Abstract:
A computer-based system and method generate a movement of a 3D part of a 3D assembly in a 3D scene. Movement of the 3D part represents rotation by a predetermined angle. The method a) displays a 3D assembly of 3D parts in the 3D scene; b) selects a 3D part of the 3D assembly; and c) displays in the 3D scene a 3D manipulator. The 3D manipulator comprises three axes, and is anchored to the 3D part at an anchor point. The method then d) drags the 3D manipulator along one axis by a current distance from the anchor point on the axis. The predetermined angle corresponds to a maximum distance from the anchor point. The method e) while dragging the 3D manipulator, computes a ratio of the current distance to the maximum distance, and f) generates the movement of the 3D part proportionally to the ratio.
Abstract:
A computer-implemented method of generating and displaying an exploded view of a three-dimensional model of an assembly (A) of parts (01, 02, 03), the three-dimensional model having a hierarchical structure comprising a plurality of levels, the method comprising the steps of: a) displaying an unexploded view of the assembly; b) displaying a graphical tool (GT) representing the levels of the structure of the assembly and, for each level, an explosion ratio; c) receiving an input for selecting a level and an explosion ratio, and using the graphical tool for displaying them; d) displaying an exploded view of the assembly, wherein only groups of parts associated to higher levels than the selected one are taken apart. A computer program product, non-volatile computer-readable data-storage medium and computer system for carrying out such a method.
Abstract:
A computer-implemented method for determining exploded path of an exploded view of an assembly of three-dimensional modeled objects comprising the steps of displaying (1) in a main frame an exploded view of the assembly in a scene; computing (2) at least one set of exploded paths, an exploded path corresponding to a set of at least one exploded line linking at least one object of the assembly; displaying (3) a list of thumbnails, a thumbnail corresponding to at least one possible set of computed exploded paths of the assembly; selecting (4) one thumbnail among the list of thumbnails; and displaying (5) the selected thumbnail.
Abstract:
A computer-implemented method for determining exploded path of an exploded view of an assembly of three-dimensional modeled objects comprising the steps of displaying (1) in a main frame an exploded view of the assembly in a scene; computing (2) at least one set of exploded paths, an exploded path corresponding to a set of at least one exploded line linking at least one object of the assembly; displaying (3) a list of thumbnails, a thumbnail corresponding to at least one possible set of computed exploded paths of the assembly; selecting (4) one thumbnail among the list of thumbnails; and displaying (5) the selected thumbnail.
Abstract:
A computer-implemented method for manipulating three-dimensional modeled objects of an assembly in a three-dimensional scene, comprising the steps of: determining at least a first set of at least one object and a second set of at least one object among said three-dimensional modeled objects of the assembly; grouping the at least one object of the first set in a first three-dimensional bounding box (BB) and the at least one object of the second set in a second three-dimensional bounding box (BB); and relatively reorganizing the bounding boxes (BB).
Abstract:
A computer-based system and method generate a movement of a 3D part of a 3D assembly in a 3D scene. Movement of the 3D part represents rotation by a predetermined angle. The method a) displays a 3D assembly of 3D parts in the 3D scene; b) selects a 3D part of the 3D assembly; and c) displays in the 3D scene a 3D manipulator. The 3D manipulator comprises three axes, and is anchored to the 3D part at an anchor point. The method then d) drags the 3D manipulator along one axis by a current distance from the anchor point on the axis. The predetermined angle corresponds to a maximum distance from the anchor point. The method e) while dragging the 3D manipulator, computes a ratio of the current distance to the maximum distance, and f) generates the movement of the 3D part proportionally to the ratio.
Abstract:
A computer-implemented method for manipulating three-dimensional modeled objects of an assembly in a three-dimensional scene, comprising the steps of: determining at least a first set of at least one object and a second set of at least one object among said three-dimensional modeled objects of the assembly; grouping the at least one object of the first set in a first three-dimensional bounding box (BB) and the at least one object of the second set in a second three-dimensional bounding box (BB); and relatively reorganizing the bounding boxes (BB).