the pen style transformation unit, the cartoon style transformation unit, and the mosaic creation unit to an output unit.
摘要:
An apparatus for producing digital cartoons includes: an image collection unit for collecting photorealistic image data; and a cartooning processor for performing a rendering process including image abstraction and edge generation on the photorealistic image data collected by the image collection unit to generate cartooned images. The apparatus further includes a stylization unit for producing a cartoon page having various shapes of cartoon frames, resizing the cartooned images to place the resized images into the cartoon frames and adding cartoon elements to the images placed in the cartoon frames.
摘要:
An apparatus for processing an effect using style lines, includes a contour line creation unit for creating contour lines using polygons of a three-dimensional (3D) object and location information of a camera; a style line creation unit for putting edge lists, extracted at the time of creating the contour lines, into groups, and creating one or more style lines for each of the groups; and an effect processing unit for representing a line style by inserting the created style lines inside and outside a contour line corresponding to the group. Therefore, representation to appear to have been drawn by a human hand is enabled by adding style lines to existing contour lines in order to represent a line style that belongs to various styles of non-photo realistic rendering.
摘要:
A method for producing cartoon animation using character animation and mesh deformation is provided. The system includes a motion analysis module, a mesh deformation module, a motion deformation module, and a skinning module. The motion analysis module receives existing motion data having information about non-deformed motions of a character, and extracts parameters from the existing motion data by analyzing an animation value that a character's each joint has. The mesh deformation module receives existing mesh data having information about an external appearance of a character and existing skinning data having information for cohering the parameters or bones with mesh, and generates deformed mesh data. The motion deformation module receives the existing motion data and deforms motion using the parameters. The skinning module receives the deformed mesh data, the deformed motion data, and the existing skinning data and generates character animation data having cartoon like motion.
摘要:
A method for simulating digital watercolor image includes: receiving a background texture on a virtual canvas where a watercolor image will be painted; receiving parameters for fluid simulation; and creating brushstrokes by a mouse pointer's movement on the virtual canvas. Further, the method includes converting coordinates of the brushstrokes on the virtual canvas to fit into simulation grids; calculating movement of colors and water through the fluid simulation by using the parameters and the brushstrokes; and simulating the watercolor image based on the brushstrokes by using the calculated movement of the colors and water.
摘要:
There is provided a method of representing and animating a 2D (Two-Dimensional) character in a 3D (Three-Dimensional) space for a character animation. The method includes performing a pre-processing operation in which data of a character that is required to represent and animate the 2D character like a 3D character is prepared and stored and producing the character animation using the stored data.
摘要:
A system and method for a mosaic rendering of a 3D model is provided. Textures are created using polygon information related to a vertex of each face of an inputted 3D model, a normal, and a face index, and the textures are one-to-one mapped on respective polygons of the 3D model, using a geometrical structure of the 3D mode, thereby rendering a mosaic image showing a volume and a crinkled effect of paper.