摘要:
A system (200) includes a visiting wireless device (202) and a host wireless device (206) that communicate with each other. A shared user interface is commonly used by the two devices. During an ongoing interaction between a user of the visiting device (202) and a user of the host device (206), images of each user (106 and 108) are communicated to the other device and both devices display the images of both user. Through updated images communicated back and forth between the devices, the users “virtually” interact with the shared user interface. A permission level restricts the interactions available to the visiting device (202).
摘要:
A hazard defense system (100) includes a plurality of defense elements (104), and a controller (112). Each defense element can be located in an area (101) and each element includes at least one sensor (205) for monitoring at least one hazard and defense factor, a transceiver (202), and a processor (203) coupled to the at least one sensor and transceiver. The system is programmed to monitor (302) at least one hazard and defense factor, inform (304) the controller of the at least one defense factor, detect (306) a hazard at one or more defense elements, inform (308) the controller of the hazard, establish (310) an exit strategy at the controller according to the hazard and at least one defense factor, inform (312) the plurality of defense elements of the exit strategy, and direct (314) one or more individuals out of the area according to the exit strategy.
摘要:
The invention concerns a method (300) and system (100) for affecting gaming conditions based on at least one predefined parameter of a power source (126, 131). The method can include the steps of storing (312) the predefined parameter, in a first gaming unit (110) that receives power from the power source, providing (314) a gaming environment and detecting (316) the presence of the predefined parameter of the power source. The method can also include the step of altering (320) at least one gaming condition in the gaming environment based on the detected predefined parameter.
摘要:
The invention concerns a method (300) and system (100) for affecting gaming conditions based on operating conditions of a power source (126). The method includes the steps of—in a first gaming unit (110) that receives power from the power source—providing (312) a gaming environment and monitoring (314) at least one operating condition of the power source. When at least one of the operating conditions reaches a predetermined threshold, the method further includes the step of altering (320) at least one gaming condition in the gaming environment to indicate to a user that the operating condition has reached the predetermined threshold.
摘要:
The invention concerns a method (300) and system (100) for selectively controlling the operation of a power source (126). The method can include the steps of—in a first gaming unit (110)—providing (314) a gaming environment, monitoring (316) a user's performance in the gaming environment and selectively controlling (318) a power capacity of the power source in response to the user's performance in the gaming environment. The power capacity can be a perceived power capacity. The selectively controlling step can include increasing (320) or decreasing (320) the perceived power capacity of the power source.
摘要:
A system (130) and method (500) of operating a main display (301) in a radio (300) can monitoring (502) a use characteristic of the radio. Such use characteristics being monitored can include use of an internal speaker or an external speaker, an open angle (303) of the radio, a type of call, a time of day, a user location, a Caller ID, a holster status, a headset status, a cradle status, a network status, a prepaid minute status, a bus status, or a volume level status). The method can further selectively deactivate (504) the main display based on the use characteristic. In one example, the radio can selectively deactivate (508) the display or backlights when the flip portion is opened to answer the incoming call. The main display (or backlight) can also be selectively activated (510) upon a user button selection if a user desires such activation.
摘要:
A virtual gaming device (101) can include a transceiver (102) for wireless communication, a global positioning receiver (104) or other wireless positioning device coupled to the transceiver, a display (106), and a processor (114). The processor can be programmed to store a map of a game course including a plurality of locations for fixed game elements such as race course waypoints, mark (502) positions or time of a competitive article as it is being played relative to the map, and transmit (506) and receive information derived from the marked positions to and from a selected number of wireless devices. The stored information about the marked positions or times of the competitive article and the map is used to render (504) an image on the display representing a player in a position facing a heading based on a subsequently stored location of the marked position or time of the competitive article.