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公开(公告)号:US12118757B2
公开(公告)日:2024-10-15
申请号:US17857894
申请日:2022-07-05
Applicant: Huawei Technologies Co., Ltd.
Inventor: Jeffrey Moguillansky , Vladyslav Zakharchenko , Jianle Chen
Abstract: A video coding mechanism is disclosed. The mechanism includes receiving a bitstream comprising a plurality of two dimensional (2D) patches in an atlas frame and a camera offset for a camera. The patches are decoded and converted to a three dimensional (3D) patch coordinate system to obtain a point cloud frame. An offset matrix is determined based on the camera offset. The offset is then applied matrix to the point cloud frame.
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公开(公告)号:US20220343547A1
公开(公告)日:2022-10-27
申请号:US17857894
申请日:2022-07-05
Applicant: Huawei Technologies Co., Ltd.
Inventor: Jeffrey Moguillansky , Vladyslav Zakharchenko , Jianle Chen
Abstract: A video coding mechanism is disclosed. The mechanism includes receiving a bitstream comprising a plurality of two dimensional (2D) patches in an atlas frame and a camera offset for a camera. The patches are decoded and converted to a three dimensional (3D) patch coordinate system to obtain a point cloud frame. An offset matrix is determined based on the camera offset. The offset is then applied matrix to the point cloud frame.
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公开(公告)号:US20250111544A1
公开(公告)日:2025-04-03
申请号:US18916675
申请日:2024-10-15
Applicant: Huawei Technologies Co., Ltd.
Inventor: Jeffrey Moguillansky , Vladyslav Zakharchenko , Jianle Chen
Abstract: A video coding mechanism is disclosed. The mechanism includes receiving a bitstream comprising a plurality of two dimensional (2D) patches in an atlas frame and a camera offset for a camera. The patches are decoded and converted to a three dimensional (3D) patch coordinate system to obtain a point cloud frame. An offset matrix is determined based on the camera offset. The offset is then applied matrix to the point cloud frame.
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公开(公告)号:US12192498B2
公开(公告)日:2025-01-07
申请号:US17714635
申请日:2022-04-06
Applicant: Huawei Technologies Co., Ltd.
Inventor: Vladyslav Zakharchenko , Jianle Chen , Ye-Kui Wang , Jeffrey Moguillansky
IPC: H04N19/44 , H04N19/146 , H04N19/184 , H04N19/597
Abstract: A method is implemented by a PCC decoder and comprises: receiving, by the PCC decoder, a point cloud bitstream; performing, by the PCC decoder, buffering of the point cloud bitstream based on a time, the performing comprising determining the time based on a delay and a delay offset; and decoding, by the PCC decoder, the point cloud bitstream based on the buffering. A method is implemented by a PCC decoder and comprises: receiving, by the PCC decoder, a point cloud bitstream; performing, by the PCC decoder, buffering of the point cloud bitstream based on a delay, the delay is based on a first delay and a second delay; and decoding, by the PCC decoder, the point cloud bitstream based on the buffering.
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公开(公告)号:US12244858B2
公开(公告)日:2025-03-04
申请号:US17865376
申请日:2022-07-14
Applicant: Huawei Technologies Co., Ltd.
Inventor: Vladyslav Zakharchenko , Jianle Chen , Jeffrey Moguillansky
IPC: H04N19/597 , G06T1/20 , G06T15/00 , G06T17/20 , G06T19/00 , H04N19/132 , H04N19/176 , H04N19/46
Abstract: A video coding mechanism is disclosed. The mechanism includes receiving a bitstream comprising a plurality of two-dimensional (2D) patches in an atlas frame and a three-dimensional (3D) bounding box scale. The 2D patches are decoded. A point cloud is reconstructed by converting the 2D patches to a 3D patch coordinate system defined by each projection plane of the 3D bounding box. The 3D bounding box scale is applied to a 3D bounding box.
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公开(公告)号:US20220353532A1
公开(公告)日:2022-11-03
申请号:US17865376
申请日:2022-07-14
Applicant: Huawei Technologies Co., Ltd.
Inventor: Vladyslav Zakharchenko , Jianle Chen , Jeffrey Moguillansky
IPC: H04N19/597 , H04N19/132 , H04N19/176 , H04N19/46 , G06T17/20 , G06T19/00 , G06T15/00 , G06T1/20
Abstract: A video coding mechanism is disclosed. The mechanism includes receiving a bitstream comprising a plurality of two-dimensional (2D) patches in an atlas frame and a three-dimensional (3D) bounding box scale. The 2D patches are decoded. A point cloud is reconstructed by converting the 2D patches to a 3D patch coordinate system defined by each projection plane of the 3D bounding box. The 3D bounding box scale is applied to a 3D bounding box.
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