Ignition coil assembly
    1.
    发明授权
    Ignition coil assembly 失效
    点火线圈组件

    公开(公告)号:US06448878B1

    公开(公告)日:2002-09-10

    申请号:US09532680

    申请日:2000-03-21

    IPC分类号: H01F2702

    摘要: An ignition coil assembly is disclosed for a spark plug of the type used in internal combustion engines. The ignition assembly includes a housing, a tubular and cylindrical primary coil, and a tubular and cylindrical secondary coil. The primary and secondary coils are each wound on their individual bobbins and the bobbins are mounted in the housing such that the primary coil is coaxially positioned inside the secondary coil. The ignition coil assembly further includes a magnetic core having a first portion which extends through the interior of both the primary and secondary coil and a second portion which extends exteriorly of the primary and secondary coils. The first portion of the coil is substantially circular in cross sectional shape thus matching the circular interior of the primary bobbin. In order to construct the primary coil and secondary coil subassembly, the primary bobbin is first positioned on a winding machine and the primary wire is wound on the bobbin. Thereafter, the secondary bobbin is positioned over the primary bobbin and the wire for the secondary coil is then wound by the winding machine.

    摘要翻译: 公开了一种用于内燃机中使用的火花塞的点火线圈组件。 点火组件包括壳体,管状和圆柱形初级线圈以及管状和圆柱形次级线圈。 初级线圈和次级线圈各自缠绕在其单独的线轴上,线轴安装在壳体中,使得初级线圈同轴地位于次级线圈内。 点火线圈组件还包括具有延伸穿过主线圈和次级线圈的内部的第一部分和在主线圈和次线圈外延伸的第二部分的磁芯。 线圈的第一部分的横截面形状基本上为圆形,从而匹配主线轴的圆形内部。 为了构成初级线圈和次级线圈子组件,初级线轴首先位于绕线机上,主线缠绕在线轴上。 此后,副绕线筒位于主线轴上方,然后绕线机缠绕次级线圈用线。

    Integrated object squash and stretch method and apparatus
    2.
    发明授权
    Integrated object squash and stretch method and apparatus 有权
    集成对象南瓜和拉伸方法和装置

    公开(公告)号:US07221379B2

    公开(公告)日:2007-05-22

    申请号:US10766515

    申请日:2004-01-27

    IPC分类号: G09G5/00 G06T15/70

    摘要: A graphical user interface for a computer system includes a display portion configured to display a representation of a first three-dimensional object and a second three-dimensional object, wherein the first three-dimensional object has an associated first volume, and wherein the second three-dimensional object has an associated second volume, and a control icon associated with the first three-dimensional object, wherein a user can specify a modification to the first three-dimensional object in a first dimension via the control icon, wherein the display portion is also configured to display a representation of a modified first three-dimensional object, wherein the modified first three-dimensional object comprises the first three-dimensional object that is modified in the first dimension in response to the modification and that is modified in a second dimension in response to the modification and to a volume preservation value.

    摘要翻译: 用于计算机系统的图形用户界面包括被配置为显示第一三维物体和第二三维物体的表示的显示部分,其中所述第一三维物体具有相关联的第一体积,并且其中所述第二三维物体 维数对象具有关联的第二卷和与第一三维对象相关联的控制图标,其中用户可以经由控制图标指定对第一维度中的第一三维对象的修改,其中显示部分是 还被配置为显示修改的第一三维对象的表示,其中所述修改的第一三维对象包括响应于所述修改在所述第一维度中被修改并且在第二维度中被修改的所述第一三维对象 响应于修改和体积保存值。

    Rigweb
    3.
    发明授权
    Rigweb 有权

    公开(公告)号:US08379028B1

    公开(公告)日:2013-02-19

    申请号:US12433591

    申请日:2009-04-30

    IPC分类号: G06T13/00

    CPC分类号: G06T13/40

    摘要: In various embodiments, techniques are provided for collaborating and developing a body of knowledge for animation rigging for use in CGI and computer-aided animation. In an embodiment, a computer system may be used to facilitate the creation of rigging for computer-generated models. Using one or more graphical user interfaces, a user can provide the computer system with information defining a set of controls for a computer-generated model. The user can provide the computer system with information providing a description of each control in the set of controls. The user can also provide the computer system with information providing an example of use of each control in the set of controls. A body of knowledge for a standard rig can be created based on the information defining the set of controls, the description of each control, and the example of use of each control using the computer system. A user or group of users can interact with the body of knowledge to formalized definitions of artistic or technical content.

    摘要翻译: 在各种实施例中,提供了用于协作和开发用于在CGI和计算机辅助动画中使用的动画索具的知识体的技术。 在一个实施例中,可以使用计算机系统来促进为计算机生成的模型创建索具。 使用一个或多个图形用户界面,用户可以向计算机系统提供定义用于计算机生成的模型的一组控件的信息。 用户可以向计算机系统提供信息,其提供该组控制中的每个控制的描述。 用户还可以向计算机系统提供信息,其提供在该组控制中的每个控制的使用的示例。 可以基于定义一组控件的信息,每个控件的描述以及使用计算机系统的每个控件的使用示例来创建标准钻机的知识体。 用户或用户组可以与知识体系进行交互,以形式化的艺术或技术内容的定义。