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公开(公告)号:US07457477B2
公开(公告)日:2008-11-25
申请号:US10885259
申请日:2004-07-06
CPC分类号: G06T5/50
摘要: A system and method for improving digital flash photographs. The present invention is a technique that significantly improves low-light imaging by giving the end-user all the advantages of flash photography without producing the jarring look. The invention uses an image pair—one taken with flash the other without—to remove noise from the ambient image, sharpen the ambient image using detail from the flash image, correct for color, and remove red-eye.
摘要翻译: 一种用于改进数码闪光照片的系统和方法。 本发明是一种技术,通过给终端用户提供闪光摄影的所有优点,而不会产生刺耳的外观,显着地改善了低光成像。 本发明使用图像对 - 其他闪光拍摄而不是从环境图像中去除噪声,使用来自闪光图像的细节来锐化环境图像,校正颜色并去除红眼。
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公开(公告)号:US20070294612A1
公开(公告)日:2007-12-20
申请号:US11425343
申请日:2006-06-20
IPC分类号: G06F15/00
CPC分类号: G09B5/00 , G06F16/4393
摘要: Sections of two or more sequential visual media are compared to identify correspondences between the two or more sequential visual media. A visualization of section correspondences between the two or more sequential visual media is generated.
摘要翻译: 比较两个或更多个顺序视觉媒体的部分以识别两个或更多个顺序的视觉媒体之间的对应关系。 生成两个或多个顺序视觉媒体之间的部分对应的可视化。
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3.
公开(公告)号:US20110069089A1
公开(公告)日:2011-03-24
申请号:US12610834
申请日:2009-11-02
CPC分类号: G09G3/3208 , G09G2320/0271 , G09G2320/0626 , G09G2320/066 , G09G2330/021 , G09G2360/16
摘要: Embodiments of power management for OLED displays are described. In various embodiments, power consumption for an OLED display can be managed by adjusting brightness of individual pixels. An input image can be obtained and processed using an algorithm that reduces brightness and maintains perceived contrast. This can involve computing a difference value associated with individual pixels of the image to account for perceived contrast and computing a reduced brightness value for the pixel using the difference value. An ultra-low power mode in which power consumption of the OLED display is adjusted semantically can be employed for a low brightness range. The algorithm and the ultra-low power mode can be combined to provide a continuous range of adjustment for the OLED display.
摘要翻译: 描述了用于OLED显示器的电源管理的实施例。 在各种实施例中,可以通过调整各个像素的亮度来管理OLED显示器的功耗。 可以使用降低亮度并维持感知对比度的算法来获得和处理输入图像。 这可以包括计算与图像的各个像素相关联的差值,以考虑感知到的对比度并使用差值计算像素的降低的亮度值。 对于低亮度范围,可以采用在语义上调整OLED显示器的功耗的超低功耗模式。 该算法和超低功耗模式可以组合,为OLED显示器提供连续的调整范围。
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公开(公告)号:US08274484B2
公开(公告)日:2012-09-25
申请号:US12175695
申请日:2008-07-18
申请人: Patrick M. Baudisch , Georg F. Petschnigg , David H. Wykes , Albert Yiu-So Shum , Avi Geiger , Kenneth P. Hinckley , Michael J. Sinclair , Joel B. Jacobs , Jonathan D. Friedman , Rosanna H. Ho
发明人: Patrick M. Baudisch , Georg F. Petschnigg , David H. Wykes , Albert Yiu-So Shum , Avi Geiger , Kenneth P. Hinckley , Michael J. Sinclair , Joel B. Jacobs , Jonathan D. Friedman , Rosanna H. Ho
CPC分类号: G06F3/04883 , G06F1/1626 , G06F3/016 , G06F3/0414 , G06F3/04812 , G06F2203/04808
摘要: In an example embodiment, a method is adapted to tracking input with a device. The method includes an act of monitoring and acts of activating and displaying if a touch input is detected. The device has a first side and a second side, with the second side opposite the first side. The device has a display screen disposed on the first side, and a screen-reflective interface disposed on the second side. Respective positions on the screen-reflective interface correspond to respective locations of the display screen. The screen-reflective interface of the device is monitored. If a touch input is detected on the screen-reflective interface, the device performs acts of activating and displaying. Specifically, a tracking state is activated for the screen-reflective interface responsive to the detected touch input on the screen-reflective interface. The interface icon is displayed on the display screen to indicate that the tracking state has been activated.
摘要翻译: 在示例实施例中,一种方法适于用设备跟踪输入。 该方法包括监视动作,以及如果检测到触摸输入,则启动和显示动作。 该装置具有第一侧和第二侧,第二侧与第一侧相对。 该装置具有设置在第一侧的显示屏和设置在第二侧上的屏幕反射接口。 屏幕反射界面上的相应位置对应于显示屏幕的相应位置。 监控设备的屏幕反射界面。 如果在屏幕反射界面上检测到触摸输入,则设备执行激活和显示的动作。 具体地,响应于在屏幕反射界面上检测到的触摸输入,对屏幕反射接口激活跟踪状态。 界面图标显示在显示屏上,表示跟踪状态已被激活。
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公开(公告)号:US20110285639A1
公开(公告)日:2011-11-24
申请号:US12784867
申请日:2010-05-21
IPC分类号: G06F3/041
CPC分类号: G06F3/04883 , G06F3/04845 , G06F3/0488
摘要: Computing device writing implement techniques are described. In implementations, a user interface is output that includes representations of writing implements, one or more of the representations being associated with characteristics of the corresponding writing implement to be applied to lines detected as being drawn using touchscreen functionality of the computing device; and lines detected as being erased using touchscreen functionality of the computing device. Responsive to a selection of at least one of the representations, the corresponding characteristics are applied to at least one input received via the touchscreen functionality.
摘要翻译: 描述了计算设备写入实现技术。 在实现中,输出包括写实现的表示的用户界面,所述表示中的一个或多个与要应用于使用所述计算设备的触摸屏功能被检测为被绘制的线对应的书写工具的特征相关联; 并且使用计算设备的触摸屏功能检测到被擦除的行。 响应于至少一个表示的选择,相应的特征被应用于经由触摸屏功能接收的至少一个输入。
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公开(公告)号:US20110185320A1
公开(公告)日:2011-07-28
申请号:US12695976
申请日:2010-01-28
CPC分类号: G06F3/04883 , G06F2203/04808 , G11B27/034 , G11B27/34
摘要: Techniques involving gestures and other functionality are described. In one or more implementations, the techniques describe gestures that are usable to provide inputs to a computing device. A variety of different gestures are contemplated, including bimodal gestures (e.g., using more than one type of input) and single modal gestures. Additionally, the gesture techniques may be configured to leverage these different input types to increase the amount of gestures that are made available to initiate operations of a computing device.
摘要翻译: 描述涉及手势和其他功能的技术。 在一个或多个实现中,技术描述可用于向计算设备提供输入的手势。 可以考虑各种不同的手势,包括双峰手势(例如,使用多于一种类型的输入)和单模态手势。 另外,手势技术可以被配置为利用这些不同的输入类型来增加可用于启动计算设备的操作的手势的量。
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7.
公开(公告)号:US07747944B2
公开(公告)日:2010-06-29
申请号:US11172279
申请日:2005-06-30
IPC分类号: G06F17/00 , G06F17/20 , G06F17/21 , G06F17/22 , G06F17/24 , G06F17/25 , G06F17/26 , G06F17/27 , G06F17/28 , G06F3/00
CPC分类号: G06T11/206
摘要: A graphics software program automatically generates a style transformation scheme for graphics. The graphics software program receives a selection of a style transformation and a semantic model describing a graphic. The graphics software program assigns style values for different objects of the graphic according to the style transformation and semantic model. A data structure is provided for a style transformation definition created to assign the style values to the objects of the graphic.
摘要翻译: 图形软件程序自动生成图形的样式转换方案。 图形软件程序接收描述图形的样式变换和语义模型的选择。 图形软件程序根据样式转换和语义模型为图形的不同对象分配样式值。 为创建的样式转换定义提供了数据结构,以将样式值分配给图形的对象。
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公开(公告)号:US09519356B2
公开(公告)日:2016-12-13
申请号:US12700357
申请日:2010-02-04
CPC分类号: G06F3/04845 , G06F3/033 , G06F3/03545 , G06F3/048 , G06F3/04842 , G06F3/04883 , G06F2203/04106 , G06F2203/04808 , G06T11/60 , G06T2200/24
摘要: Techniques involving gestures and other functionality are described. In one or more implementations, the techniques describe gestures that are usable to provide inputs to a computing device. A variety of different gestures are contemplated, including bimodal gestures (e.g., using more than one type of input) and single modal gestures. Additionally, the gesture techniques may be configured to leverage these different input types to increase the amount of gestures that are made available to initiate operations of a computing device.
摘要翻译: 描述涉及手势和其他功能的技术。 在一个或多个实现中,技术描述可用于向计算设备提供输入的手势。 可以考虑各种不同的手势,包括双峰手势(例如,使用多于一种类型的输入)和单模态手势。 另外,手势技术可以被配置为利用这些不同的输入类型来增加可用于启动计算设备的操作的手势的量。
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公开(公告)号:US08490047B2
公开(公告)日:2013-07-16
申请号:US12354653
申请日:2009-01-15
IPC分类号: G06F9/44
CPC分类号: G06F8/34
摘要: This document describes various techniques for creating, modifying, and using graphical mashups. In one embodiment, a graphical mashup is created based on locations of graphical representations of objects in a working area. Logical connections between the objects are created based on the objects' locations relative to each other. Alternatively or additionally, the techniques may enable a user to create or modify a graphical mashup by adding or deleting objects, modifying logical connections between objects, annotating objects, or abstracting the graphical mashup.
摘要翻译: 本文档描述了创建,修改和使用图形混搭的各种技术。 在一个实施例中,基于工作区域中的对象的图形表示的位置创建图形混搭。 基于对象相对于彼此的位置创建对象之间的逻辑连接。 或者或另外,这些技术可以使用户能够通过添加或删除对象来创建或修改图形混搭,修改对象之间的逻辑连接,注释对象或抽象图形混搭。
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公开(公告)号:US08464170B2
公开(公告)日:2013-06-11
申请号:US11302006
申请日:2005-12-12
摘要: A system combines 2D and 3D modeling in rendering shapes and includes: a 3D modeling factory to generate a 3D model of selected shape parameters or features; a front face factory to generate 2D text and text effects, and some 2D shape effects; a ground plane factory to generate effects that are rendered on a ground plane of a shape; and a rasterizer/compositing engine to combine 2D and 3D effects generated by the front face factory, ground plan factory, and the 3D modeling factory.
摘要翻译: 系统将2D和3D建模结合在渲染形状中,包括:3D建模工厂,用于生成所选形状参数或特征的3D模型; 一个前面工厂生成2D文字和文字效果,还有一些2D形状效果; 地平面工厂,以产生呈现在地面的形状上的效果; 以及光栅化/合成引擎,用于组合前面工厂,平面图工厂和3D建模工厂生成的2D和3D效果。
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