Trigger Regions
    2.
    发明申请
    Trigger Regions 审中-公开

    公开(公告)号:US20170148217A1

    公开(公告)日:2017-05-25

    申请号:US15213843

    申请日:2016-07-19

    Applicant: Google Inc.

    CPC classification number: G06T19/006 G06K9/00771 G06K9/2081

    Abstract: Example implementations may relate to methods and systems for detecting an event in a physical region within a physical space. Accordingly, a computing system may receive from a subscriber device an indication of a virtual region within a virtual representation of the physical space such that the virtual region corresponds to the physical region. The system may also receive from the subscriber a trigger condition associated with the virtual region, where the trigger condition corresponds to a particular physical change in the physical region. The system may also receive sensor data from sensors in the physical space and a portion of the sensor data may be associated with the physical region. Based on the sensor data, the system may detect an event in the physical region that satisfies the trigger condition and may responsively provide to the subscriber a notification that indicates that the trigger condition has been satisfied.

    Efficient fetching of a map data during animation
    3.
    发明授权
    Efficient fetching of a map data during animation 有权
    在动画过程中高效地获取地图数据

    公开(公告)号:US09514551B2

    公开(公告)日:2016-12-06

    申请号:US14279132

    申请日:2014-05-15

    Applicant: GOOGLE INC.

    Abstract: A first digital map is displayed in a viewport at an initial position. When a user gesture that communicates motion to the viewport is detected, a trajectory of the viewport from the initial position to a target position is determined based on kinematic quantities of the communicated motion. Map data for displaying a second digital map in the viewport at the target position is retrieved from a first memory, prior to the viewport reaching the target position. The retrieved map data is stored in a second memory having a higher speed of access than the first memory. The second memory is retrieved for display via the user interface when the viewport is at the target position.

    Abstract translation: 在初始位置的视口中显示第一个数字地图。 当检测到向视口通信运动的用户手势时,基于所传送的运动的运动量确定从初始位置到目标位置的视口的轨迹。 在视口到达目标位置之前,从第一存储器检索用于在目标位置的视口中显示第二数字地图的地图数据。 检索到的地图数据被存储在具有比第一存储器更高的访问速度的第二存储器中。 当视口处于目标位置时,通过用户界面检索第二个内存以供显示。

    Navigating to a Selected Location
    4.
    发明申请
    Navigating to a Selected Location 审中-公开
    导航到所选位置

    公开(公告)号:US20150345975A1

    公开(公告)日:2015-12-03

    申请号:US14822935

    申请日:2015-08-11

    Applicant: Google Inc.

    Abstract: The disclosed subject matter relates to computer-implemented methods for navigating to a selected location. One method includes receiving from a client device, which includes a graphical user interface, a search query for locations. The method includes performing a search using the search query to obtain one or more locations corresponding to the search query. The method includes sending to the client device, for display on the graphical user interface, the one or more locations corresponding to the search query. The method includes receiving from the client device, an indication of a selected location which corresponds to one of the location or locations corresponding to the search query. The method includes calculating navigation instructions for the secondary device to navigate to the selected location. The method includes sending to the client device, the navigation instructions for the secondary device, and a request to forward the navigation instructions to the secondary device.

    Abstract translation: 所公开的主题涉及用于导航到选定位置的计算机实现的方法。 一种方法包括从包括图形用户界面的客户端设备接收针对位置的搜索查询。 该方法包括使用搜索查询执行搜索以获得与搜索查询相对应的一个或多个位置。 该方法包括向客户端设备发送用于在图形用户界面上显示与搜索查询相对应的一个或多个位置。 该方法包括从客户端设备接收对应于与搜索查询对应的位置之一的所选位置的指示。 该方法包括计算辅助设备的导航指令以导航到所选择的位置。 该方法包括向客户端设备发送辅助设备的导航指令以及将导航指令转发到辅助设备的请求。

    Systems and methods for stroke rendering on digital maps
    6.
    发明授权
    Systems and methods for stroke rendering on digital maps 有权
    数字地图上笔画渲染的系统和方法

    公开(公告)号:US09542724B1

    公开(公告)日:2017-01-10

    申请号:US14153951

    申请日:2014-01-13

    Applicant: GOOGLE INC.

    Abstract: To provide smoothly scaleable map features on interactive digital maps, a first and a second sets of style parameters for rendering a map feature at a first zoom level and a second zoom level, respectively, are received. The first and second sets of style parameters are provided to a vertex shader. The vertex shader is configured to interpolate the first set of style parameters and the second set of style parameters to generate an interpolated set of style parameters for a certain zoom level between the first zoom level and the second zoom level, and render the map feature at the certain zoom level in accordance with the interpolated set of style parameters.

    Abstract translation: 为了在交互式数字地图上提供平稳可缩放的地图特征,接收分别用于在第一缩放级别和第二缩放级别渲染地图特征的第一和第二组风格参数。 第一和第二组样式参数提供给顶点着色器。 顶点着色器被配置为内插第一组样式参数和第二组样式参数,以生成用于第一缩放级别和第二缩放级别之间的特定缩放级别的内插样式参数集合,并且将地图特征呈现在 根据插值的样式参数组,某些缩放级别。

    EFFICIENT FETCHING OF A MAP DATA DURING ANIMATION
    7.
    发明申请
    EFFICIENT FETCHING OF A MAP DATA DURING ANIMATION 有权
    动画期间地图数据的有效地切换

    公开(公告)号:US20140340304A1

    公开(公告)日:2014-11-20

    申请号:US14279132

    申请日:2014-05-15

    Applicant: GOOGLE INC.

    Abstract: A first digital map is displayed in a viewport at an initial position. When a user gesture that communicates motion to the viewport is detected, a trajectory of the viewport from the initial position to a target position is determined based on kinematic quantities of the communicated motion. Map data for displaying a second digital map in the viewport at the target position is retrieved from a first memory, prior to the viewport reaching the target position. The retrieved map data is stored in a second memory having a higher speed of access than the first memory. The second memory is retrieved for display via the user interface when the viewport is at the target position.

    Abstract translation: 在初始位置的视口中显示第一个数字地图。 当检测到向视口通信运动的用户手势时,基于所传送的运动的运动量确定从初始位置到目标位置的视口的轨迹。 在视口到达目标位置之前,从第一存储器检索用于在目标位置的视口中显示第二数字地图的地图数据。 检索到的地图数据被存储在具有比第一存储器更高的访问速度的第二存储器中。 当视口处于目标位置时,通过用户界面检索第二个内存以供显示。

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