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公开(公告)号:US20170080345A1
公开(公告)日:2017-03-23
申请号:US15367031
申请日:2016-12-01
Applicant: Empire Technology Development LLC
Inventor: Ran ZHAO , Qi LI , Xuefeng SONG
IPC: A63F13/77 , A63F13/358 , A63F13/795 , A63F13/352
CPC classification number: A63F13/77 , A63F13/352 , A63F13/358 , A63F13/795
Abstract: Technologies are generally described for server resource allocation for distributed games. In one example, a method includes allocating a first set of resources for a first player instance on a first server, a second set of resources for a second player instance on the first server, and a third set of resources for a third player instance on a second server. The method also includes comparing a first relationship strength defined between the first player instance and the second player instance with a second relationship strength defined between the first player instance and the third player instance. Further, the method includes distributing at least one of the first set of resources, the second set of resources, or the third set of resources between the first server and the second server based on a result of the comparing.
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公开(公告)号:US20160269488A1
公开(公告)日:2016-09-15
申请号:US14408560
申请日:2013-10-16
Applicant: EMPIRE TECHNOLOGY DEVELOPMENT LLC
Inventor: Ran ZHAO , Qi LI , Xuefeng SONG
IPC: H04L29/08
CPC classification number: H04L67/141 , G06F17/30 , H04L67/10 , H04L67/1014 , H04L67/1097 , H04L67/148
Abstract: Technologies are generally described for systems and methods effective to provide migration of data to a cloud computing service without interruption of service to client devices. In an example, a method includes establishing a first communication link with one or more communication devices and establishing a second communication link with a source device. The method also includes transferring via the second communication link at least a data set of a plurality of data sets of the source device and storing at least the data set to a data store. Further, the method includes receiving, via the first communication link, a request for the data set or another data set of the plurality of data sets, wherein the request is received from a communication device of the one or more communication devices.
Abstract translation: 通常描述了有效提供数据到云计算服务迁移而不中断向客户端设备的服务的系统和方法的技术。 在一个示例中,一种方法包括与一个或多个通信设备建立第一通信链路并建立与源设备的第二通信链路。 该方法还包括经由第二通信链路至少将源设备的多个数据集的数据集传送并至少存储数据集到数据存储。 此外,所述方法包括经由所述第一通信链路接收对所述数据集或所述多个数据集的另一数据集的请求,其中从所述一个或多个通信设备的通信设备接收所述请求。
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公开(公告)号:US20160074755A1
公开(公告)日:2016-03-17
申请号:US14409464
申请日:2013-04-02
Applicant: Empire Technology Development LLC
Inventor: Ran ZHAO , Qi LI , Xuefeng SONG
IPC: A63F13/77 , A63F13/358
CPC classification number: A63F13/77 , A63F13/352 , A63F13/358 , A63F13/795
Abstract: Technologies are generally described for server resource allocation for distributed games. In one example, a method includes allocating a first set of resources for a first player instance on a first server, a second set of resources for a second player instance on the first server, and a third set of resources for a third player instance on a second server. The method also includes comparing a first relationship strength defined between the first player instance and the second player instance with a second relationship strength defined between the first player instance and the third player instance. Further, the method includes distributing at least one of the first set of resources, the second set of resources, or the third set of resources between the first server and the second server based on a result of the comparing.
Abstract translation: 技术通常描述用于分布式游戏的服务器资源分配。 在一个示例中,一种方法包括:在第一服务器上为第一玩家实例分配第一组资源,在第一服务器上为第二玩家实例分配第二资源集合,以及为第三玩家实例分配第三组资源 第二台服务器。 该方法还包括将在第一玩家实例和第二玩家实例之间定义的第一关系强度与在第一玩家实例和第三玩家实例之间定义的第二关系强度进行比较。 此外,该方法包括基于比较的结果在第一服务器和第二服务器之间分配第一组资源,第二资源集合或第三组资源中的至少一个。
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