Abstract:
Computer method and system draws a 3D object, by sketching at least one first stroke (ST1) in a first plane (PL1) rendered in a first viewing frustum corresponding to a first pose of a virtual camera. The first plane (PL1) is orthogonal to a second (PL2) and a third plane (PL3). In response to a command of a user switching from the first pose to a second pose of the virtual camera, the method and system switches from the first viewing frustum to a second viewing frustum corresponding to the second pose of the virtual camera. The second viewing frustum is bounded by a near plane on the side of the virtual camera. Next a plane is selected as current drawing plane. The selected plane is among the first (PL1), the second (PL2) and the third plane (PL3), whose normal is the closest to the normal of the near plane. At least one second stroke (ST2) is then sketched in the current drawing plane.
Abstract:
A computer-implemented method of setting a parameter. The method comprises detecting a user input on a first location on a graphical user interface, the user input being maintained. The method further comprises displaying on the graphical user interface a pie menu centered on the first location, the pie menu comprising at least one angular sector that is associated with a customizable parameter. The method also comprises detecting a second location of the user input on the graphical user interface in the at least angular sector, and selecting among a set of values, a value of the customizable parameter by displacing the user input from the second location to a third location.
Abstract:
A computer-implemented method of setting a parameter. The method comprises detecting a first user input on a first location on a graphical user interface, displaying on the graphical user interface a pie menu centered on the first location, the pie menu comprising at least one angular sector that is associated with a customizable parameter. The method also comprises detecting a second user input on a second location on the graphical user interface in the at least angular sector, the second user input being maintained. The method further comprises selecting among a set of values, a value of the customizable parameter by displacing the second user input from the second location to a third location.
Abstract:
The invention is directed to a computer-implemented method for partitioning an image. The method comprises displaying an image that comprises a border; drawing a curve over the image; computing all closed areas delimited by the curve and the border of the image, each closed area being independent from the other computed closed areas and individually selectable.
Abstract:
According to the invention, there is provided a computer-implemented method for duplicating a modeled object displayed on a touch screen and designing its duplicated version in a single gesture. The method comprises detecting (201) contact of an appendage within an activation zone associated to the first modeled object. If the contact is maintained more than a predetermined amount of time Tm (202), the method duplicates (203) the first modeled object into a second modeled object. The method, while maintaining contact between the appendage and the touch screen, performs at least one design operation (204) on the second modeled object depending of the movement of the appendage on the touch screen.
Abstract:
A computer-implemented method for designing a three-dimensional modeled object comprising the steps of providing a three-dimensional designing scene (41) in a display screen (40); and providing a graphical tool (42) in a first area (43) with a reduced size in the display area (44) of the screen (40) comprising at least one image (45, 46, 47). The graphical tool (42) is permanently superimposed over the scene (41).
Abstract:
According to the invention, there is provided a computer-implemented method for duplicating a modeled object displayed on a touch screen and designing its duplicated version in a single gesture. The method comprises detecting (201) contact of an appendage within an activation zone associated to the first modeled object. If the contact is maintained more than a predetermined amount of time Tm (202), the method duplicates (203) the first modeled object into a second modeled object. The method, while maintaining contact between the appendage and the touch screen, performs at least one design operation (204) on the second modeled object depending of the movement of the appendage on the touch screen.
Abstract:
Computer method and system draws a 3D object, by sketching at least one first stroke (ST1) in a first plane (PL1) rendered in a first viewing frustum corresponding to a first pose of a virtual camera. The first plane (PL1) is orthogonal to a second (PL2) and a third plane (PL3). In response to a command of a user switching from the first pose to a second pose of the virtual camera, the method and system switches from the first viewing frustum to a second viewing frustum corresponding to the second pose of the virtual camera. The second viewing frustum is bounded by a near plane on the side of the virtual camera. Next a plane is selected as current drawing plane. The selected plane is among the first (PL1), the second (PL2) and the third plane (PL3), whose normal is the closest to the normal of the near plane. At least one second stroke (ST2) is then sketched in the current drawing plane.
Abstract:
A computer-implemented method of setting a parameter. The method comprises detecting a user input on a first location on a graphical user interface, the user input being maintained. The method also comprises displaying on the graphical user interface a pie menu centered on the first location, the pie menu comprising at least one angular sector that is associated with a customizable parameter, detecting a second location of the user input on the graphical user interface in the at least angular sector, and selecting among a set of values, a value of the customizable parameter according to the detected second location.
Abstract:
A computer-implemented method for designing a three-dimensional modeled object comprising the steps of providing a three-dimensional designing scene (41) in a display screen (40); and providing a graphical tool (42) in a first area (43) with a reduced size in the display area (44) of the screen (40) comprising at least one image (45, 46, 47). The graphical tool (42) is permanently superimposed over the scene (41).