STREAMING SPHERICAL VIDEO
    1.
    发明申请
    STREAMING SPHERICAL VIDEO 审中-公开
    流行的视频

    公开(公告)号:US20160352791A1

    公开(公告)日:2016-12-01

    申请号:US15167134

    申请日:2016-05-27

    Applicant: Google Inc.

    Abstract: A method includes receiving a first video stream at a playback device, the first video stream having a first quality, receiving at least two second video streams at the playback device, the at least two second video streams each corresponding to a portion of the first video stream, the at least two second video streams having a second quality, the second quality being a higher quality as compared to the first quality, playing back the first video stream at the playback device, selecting a third video stream from the at least two second video streams based on a view perspective of a user of the playback device, and playing back the third video stream together with the first video stream at the playback device.

    Abstract translation: 一种方法包括在回放设备处接收第一视频流,第一视频流具有第一质量,在回放设备处接收至少两个第二视频流,所述至少两个第二视频流分别对应于第一视频的一部分 流,所述至少两个第二视频流具有第二质量,所述第二质量与所述第一质量相比更高质量,在所述播放设备处回放所述第一视频流,从所述至少两秒中选择第三视频流 基于播放设备的用户的视角透视的视频流,以及在播放设备处与第一视频流一起播放第三视频流。

    STREAMING THE VISIBLE PARTS OF A SPHERICAL VIDEO
    3.
    发明申请
    STREAMING THE VISIBLE PARTS OF A SPHERICAL VIDEO 有权
    流传视频的可见部分

    公开(公告)号:US20160112489A1

    公开(公告)日:2016-04-21

    申请号:US14518710

    申请日:2014-10-20

    Applicant: GOOGLE INC.

    Abstract: In a general aspect, a method includes determining a tile position in a frame of a spherical video based on a view perspective, selecting a portion of the frame of the spherical video as a two dimensional tile based on the tile position, encoding the two dimensional tile at a first quality, mapping the frame of the spherical video to a two dimensional representation of the spherical video based on a two dimensional projection algorithm, and encoding the two dimensional representation of the spherical video at a second quality.

    Abstract translation: 在一般方面,一种方法包括基于视角透视确定球形视频的帧中的瓦片位置,基于瓦片位置选择球形视频的帧的一部分作为二维瓦片,编码二维 以第一质量绘制图像,基于二维投影算法将球面视频的帧映射到球面视频的二维表示,并以第二质量对球面视频的二维表示进行编码。

    CAPTURE AND RENDER OF PANORAMIC VIRTUAL REALITY CONTENT
    5.
    发明申请
    CAPTURE AND RENDER OF PANORAMIC VIRTUAL REALITY CONTENT 审中-公开
    全景虚拟现实内容的捕捉和渲染

    公开(公告)号:US20160353089A1

    公开(公告)日:2016-12-01

    申请号:US14723151

    申请日:2015-05-27

    Applicant: GOOGLE INC.

    Abstract: Systems and methods are described for defining a set of images based on captured images, receiving a viewing direction associated with a user of a virtual reality (VR) head mounted display, receiving an indication of a change in the viewing direction. The methods further include configuring, a re-projection of a portion of the set of images, the re-projection based at least in part on the changed viewing direction and a field of view associated with the captured images, and converting the portion from a spherical perspective projection into a planar perspective projection, rendering by the computing device and for display in the VR head mounted display, an updated view based on the re-projection, the updated view configured to correct distortion and provide stereo parallax in the portion, and providing, to the head mounted display, the updated view including a stereo panoramic scene corresponding to the changed viewing direction.

    Abstract translation: 描述了基于捕获的图像来定义一组图像的系统和方法,接收与虚拟现实(VR)头戴式显示器的用户相关联的观看方向,接收观看方向的改变的指示。 所述方法还包括至少部分地基于所改变的观察方向和与所捕获图像相关联的视场来配置,所述图像集合的一部分的重新投影,所述重新投影将所述部分从 球面透视投影到平面透视投影中,由计算设备渲染并用于显示在VR头戴式显示器中,基于重新投影的更新视图,配置为校正失真并在该部分中提供立体视差的更新视图,以及 向头戴式显示器提供包括与改变的观看方向对应的立体全景场景的更新视图。

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