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公开(公告)号:US20240334018A1
公开(公告)日:2024-10-03
申请号:US18400801
申请日:2023-12-29
申请人: GREE, INC.
发明人: Yoshiki KUDO , Keisuke YAMAGA , Minami YAMAMOTO , Yousuke YAMANOUCHI , Naoki IIO , Yuto YAZAKI , Koichiro ITO
IPC分类号: H04N21/478 , H04N21/431 , H04N21/472
CPC分类号: H04N21/4781 , H04N21/4312 , H04N21/472
摘要: An information processing system includes at least one processor that causes a display screen to be displayed that includes a first screen that displays a first character object of a user of the user terminal, and a second screen that selectably displays one or more game media that can be attached to the first character object. The at least one processor receives, from the user terminal, a selection instruction selecting at least one game medium from among the one or more game media. The at least one processor consumes a predetermined number of specific game media held by the user based on the received selection instruction, and stores the selected at least one game medium in association with the user and the first character object.
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公开(公告)号:US20240323308A1
公开(公告)日:2024-09-26
申请号:US18735059
申请日:2024-06-05
发明人: Guopeng QI , Renjian CHEN
IPC分类号: H04N5/262 , H04N21/239 , H04N21/44 , H04N21/4402 , H04N21/478
CPC分类号: H04N5/262 , H04N21/2393 , H04N21/44012 , H04N21/4402 , H04N21/4781
摘要: An electronic device obtains a video special effect file. The device extracts a duration scaling logic from the video special effect file. The device obtains a target playback duration that needs to be achieved during application of the video special effect file to a design scene. The target playback duration is different from an original playback duration of the video special effect file. The device determines a special effect frame corresponding to a target timeline in the video special effect file according to the duration scaling policy. The target timeline has a length that is the same as the target play duration. The device renders a plurality of frames of a video according to the special effect frame, so as to obtain a target video special effect that matches the target playback duration.
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公开(公告)号:US12075130B2
公开(公告)日:2024-08-27
申请号:US18508152
申请日:2023-11-13
IPC分类号: H04N21/4788 , A63F13/352 , G06F16/182 , G06F16/60 , G06F16/70 , G06F21/10 , H04L9/40 , H04L51/04 , H04L51/52 , H04L65/403 , H04L65/60 , H04L67/02 , H04L67/131 , H04L67/306 , H04L67/60 , H04N21/00 , H04N21/222 , H04N21/262 , H04N21/414 , H04N21/43 , H04N21/472 , H04N21/478 , H04N21/81 , G06Q50/00 , H04L65/611
CPC分类号: H04N21/4788 , A63F13/352 , G06F16/182 , G06F16/60 , G06F16/70 , G06F21/10 , H04L51/04 , H04L51/52 , H04L63/10 , H04L65/403 , H04L65/60 , H04L67/02 , H04L67/131 , H04L67/306 , H04L67/60 , H04N21/00 , H04N21/222 , H04N21/262 , H04N21/26225 , H04N21/26241 , H04N21/41407 , H04N21/43076 , H04N21/47202 , H04N21/47217 , H04N21/4781 , H04N21/8126 , G06Q50/01 , H04L65/611
摘要: Disclosed is a system provides substantially synchronized streaming. The system comprises at least one server, in communication with a user profile database, and operable to communicate, over a network, with client devices connected to the Internet; and provide a media stream to the client devices such that the media stream is displayed, in a substantially synchronized manner, on display screens of the client devices.
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公开(公告)号:US12064699B2
公开(公告)日:2024-08-20
申请号:US18089526
申请日:2022-12-27
IPC分类号: A63F9/24 , A63F13/35 , A63F13/47 , A63F13/497 , A63F13/533 , A63F13/795 , A63F13/86 , A63F13/87 , H04N21/478 , H04N21/4788
CPC分类号: A63F13/86 , A63F13/35 , A63F13/47 , A63F13/497 , A63F13/533 , A63F13/795 , A63F13/87 , H04N21/4781 , H04N21/4788
摘要: A method is provided, including: executing a first session of a video game by a cloud gaming system, wherein executing the first session generates a first game state of the video game for gameplay of the video game by a first user; streaming the gameplay of the video game over a network to enable the gameplay of the video game by the first user; receiving, during said gameplay, a command to share an interactive playable portion of the gameplay of the video game by the first user; responsive to the command, providing to a second user access to the interactive playable portion of the video game, through execution of a second session of the video game that generates a second game state of the video game for gameplay of the interactive playable portion by the second user.
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公开(公告)号:US20240236432A1
公开(公告)日:2024-07-11
申请号:US18286042
申请日:2022-03-29
IPC分类号: H04N21/478 , A63F13/355 , H04N19/46 , H04N21/2343 , H04N21/6336
CPC分类号: H04N21/4781 , A63F13/355 , H04N19/46 , H04N21/234345 , H04N21/6336
摘要: A method for fine tuning video data in a low delay streaming application comprising: obtaining an identifier of a quality of experience defining a group of constraint flags involved to obtain the quality of experience, each constraint flag being used to activate or deactivate an associated encoding tool of a video encoder, the identifier specifies a value for each constraint flag indicating an activation or a deactivation of the associated encoding tool; transmitting the identifier to a server; and, receiving a video stream compliant with the identifier from the server.
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公开(公告)号:US12029972B2
公开(公告)日:2024-07-09
申请号:US17876497
申请日:2022-07-28
IPC分类号: A63F13/213 , A63F13/23 , A63F13/285 , A63F13/655 , A63F13/87 , G06F3/01 , G06F18/214 , G06V40/20 , H04N21/478 , H04N21/4788 , A63F13/843
CPC分类号: A63F13/213 , A63F13/23 , A63F13/285 , A63F13/655 , A63F13/87 , G06F3/013 , G06F3/016 , G06F18/214 , G06V40/20 , H04N21/4781 , H04N21/4788 , A63F13/843 , A63F2300/1025 , A63F2300/1037 , A63F2300/572 , A63F2300/695
摘要: Systems and methods for facilitating secret communication between players are described. One of the methods includes receiving image data of a first player to identify one or more gestures and receiving input data indicating a response of a second player to the one or more gestures. The method further includes training a model using the image data and the input data to generate an inference of communication between the first user and the second user. The method also includes generating additional inferences of communication between the first user and the second user. The method includes generating a recommendation to the second user based on the inference of communication and the additional inferences of communication.
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公开(公告)号:US20240221271A1
公开(公告)日:2024-07-04
申请号:US18601454
申请日:2024-03-11
申请人: Gree, Inc.
发明人: Ryo YABE , Shuhei Asada , Ken Watanabe
IPC分类号: G06T13/40 , G06T13/80 , H04N21/431 , H04N21/478
CPC分类号: G06T13/40 , G06T13/80 , H04N21/4312 , H04N21/4781
摘要: A first video generator generates first information for displaying, as a first video, a character object of a first user and a first object. A second video generator displays the first object and a third object different from the second object. An association portion associates the character object of the first user with a fourth object associated with the third object when the character object of the first user and the third object have a predetermined relationship. The second video generator displays the fourth object in association with the character object of the first user when the fourth object is associated with the character object of the first user by the association portion.
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公开(公告)号:US11989811B2
公开(公告)日:2024-05-21
申请号:US17893779
申请日:2022-08-23
申请人: GREE, INC.
发明人: Ryo Yabe , Shuhei Asada , Ken Watanabe
IPC分类号: G06T13/40 , G06T13/80 , H04N21/431 , H04N21/478
CPC分类号: G06T13/40 , G06T13/80 , H04N21/4312 , H04N21/4781
摘要: A first video generator generates first information for displaying, as a first video, a character object of a first user and a first object. A second video generator displays the first object and a third object different from the second object. An association portion associates the character object of the first user with a fourth object associated with the third object when the character object of the first user and the third object have a predetermined relationship. The second video generator displays the fourth object in association with the character object of the first user when the fourth object is associated with the character object of the first user by the association portion.
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公开(公告)号:US11954780B2
公开(公告)日:2024-04-09
申请号:US17893779
申请日:2022-08-23
申请人: GREE, INC.
发明人: Ryo Yabe , Shuhei Asada , Ken Watanabe
IPC分类号: G06T13/40 , G06T13/80 , H04N21/431 , H04N21/478
CPC分类号: G06T13/40 , G06T13/80 , H04N21/4312 , H04N21/4781
摘要: A first video generator generates first information for displaying, as a first video, a character object of a first user and a first object. A second video generator displays the first object and a third object different from the second object. An association portion associates the character object of the first user with a fourth object associated with the third object when the character object of the first user and the third object have a predetermined relationship. The second video generator displays the fourth object in association with the character object of the first user when the fourth object is associated with the character object of the first user by the association portion.
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公开(公告)号:US11889157B2
公开(公告)日:2024-01-30
申请号:US17535910
申请日:2021-11-26
申请人: Winview, Inc.
发明人: David B. Lockton , Mark K. Berner , Mark J. Micheli , David Lowe
IPC分类号: A63F13/358 , H04N21/478 , A63F13/335 , A63F13/332 , A63F13/216 , A63F13/795 , A63F13/338 , H04N21/472 , H04N21/61 , H04N5/04 , H04N21/436 , H04N21/27 , H04N21/43 , H04N21/435 , A63F13/22 , A63F13/92 , H04N21/2385 , H04N21/258 , H04N21/442 , H04N21/45 , A63F13/32 , A63F13/285 , A63F13/50 , H04N21/24
CPC分类号: H04N21/4781 , A63F13/216 , A63F13/22 , A63F13/285 , A63F13/32 , A63F13/332 , A63F13/335 , A63F13/338 , A63F13/358 , A63F13/50 , A63F13/795 , A63F13/92 , H04N5/04 , H04N21/2385 , H04N21/24 , H04N21/25866 , H04N21/27 , H04N21/4302 , H04N21/435 , H04N21/43615 , H04N21/44209 , H04N21/4508 , H04N21/47217 , H04N21/6131 , A63F2300/406 , A63F2300/407 , A63F2300/409 , A63F2300/534
摘要: A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.
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