摘要:
The present invention is systems and methods for interactive wagering. Preferred embodiments of these systems and methods incorporate a wagering data hub which controls the flow of data relating to wagers, wagering events, and wagering account and facilitates the use of a variety of user interfaces such as graphical user interfaces and interactive voice response interfaces. For example, a user of the present invention may use a television set-top box, a computer, a telephone, and/or any other suitable device. To communicate with the wagering data hub, television set-top boxes preferably use a two-way cable system, computers preferably use a computer network, and telephones preferably use a telephone network, although each may use any suitable mechanism or combination of mechanisms to communicate with wagering data hub.
摘要:
The present invention is systems and methods for interactive wagering using multiple types of user interfaces. Preferred embodiments of these systems and methods incorporate a wagering data hub which controls the flow of data relating to wagers, wagering events, and wagering account and facilitates the use of a variety of user interfaces such as graphical user interfaces and interactive voice response interfaces. For example, a user of the present invention may use a television set-top box, a computer, a telephone, and/or any other suitable device. To communicate with the wagering data hub, television set-top boxes preferably use a two-way cable system, computers preferably use a computer network, and telephones preferably use a telephone network, although each may use any suitable mechanism or combination of mechanisms to communicate with wagering data hub.
摘要:
The present invention is systems and methods for interactive wagering using multiple types of user interfaces. Preferred embodiments of these systems and methods incorporate a wagering data hub which controls the flow of data relating to wagers, wagering events, and wagering account and facilitates the use of a variety of user interfaces such as graphical user interfaces and interactive voice response interfaces. For example, a user of the present invention may use a television set-top box, a computer, a telephone, and/or any other suitable device. To communicate with the wagering data hub, television set-top boxes preferably use a two-way cable system, computers preferably use a computer network, and telephones preferably use a telephone network, although each may use any suitable mechanism or combination of mechanisms to communicate with wagering data hub.
摘要:
An interactive wagering application is provided that allows users to place parimutuel wagers on future events. An interactive wagering system may enable the user to place a wager on the future event by providing multiple wagering pools. When a future event wagering pool is closed, final odds and payouts may be determined for that wagering pool and a new wagering pool, for the same future event, may be made available. The interactive wagering application may also monitor the user's activities to create a user profile. The interactive wagering application may use the user profile to find future race events that may be of interest to the user. The interactive wagering application may also provide the user with the ability to search for future races according to the future race date, race name, or any other suitable criteria.
摘要:
An interactive wagering application is provided that automatically prompts a user to record wagering events based on entered wagers. The recorded wagering events may be stored in a personal archive. The races stored in the personal archive may be listed according to information associated with the stored race, such as the track, race number, and date of the races. The interactive wagering application may also have access to a racing video archive and allow a user to search that archive for videos of prior races based on information associated with those races. The user may view the races from the search results or save the races in the user's personal archive. The wagering application may be implemented using platforms based on set-top boxes, personal computers, handheld computing devices, cellular telephones, or other suitable devices.
摘要:
Systems and methods are provided for an interactive wagering application that restricts wagering access. The restrictions may be based on user-defined restrictions on the location of the user equipment or any other suitable criterion. The interactive wagering application may compare blackout information and user equipment location information. When blackout information and location information match, wagering access may be restricted. An interactive wagering system may verify that the user equipment is in a location where wagering is permitted. If verified, the user equipment may be granted a location verification token. The location verification token may indicate to the interactive wagering application that the user may be provided with wagering access. User-defined wagering restrictions may also be used to restrict wagering access.
摘要:
The present invention is methods and systems for interactive wagering user interfaces. Preferred embodiments of these systems and methods incorporate a wagering data hub which controls the flow of data relating to wagers, wagering events, and wagering account and facilitates the use of a variety of user interfaces such as graphical user interfaces and interactive voice response interfaces. For example, a user of the present invention may use a television set-top box, a computer, a telephone, and/or any other suitable device. To communicate with the wagering data hub, television set-top boxes preferably use a two-way cable system, computers preferably use a computer network, and telephones preferably use a telephone network, although each may use any suitable mechanism or combination of mechanisms to communicate with wagering data hub.
摘要:
Systems and methods for providing a consistent wagering interface to a variety of platforms are presented. A wagerer may access wagering information using a set-top box, computer, wireless device, or telephone. A central database can be used to store and maintain the wagerer's preferences for the wagering interface, personal history, account history, betting history, and default wagering selections. This information may be consistent across interfaces on all platforms or may be customized to each platform.
摘要:
An interactive wagering system is provided that promotes wagering to users at user equipment. The user equipment may be based on a set-top box and television, a personal computer, a cellular telephone with a display, or other such devices. Wagering may be promoted by notifying the user of an opportunity to place a wager on a given race. Wagering may also be promoted by providing the user with an on-screen opportunity to sign up for a wagering television channel or interactive wagering service. The on-screen promotions that are displayed to the user may be targeted based on the television programming that is being displayed or the user's interests. The user's activities may be monitored to collect information on the user's interests. If a particular race or the like is being discussed during a television program, the user may be provided with an opportunity to wager on that race. In this situation, racetrack, race, and horse selections may be made in advance for the user.
摘要:
An interactive wagering system is provided in which users may download electronic racing forms to electronic books. The content of the racing form may be directed toward horse racing. The racing form may be interactive. When a user selects an item from a racing form displayed on the electronic book, the user may be presented with additional information or interactive screens that provide racing-related services such as interactive wagering opportunities. The electronic book may be provided with updated racing data. The user may adjust delivery settings for the racing data. News flashes and other real-time reports may be provided to the electronic book. Such reports may be based on the user's preferences and the user's monitored interests. The electronic racing form may include racing data, racing articles, and advertisements.