Mechanical drawing machine and game apparatus including the same
    1.
    发明授权
    Mechanical drawing machine and game apparatus including the same 有权
    机械拉丝机和包括其的游戏机

    公开(公告)号:US08550462B2

    公开(公告)日:2013-10-08

    申请号:US13128600

    申请日:2009-11-09

    IPC分类号: A63F3/06 A63F9/24

    摘要: It is an object to identify which of a plurality of rotationally moving drawing pockets a drawing object has entered into, without using a detecting means unit that moves together with the drawing pockets, from a result of detection by a fixedly arranged detecting means unit. The present mechanical drawing machine includes a drawing pocket forming member which can hold a drawing object having entered into each drawing pocket inside of the drawing pocket while rotationally moving so as to pass through a site adjacent to a stationary base, an object detecting unit which is provided on the stationary base, and detects that a drawing object which is held inside of the drawing pocket has passed through an object detecting site on an orbit of the drawing pockets, a mark forming and moving member which forms a plurality of mutually different marks corresponding to the drawing pockets, respectively, and rotationally moves the marks in synchronization with rotational movement of the drawing pocket forming member, a mark content reading unit which is provided on the stationary base, and reads a mark content when each mark passes through a mark detecting site on an orbit of the marks, and a pocket identifying unit which, based on a timing at which the object detecting unit detected passage of a drawing object or a mark content read by the mark content reading unit, identifies a drawing pocket into which the drawing object has entered.

    摘要翻译: 本发明的目的是从固定布置的检测装置单元的检测结果中,不用使用与绘图口一起移动的检测装置单元来识别绘图对象已经进入的多个旋转移动的绘图口中的哪一个。 本机械拉丝机包括:拉拔口袋形成部件,其能够保持已经进入到拉拔口袋内的拉出口袋内的拉伸物体,同时旋转移动以通过与固定基座相邻的部位;物体检测单元, 设置在固定基座上,并且检测到保持在抽吸口袋内的绘制对象已经穿过绘图口的轨道上的物体检测位置,形成多个相互不同的标记的标记形成和移动构件对应 并且分别与绘图口袋形成构件的旋转运动同步地旋转移动标记,设置在固定基座上的标记内容读取单元,并且当每个标记通过标记检测时读取标记内容 标记轨道上的位置,以及基于对象检测的定时的口袋识别单元 单元检测到由标记内容读取单元读取的绘制对象或标记内容的通过,识别绘制对象已经进入的绘图口袋。

    MECHANICAL DRAWING MACHINE AND GAME APPARATUS INCLUDING THE SAME
    2.
    发明申请
    MECHANICAL DRAWING MACHINE AND GAME APPARATUS INCLUDING THE SAME 有权
    机械绘图机和游戏机包括它们

    公开(公告)号:US20110210510A1

    公开(公告)日:2011-09-01

    申请号:US13128600

    申请日:2009-11-09

    IPC分类号: G07C15/00

    摘要: It is an object to identify which of a plurality of rotationally moving drawing pockets a drawing object has entered into, without using a detecting means unit that moves together with the drawing pockets, from a result of detection by a fixedly arranged detecting means unit.The present mechanical drawing machine includes a drawing pocket forming member which can hold a drawing object having entered into each drawing pocket inside of the drawing pocket while rotationally moving so as to pass through a site adjacent to a stationary base, an object detecting unit which is provided on the stationary base, and detects that a drawing object which is held inside of the drawing pocket has passed through an object detecting site on an orbit of the drawing pockets, a mark forming and moving member which forms a plurality of mutually different marks corresponding to the drawing pockets, respectively, and rotationally moves the marks in synchronization with rotational movement of the drawing pocket forming member, a mark content reading unit which is provided on the stationary base, and reads a mark content when each mark passes through a mark detecting site on an orbit of the marks, and a pocket identifying unit which, based on a timing at which the object detecting unit detected passage of a drawing object or a mark content read by the mark content reading unit, identifies a drawing pocket into which the drawing object has entered.

    摘要翻译: 本发明的目的是从固定布置的检测装置单元的检测结果中,不用使用与绘图口一起移动的检测装置单元来识别绘图对象已经进入的多个旋转移动的绘图口中的哪一个。 本机械拉丝机包括:拉拔口袋形成部件,其能够保持已经进入到拉拔口袋内的拉出口袋内的拉伸物体,同时旋转移动以通过与固定基座相邻的部位;物体检测单元, 设置在固定基座上,并且检测到保持在抽吸口袋内的绘制对象已经穿过绘图口的轨道上的物体检测位置,形成多个相互不同的标记的标记形成和移动构件对应 并且分别与绘图口袋形成构件的旋转运动同步地旋转移动标记,设置在固定基座上的标记内容读取单元,并且当每个标记通过标记检测时读取标记内容 标记轨道上的位置,以及基于对象检测的定时的口袋识别单元 单元检测到由标记内容读取单元读取的绘制对象或标记内容的通过,识别绘制对象已经进入的绘图口袋。

    Inter-cpu data transfer device
    4.
    发明申请
    Inter-cpu data transfer device 有权
    Inter-cpu数据传输设备

    公开(公告)号:US20070109308A1

    公开(公告)日:2007-05-17

    申请号:US11594853

    申请日:2006-11-09

    申请人: Hiroki Nakasato

    发明人: Hiroki Nakasato

    IPC分类号: G09G5/36

    CPC分类号: G06F9/544

    摘要: The inter-CPU data transfer device is used for an electronic control apparatus which includes a first CPU having a first memory and a second CPU having a second memory, the first CPU periodically performing a data-updating process to update a plurality data items stored in the first memory, the second CPU performing a data-referring process in which the plurality of the data items updated by the first CPU are referred to for computation purpose. The inter-CPU data transfer device further includes a data transfer memory, a first data transfer section activated in order to write the plurality of the data items written in the first memory to the data transfer memory when the first CPU starts the data updating process, and a second data transfer section writing the plurality of the data items written in the data transfer memory to the second memory when the second data transfer section detects that the second CPU is not performing the data-referring process.

    摘要翻译: CPU间数据传输装置用于包括具有第一存储器的第一CPU和具有第二存储器的第二CPU的电子控制装置,第一CPU周期性地执行数据更新处理以更新存储在存储器中的多个数据项 第一存储器,执行数据转换处理的第二CPU,其中参考由第一CPU更新的多个数据项用于计算目的。 所述CPU间数据传送装置还包括数据传送存储器,当所述第一CPU开始所述数据更新处理时,为了将写入所述第一存储器的所述多个数据项写入所述数据传送存储器而被激活的第一数据传送部, 以及第二数据传送部,当第二数据传送部检测到第二CPU未执行数据转送处理时,将写入数据传送存储器的多个数据项写入第二存储器。

    Inter-CPU data transfer device
    5.
    发明授权
    Inter-CPU data transfer device 有权
    CPU间数据传输设备

    公开(公告)号:US07930523B2

    公开(公告)日:2011-04-19

    申请号:US11594853

    申请日:2006-11-09

    申请人: Hiroki Nakasato

    发明人: Hiroki Nakasato

    IPC分类号: G06F9/52 G06F9/54

    CPC分类号: G06F9/544

    摘要: The inter-CPU data transfer device is used for an electronic control apparatus which includes a first CPU having a first memory and a second CPU having a second memory, the first CPU periodically performing a data-updating process to update a plurality data items stored in the first memory, the second CPU performing a data-referring process in which the plurality of the data items updated by the first CPU are referred to for computation purpose. The inter-CPU data transfer device further includes a data transfer memory, a first data transfer section activated in order to write the plurality of the data items written in the first memory to the data transfer memory when the first CPU starts the data updating process, and a second data transfer section writing the plurality of the data items written in the data transfer memory to the second memory when the second data transfer section detects that the second CPU is not performing the data-referring process.

    摘要翻译: CPU间数据传输装置用于包括具有第一存储器的第一CPU和具有第二存储器的第二CPU的电子控制装置,第一CPU周期性地执行数据更新处理以更新存储在存储器中的多个数据项 第一存储器,执行数据转换处理的第二CPU,其中参考由第一CPU更新的多个数据项用于计算目的。 所述CPU间数据传送装置还包括数据传送存储器,当所述第一CPU开始所述数据更新处理时,为了将写入所述第一存储器的所述多个数据项写入所述数据传送存储器而被激活的第一数据传送部, 以及第二数据传送部,当第二数据传送部检测到第二CPU未执行数据转送处理时,将写入数据传送存储器的多个数据项写入第二存储器。

    Microcomputer provided with instruction cache memory
    6.
    发明申请
    Microcomputer provided with instruction cache memory 审中-公开
    微电脑提供指令高速缓存

    公开(公告)号:US20070150655A1

    公开(公告)日:2007-06-28

    申请号:US11642636

    申请日:2006-12-21

    申请人: Hiroki Nakasato

    发明人: Hiroki Nakasato

    IPC分类号: G06F12/00

    摘要: In a microcomputer provided with an instruction cache memory, in which a plurality of programs are executed, the execution time of each of the programs is ensured not be long. After dummy execution of high-priority processing in a time zone when a CPU of the microcomputer is in the process of executing idle processing, a high-priority processing program is stored in the instruction cache memory. The time for executing the high-priority processing afterwards with normal timing can be reduced because the high-priority processing program has already been stored in the instruction cache memory, whereby the hit rate is increased.

    摘要翻译: 在具有执行多个程序的指令高速缓冲存储器的微计算机中,确保每个程序的执行时间不长。 当微计算机的CPU正在执行空闲处理的过程中,在时区中执行高优先级处理后,将高优先级处理程序存储在指令高速缓冲存储器中。 由于高优先级处理程序已经存储在指令高速缓存存储器中,所以随后以正常定时执行高优先级处理的时间可以减少,从而命中率增加。

    GAME APPARATUS AND GAME SYSTEM
    7.
    发明申请
    GAME APPARATUS AND GAME SYSTEM 审中-公开
    游戏装置和游戏系统

    公开(公告)号:US20130150156A1

    公开(公告)日:2013-06-13

    申请号:US13817193

    申请日:2011-08-30

    IPC分类号: A63F9/24

    摘要: A setting terminal is provided that has a player ID obtainer that obtains a player ID uniquely identifying a player, a storage device that stores, in association with the identification information obtained by the player ID obtainer, value information that changes when credit is consumed in exchange for a play in a game or when a game value is granted depending on a result of the game, and an automatic game controller that controls a game corresponding to the identification information obtained by the player ID obtainer, to advance automatically while following a predetermined rule. The automatic game controller controls plural games respectively corresponding to which plural pieces of identification information differ from one another, to advance in parallel.

    摘要翻译: 提供一种设置终端,其具有获得唯一标识玩家的玩家ID的玩家ID获取者,存储与玩家ID获取者获得的识别信息相关联的存储装置,交换消费信用时改变的价值信息 用于游戏中的游戏或根据游戏结果授予游戏价值的游戏控制器,以及控制与由玩家ID获取器获得的识别信息相对应的游戏的自动游戏控制器,在遵循预定规则的情况下自动前进 。 自动游戏控制器控制分别对应于多条识别信息彼此不同的多个游戏,并行前进。

    GAME DEVICE
    8.
    发明申请
    GAME DEVICE 有权
    游戏设备

    公开(公告)号:US20130316811A1

    公开(公告)日:2013-11-28

    申请号:US13983821

    申请日:2012-02-01

    IPC分类号: A63F13/12

    摘要: A reference strength (P) is set at a game device (10) as a received signal strength enabling stable communication in a range in which radio waves reach from a wireless relay device (20) (radio wave coverage range), and permits a game play at a portable terminal (30), for which the received signal strength reaches the set reference strength (P). Thus, it is possible to permit players in an area satisfying store manager's wishes to perform remote play under a stable communication environment, without being influenced by a decrease in an effective communication speed.

    摘要翻译: 参考强度(P)被设置在游戏装置(10)中,作为在无线电波从无线中继装置(20)到无线电波覆盖范围的范围内进行稳定通信的接收信号强度,并允许游戏 在便携式终端(30)中播放,接收信号强度达到设定的参考强度(P)。 因此,可以允许在满足商店经理希望的区域内的玩家在稳定的通信环境下进行远程播放,而不受有效通信速度的降低的影响。

    GAME APPARATUS
    9.
    发明申请
    GAME APPARATUS 审中-公开
    游戏装置

    公开(公告)号:US20130123000A1

    公开(公告)日:2013-05-16

    申请号:US13812778

    申请日:2011-08-30

    IPC分类号: G07F17/32

    摘要: A game apparatus has an operation unit and a radio communication unit for performing radio communication with the outside and a connection unit that establishes a connection with an external terminal device via the radio communication unit, and stores the number of credits in association with a player ID obtained and also stores this player ID in association with a terminal ID of the external terminal device for which the connection has been established by the connection unit. Also, the game apparatus controls a first game that advances based on an operation of the operation unit while consuming credit corresponding to a player ID and a second game that advances while consuming credit corresponding to a player ID that is associated with the terminal ID of the external terminal device for which the connection has been established by the connection unit so that the first game and the second game advance simultaneously. The game apparatus reduces the number of credits corresponding to the player ID depending on credit consumed respectively in the first and the second game.

    摘要翻译: 游戏装置具有操作单元和用于与外部进行无线电通信的无线电通信单元和连接单元,该连接单元经由无线电通信单元与外部终端设备建立连接,并且存储与播放器ID相关联的信用数量 并且还将该播放器ID与通过连接单元建立了连接的外部终端设备的终端ID相关联地存储。 此外,游戏装置控制第一游戏,其基于操作单元的操作而前进,同时消费与玩家ID相对应的信用,以及在消费与对应于与玩家ID的终端ID相关联的玩家ID的消费信用的同时前进的第二游戏 已经由连接单元建立了连接的外部终端设备,使得第一游戏和第二游戏同时进行。 游戏装置根据第一和第二游戏中分别消耗的信用减少与玩家ID相对应的信用数量。