Deferred Teleportation or Relocation in Virtual Worlds
    1.
    发明申请
    Deferred Teleportation or Relocation in Virtual Worlds 审中-公开
    虚拟世界中延期传送或迁移

    公开(公告)号:US20110055135A1

    公开(公告)日:2011-03-03

    申请号:US12547792

    申请日:2009-08-26

    IPC分类号: G06F3/048 G06N5/02 G06F15/16

    摘要: A user of a virtual universe system is provided with the option of deferring a response to an invitation for an avatar to be relocated (including relocation by performing a (exportation operation) by providing for selective storage of received invitations in a queue with a priority determined based on one or more rules which can preferably be developed by conversion from an invitation. Status of issuers of invitations can be monitored or the issuers polled and the current status can be displayed to a user to determine actions to be taken in manipulating priority in the queue. The user is also provided with the capability of editing priority of stored invitations including the ability to accept, reject or forward the invitation or convert the invitation to a landmark. Invitations having similarities may be grouped in accordance with any desired metadata contained in the invitation. Rules can also be set from the virtual universe system independently of a user in regard to priority and thus provides a new form of advertising.

    摘要翻译: 向虚拟宇宙系统的用户提供延迟对要重新定位的化身的邀请的响应的选项(包括通过执行(导出操作)的重定位,通过提供在队列中选择性地存储接收到的邀请并确定优先级 基于可以优选地通过从邀请转换来开发的一个或多个规则,可以监视邀请的发布者的状态,或者发布者被轮询,并且可以向用户显示当前状态,以确定在操纵优先级中采取的动作 还提供了用户编辑存储邀请的优先权的能力,包括接受,拒绝或转发邀请或将邀请转换为地标的能力。具有相似性的邀请可以根据包含在 邀请。也可以从虚拟世界系统中独立于用户对优先级和t设置规则 hus提供了一种新的广告形式。

    ASSET DISCOVERY AND TRANSFER WITHIN A VIRTUAL UNIVERSE
    2.
    发明申请
    ASSET DISCOVERY AND TRANSFER WITHIN A VIRTUAL UNIVERSE 审中-公开
    资产发现和虚拟大学转移

    公开(公告)号:US20100161439A1

    公开(公告)日:2010-06-24

    申请号:US12339380

    申请日:2008-12-19

    IPC分类号: G06Q30/00 G06Q99/00

    摘要: An invention for discovery and transfer of assets in a virtual universe is provided. In one embodiment, there is an asset transfer utility, including an inventory component configured to display to a user within a virtual universe an inventory containing a plurality of assets owned by other users within the virtual universe, each of the plurality of assets listed anonymously. A search component is configured to search the inventory containing the plurality of assets. A selection component is configured to select a set of assets from the plurality of assets based on the search. A transfer component is configured to transfer the set of assets between the user and an owner of each of the set of assets.

    摘要翻译: 提供了一种在虚拟宇宙中发现和转移资产的发明。 在一个实施例中,存在资产转移实用程序,其包括配置为向虚拟宇宙内的用户显示包含虚拟世界内的其他用户所拥有的多个资产的库存的库存组件,所述多个资产中的每一个均以匿名方式列出。 搜索组件被配置为搜索包含多个资产的库存。 选择组件被配置为基于搜索从多个资产中选择一组资产。 转移组件被配置为在用户和该组资产中的每一个的所有者之间传送资产集合。

    COMMUNICATION INTEGRATION BETWEEN USERS IN A VIRTUAL UNIVERSE
    3.
    发明申请
    COMMUNICATION INTEGRATION BETWEEN USERS IN A VIRTUAL UNIVERSE 失效
    虚拟大学用户之间的通信集成

    公开(公告)号:US20100169184A1

    公开(公告)日:2010-07-01

    申请号:US12344793

    申请日:2008-12-29

    IPC分类号: G06F3/048 G06Q30/00

    摘要: An invention for communication integration between users of a virtual universe is provided. In one embodiment, there is a communication integration interface tool that provides communication integration between users within the virtual universe. In this embodiment, there is a response component for identifying an object of interest in the virtual universe, the object of interest comprising at least one of the following: a first user, or an asset associated with the first user that is within the virtual universe, and generating a response from the object of interest in the virtual universe. The communication integration interface tool further includes a communication link component for establishing a communication link between a second user and at least at least one of the following: the first user, a representative of the first user, or a third user in the virtual universe associated with the asset based on the generated response.

    摘要翻译: 提供了一种用于虚拟宇宙的用户之间的通信集成的发明。 在一个实施例中,存在提供虚拟宇宙内的用户之间的通信集成的通信集成接口工具。 在该实施例中,存在用于识别虚拟宇宙中的感兴趣对象的响应组件,感兴趣对象包括以下中的至少一个:第一用户或与虚拟宇宙内的第一用户相关联的资产 ,并且从虚拟宇宙中的感兴趣对象生成响应。 通信集成接口工具还包括用于在第二用户与至少以下之一中的至少一个中建立通信链路的通信链路组件:第一用户,第一用户的代表或虚拟宇宙中的第三用户 资产基于生成的响应。

    FIREWALL METHODOLOGIES FOR USE WITHIN VIRTUAL ENVIRONMENTS
    4.
    发明申请
    FIREWALL METHODOLOGIES FOR USE WITHIN VIRTUAL ENVIRONMENTS 审中-公开
    在虚拟环境中使用的防火方法

    公开(公告)号:US20090265755A1

    公开(公告)日:2009-10-22

    申请号:US12106050

    申请日:2008-04-18

    IPC分类号: G06F21/00

    摘要: In some embodiments a method comprises receiving a virtual universe request, and determining properties of the virtual universe request. The method can also comprise determining a virtual universe firewall security policy, wherein the virtual universe firewall security policy identifies allowable properties associated with the virtual universe request. The method can also include comparing the properties of the virtual universe request to the properties of the virtual universe firewall security policy, and blocking the virtual universe request based on the comparison of the virtual universe request's properties to the virtual universe firewall security policy's allowable properties.

    摘要翻译: 在一些实施例中,一种方法包括接收虚拟宇宙请求,以及确定虚拟宇宙请求的属性。 该方法还可以包括确定虚拟Universe防火墙安全策略,其中虚拟Universe防火墙安全策略识别与虚拟Universe请求相关联的允许属性。 该方法还可以包括将虚拟Universe请求的属性与虚拟Universe防火墙安全策略的属性进行比较,并根据虚拟Universe请求的属性与虚拟Universe防火墙安全策略的允许属性进行比较来阻止虚拟Universe请求。

    Communication integration between users in a virtual universe
    5.
    发明授权
    Communication integration between users in a virtual universe 失效
    虚拟宇宙中的用户之间的通信集成

    公开(公告)号:US08386565B2

    公开(公告)日:2013-02-26

    申请号:US12344793

    申请日:2008-12-29

    IPC分类号: G06F15/16 G06F3/048

    摘要: An invention for communication integration between users of a virtual universe is provided. In one embodiment, there is a communication integration interface tool that provides communication integration between users within the virtual universe. In this embodiment, there is a response component for identifying an object of interest in the virtual universe, the object of interest comprising at least one of the following: a first user, or an asset associated with the first user that is within the virtual universe, and generating a response from the object of interest in the virtual universe. The communication integration interface tool further includes a communication link component for establishing a communication link between a second user and at least at least one of the following: the first user, a representative of the first user, or a third user in the virtual universe associated with the asset based on the generated response.

    摘要翻译: 提供了一种用于虚拟宇宙的用户之间的通信集成的发明。 在一个实施例中,存在提供虚拟宇宙内的用户之间的通信集成的通信集成接口工具。 在该实施例中,存在用于识别虚拟宇宙中的感兴趣对象的响应组件,感兴趣对象包括以下中的至少一个:第一用户或与虚拟宇宙内的第一用户相关联的资产 ,并且从虚拟宇宙中的感兴趣对象生成响应。 通信集成接口工具还包括用于在第二用户与至少以下之一中的至少一个中建立通信链路的通信链路组件:第一用户,第一用户的代表或虚拟宇宙中的第三用户 资产基于生成的响应。

    Method and system for filtering movements between virtual environments
    7.
    发明授权
    Method and system for filtering movements between virtual environments 有权
    用于过滤虚拟环境之间移动的方法和系统

    公开(公告)号:US08938681B2

    公开(公告)日:2015-01-20

    申请号:US12549569

    申请日:2009-08-28

    摘要: In response to a teleport request, teleport destination characteristics are determined and compared against preferences, characteristics and restrictions of an avatar as indicated by metadata or tags to determine if the teleport destination is suitable for teleportation of that avatar. If the destination is found unsuitable, a search is conducted, preferably based on unmatched metadata of the avatar or the destination to suggest or directly substitute a suitable teleportation destination. Metadata for the avatar and the destination can include metadata which is dynamic (such as destination occupancy or processing capacity) adaptively developed or based on current or historical usage and virtual universe system status.

    摘要翻译: 响应于远程传送请求,确定传送目的地特征并将其与由元数据或标签指示的化身的偏好,特征和限制进行比较,以确定传送目的地是否适合于该头像的传送。 如果发现目的地不合适,则进行搜索,优选地基于化身或目的地的不匹配元数据来建议或直接替代合适的传送目的地。 化身和目的地的元数据可以包括动态(如目的地占用或处理能力)自适应开发的元数据,或者基于当前或历史使用和虚拟世界系统状态。

    DYNAMIC SPAWNING OF FOCAL POINT OBJECTS WITHIN A VIRTUAL UNIVERSE SYSTEM
    9.
    发明申请
    DYNAMIC SPAWNING OF FOCAL POINT OBJECTS WITHIN A VIRTUAL UNIVERSE SYSTEM 有权
    虚拟大学系统中的重点对象的动态检测

    公开(公告)号:US20120194515A1

    公开(公告)日:2012-08-02

    申请号:US13439800

    申请日:2012-04-04

    IPC分类号: G06T15/00

    CPC分类号: G06Q30/02

    摘要: In various embodiments, the number of virtual universe avatars within a predetermined proximity from a designated first object in a virtual universe is determined. A condition that affects a load on a server computer supporting the designated first object in the virtual universe is determined. A second object is dynamically spawned within the virtual universe in response to determining that the number of virtual universe avatars within the predetermined proximity from the designated first object is greater than a first predetermined threshold and that the determined condition on the server computer is greater than a second predetermined threshold. The second object is associated with transmissions of information within the virtual universe.

    摘要翻译: 在各种实施例中,确定来自虚拟宇宙中的指定的第一对象的预定接近度内的虚拟宇宙头像的数量。 确定影响在虚拟宇宙中支持指定的第一对象的服务器计算机上的负载的条件。 响应于确定来自指定的第一对象的预定接近度内的虚拟宇宙头像的数量大于第一预定阈值并且服务器计算机上确定的条件大于第一对象,动态地在虚拟宇宙内生成第二对象 第二预定阈值。 第二个对象与虚拟世界内的信息传输相关联。

    Dynamic spawning of focal point objects within a virtual universe system
    10.
    发明授权
    Dynamic spawning of focal point objects within a virtual universe system 有权
    在虚拟宇宙系统内动态产生焦点对象

    公开(公告)号:US08214751B2

    公开(公告)日:2012-07-03

    申请号:US12103525

    申请日:2008-04-15

    IPC分类号: G06F3/00

    CPC分类号: G06Q30/02

    摘要: In various embodiments, the density of a plurality of virtual universe avatars within a predetermined proximity from a designated focal point object in a virtual universe is determined. One or more auxiliary focal point objects associated with the designated focal point object are dynamically spawned within the virtual universe based on the determined density of the virtual universe avatars. Dynamic spawning of auxiliary focal point objects can reduce the load on virtual universe host servers and the corresponding client devices, and thus may improve performance of the virtual universe system.

    摘要翻译: 在各种实施例中,确定来自虚拟宇宙中的指定焦点对象的预定接近度内的多个虚拟宇宙头像的密度。 基于所确定的虚拟宇宙头像的密度,与指定的焦点对象相关联的一个或多个辅助焦点对象在虚拟宇宙内被动态地产生。 辅助焦点对象的动态产生可以减少虚拟宇宙主机服务器和相应的客户端设备的负载,从而可以提高虚拟世界系统的性能。