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公开(公告)号:US10427034B2
公开(公告)日:2019-10-01
申请号:US14747426
申请日:2015-06-23
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David Froy , Fayez Idris , Stefan Keilwert , Sven Aurich , Klaus Achmuller , Jim Morrow
IPC: A63F9/24 , A63F13/00 , G06F17/00 , G06F19/00 , A63F13/214 , A63F13/285 , A63F13/825 , G06F3/01 , G07F17/32 , A63F13/42 , A63F13/54 , A63F13/28 , A63F13/21
Abstract: An electronic gaming machine (EGM) includes a display having a display surface configured to provide stereoscopic 3D viewing of at least a portion of the game. The portion of the game includes a 3D interface element. The EGM further includes a locating sensor that generates an electronic signal based on a player's location in a sensing space. The EGM includes an ultrasonic emitter configured to emit an ultrasonic field. At least a portion of the ultrasonic field is located in the sensing space. The EGM also includes one or more processors configured to: identify a location of one or more player features based on the electrical signal from the locating sensor; determine that the location of the player features is associated with the 3D interface element; and control one or more of the ultrasonic emitters based on the identified location to provide tactile feedback to the player.
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公开(公告)号:US20180040190A1
公开(公告)日:2018-02-08
申请号:US15784275
申请日:2017-10-16
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: Stefan Keilwert , Franz Pierer , Sven Aurich , Fayez Idris , David V. Froy, JR.
IPC: G07F17/32
CPC classification number: G07F17/3209 , G07F17/3211
Abstract: A method for controlling a wagering gaming apparatus includes rendering a 3-dimensional display of a game, comprising visually projecting a game component out of a screen of a display device and into a 3-dimensional space between the screen and a player; receiving, from a contactless sensor device, location information indicative of a location of an anatomical feature of a player of the wagering game apparatus; generating a virtual object corresponding to the anatomical feature of the player; rendering the virtual object in the 3-dimensional space, comprising visually projecting the virtual object out of the screen of the display device and into the 3-dimensional space between the screen and the player; associating a virtual vector field in the 3-dimensional space with the virtual object; and causing the game component to move in the 3-dimensional space in response to the virtual vector field associated with the virtual object.
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公开(公告)号:US10403084B2
公开(公告)日:2019-09-03
申请号:US14969168
申请日:2015-12-15
Applicant: IGT Canada Solutions ULC
Inventor: David Froy , Fayez Idris , Stefan Keilwert , Sven Aurich , Klaus Achmuller , Jim Morrow
Abstract: In one aspect, there is described a method for a game to a player. The method includes: determining that a game screen provided by a game includes an interface element associated with a contactless feedback effect; identifying a location of one or more player features based on an electrical signal from a locating sensor; determining a mid-air location to be associated with the interface element associated with the contactless feedback effect based on the identified location of the one or more player features; and providing an ultrasonic field at the mid-air location.
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公开(公告)号:US10403083B2
公开(公告)日:2019-09-03
申请号:US15784275
申请日:2017-10-16
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: Stefan Keilwert , Franz Pierer , Sven Aurich , Fayez Idris , David V. Froy, Jr.
IPC: G07F17/32
Abstract: A method for controlling a wagering gaming apparatus includes rendering a 3-dimensional display of a game, comprising visually projecting a game component out of a screen of a display device and into a 3-dimensional space between the screen and a player; receiving, from a contactless sensor device, location information indicative of a location of an anatomical feature of a player of the wagering game apparatus; generating a virtual object corresponding to the anatomical feature of the player; rendering the virtual object in the 3-dimensional space, comprising visually projecting the virtual object out of the screen of the display device and into the 3-dimensional space between the screen and the player; associating a virtual vector field in the 3-dimensional space with the virtual object; and causing the game component to move in the 3-dimensional space in response to the virtual vector field associated with the virtual object.
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公开(公告)号:US09978202B2
公开(公告)日:2018-05-22
申请号:US14821678
申请日:2015-08-07
Applicant: IGT Canada Solutions ULC
Inventor: Stefan Keilwert , Franz Pierer , Sven Aurich
CPC classification number: G07F17/3211 , G06T17/00 , G06T19/003 , G06T19/006 , G06T2219/2016 , G06T2219/2024 , G07F17/3206 , G07F17/3209 , G07F17/3227 , H04N13/156 , H04N13/282 , H04N13/332 , H04N13/366 , H04N2013/405
Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; one or more sensor devices configured to sense a physical location of one or more anatomical features of the player; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The processor-executable instructions, when executed by the at least one processor, cause the at least one processor to perform various adjustments regarding the 3D scene based on the sensed physical location of an anatomical feature of the player.
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公开(公告)号:US10529170B2
公开(公告)日:2020-01-07
申请号:US15983575
申请日:2018-05-18
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: Stefan Keilwert , Franz Pierer , Sven Aurich
IPC: A63F13/00 , G07F17/32 , G06T17/00 , G06T19/00 , H04N13/156 , H04N13/282 , H04N13/332 , H04N13/366 , H04N13/30
Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; one or more sensor devices configured to sense a physical location of one or more anatomical features of the player; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The processor-executable instructions, when executed by the at least one processor, cause the at least one processor to perform various adjustments regarding the 3D scene based on the sensed physical location of an anatomical feature of the player.
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公开(公告)号:US10475274B2
公开(公告)日:2019-11-12
申请号:US14493815
申请日:2014-09-23
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: Stefan Keilwert , Klaus Achmuller , Lukas Angermayer , Armin Herlitz , Sven Aurich
IPC: G07F17/32
Abstract: Three-dimensional displays and related techniques are provided. A method of generating a stereoscopic 3D image of a casino game apparatus is provided. A first static 2D image may be applied to a surface in a virtual 3D environment as a first texture of the surface in a first view of the virtual 3D environment. A second static 2D image may be applied to the surface in the virtual 3D environment as a second texture of the surface in a second view of the virtual 3D environment. A stereoscopic 3D image of the casino game apparatus may be generated, the stereoscopic 3D image comprising the first view of the virtual 3D environment with the first static 2D image applied as the first texture to the surface and the second view of the virtual 3D environment with the second static 2D image applied as the second texture to the surface.
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公开(公告)号:US09799159B2
公开(公告)日:2017-10-24
申请号:US14746621
申请日:2015-06-22
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: Stefan Keilwert , Franz Pierer , Sven Aurich , Fayez Idris , David V. Froy, Jr.
CPC classification number: G07F17/3209 , G07F17/3211
Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device; at least one processor programmed to cause the 3D display device to display a 3D scene for a game, the 3D scene comprising a virtual 3D space in which a plurality of virtual game components are displayed; and at least one contactless sensor device configured to sense a location and shape of a physical object in a physical 3D space and generate 3D information indicative of the location and shape of the physical object in the physical 3D space. In some embodiments, the at least one processor is programmed to: update a 3D model for a virtual object in the 3D scene, the virtual object corresponding to the physical object; and detect an interaction between the virtual object and at least one virtual game component in the 3D scene.
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公开(公告)号:US10380828B2
公开(公告)日:2019-08-13
申请号:US14509174
申请日:2014-10-08
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: Stefan Keilwert , Klaus Achmuller , Lukas Angermayer , Armin Herlitz , Sven Aurich
Abstract: A method of displaying stereoscopic 3D images of a casino game apparatus is provided. Positions of heads of two or more viewers of a display device are determined. Viewpoints of the two or more viewers are determined based, at least in part, on the head positions. Stereoscopic 3D images depicting the casino game apparatus from approximately the viewpoints of the two or more viewers are generated. A first stereoscopic image of the game apparatus from the first viewpoint is displayed with a set of pixels configured to be visible to the first viewer. A second stereoscopic image of the game apparatus from the second viewpoint is displayed with a set of pixels configured to be visible to the second viewer. The first and second stereoscopic images of the game apparatus are displayed simultaneously to the first and second viewers based, at least in part, on the first and second viewpoints.
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10.
公开(公告)号:US20180276939A1
公开(公告)日:2018-09-27
申请号:US15983575
申请日:2018-05-18
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: Stefan Keilwert , Franz Pierer , Sven Aurich
IPC: G07F17/32 , G06T19/00 , H04N13/156 , H04N13/282 , H04N13/332 , G06T17/00 , H04N13/366 , H04N13/30
CPC classification number: G07F17/3211 , G06T17/00 , G06T19/003 , G06T19/006 , G06T2219/2016 , G06T2219/2024 , G07F17/3206 , G07F17/3209 , G07F17/3227 , H04N13/156 , H04N13/282 , H04N13/332 , H04N13/366 , H04N2013/405
Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; one or more sensor devices configured to sense a physical location of one or more anatomical features of the player; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The processor-executable instructions, when executed by the at least one processor, cause the at least one processor to perform various adjustments regarding the 3D scene based on the sensed physical location of an anatomical feature of the player.
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