摘要:
Disclosed herein is an apparatus and method for extracting correspondences between aerial images. The apparatus includes a line extraction unit, a line direction determination unit, a building top area extraction unit, and a correspondence extraction unit. The line extraction unit extracts lines corresponding buildings from aerial images. The line direction determination unit defines the directions of the lines as x, y and z axis directions based on a two-dimensional (2D) coordinate system. The building top area extraction unit rotates lines in the x and y axis directions so that the lines are arranged in parallel with the horizontal and vertical directions of the 2D image, and then extracts building top areas from rectangles. The correspondence extraction unit extracts correspondences between the aerial images by comparing the locations of the building top areas extracted from the aerial images.
摘要:
Disclosed herein is an apparatus and method for extracting correspondences between aerial images. The apparatus includes a line extraction unit, a line direction determination unit, a building top area extraction unit, and a correspondence extraction unit. The line extraction unit extracts lines corresponding buildings from aerial images. The line direction determination unit defines the directions of the lines as x, y and z axis directions based on a two-dimensional (2D) coordinate system. The building top area extraction unit rotates lines in the x and y axis directions so that the lines are arranged in parallel with the horizontal and vertical directions of the 2D image, and then extracts building top areas from rectangles. The correspondence extraction unit extracts correspondences between the aerial images by comparing the locations of the building top areas extracted from the aerial images.
摘要:
The present invention relates to an apparatus and method for generating a texture of a 3D reconstructed object depending on a resolution level of a 2D image. The apparatus includes a 3D object reconstruction unit for extracting, from images captured from at least two areas located at different distances, information about a 3D object and information about cameras, and then reconstructing the 3D object. A resolution calculation unit measures size of a space area, covered by one pixel of each of the images in a photorealistic image of the 3D object, and then calculates resolutions of the images. A texture generation unit generates textures for respective levels corresponding to classified images by using the images classified according to resolution level. A rendering unit selects a texture for a relevant level depending on a size of the 3D object on a screen, and then renders the selected texture.
摘要:
Disclosed herein is a method and apparatus for creating a 3D avatar. The method of creating a three dimensional (3D) avatar includes receiving body information of a user and storing the body information in a DataBase (DB), and creating a 3D avatar for the user by modifying standard data, predetermined based on body information about various persons and stored in the DB, based on the body information of the user.
摘要:
Disclosed herein is a 3D urban modeling apparatus and method. The 3D urban modeling apparatus includes a calibration unit for calibrating data about a translation and a rotation of at least one capturing device at a time that input aerial images and terrestrial images were captured. A building model generation unit generates at least one 3D building model based on the aerial images and the terrestrial images to which results of the calibration have been applied. A terrain model generation unit generates a 3D terrain model by converting an input digital elevation model into a 3D mesh. A texture extraction unit extracts textures related to the building model and the terrain model from the aerial images and the terrestrial images. A model matching unit generates a 3D urban model by matching the building model with the terrain model, which are based on the textures, with each other.
摘要:
The present invention relates to a method and apparatus for capturing a motion of a dynamic object, and restore appearance information of an object making a dynamic motion and motion information of main joints from multi-viewpoint video images of motion information of a dynamic object such as a human body, making a motion through a motion of a skeletal structure on the basis of the skeletal structure, acquired by using multiple cameras. According to the exemplary embodiments of the present invention, it is possible to restore motion information of the object making a dynamic motion by using only an image sensor for a visible light range and to reproduce a multi-viewpoint image by effectively storing the restored information. Further, it is possible to restore motion information of the dynamic object without attaching a specific marker.
摘要:
Provided is a method for generating a three-dimensional (3D) mesh based on unorganized sparse 3D points to generate a mesh model that displays a 3D surface by using unorganized sparse 3D points extracted from a plurality of two-dimensional image. The 3D mesh generating method based on unorganized sparse 3D points includes the steps of: receiving a plurality of unorganized sparse 3D points, a plurality of two-dimensional (2D) corresponding point information, and images; generating an initial mesh by using the received 2D corresponding information; removing an abnormal face from the initial mesh; checking if unused 2D corresponding point information exists among the received 2D corresponding point information; if unused 2D corresponding point information exists, reorganizing the initial mesh by performing a constrained Delaunay triangulation; and if unused 2D corresponding point information does not exist in the result of the confirmation, generating a final mesh.
摘要:
Disclosed herein is a 3D urban modeling apparatus and method. The 3D urban modeling apparatus includes a calibration unit for calibrating data about a translation and a rotation of at least one capturing device at a time that input aerial images and terrestrial images were captured. A building model generation unit generates at least one 3D building model based on the aerial images and the terrestrial images to which results of the calibration have been applied. A terrain model generation unit generates a 3D terrain model by converting an input digital elevation model into a 3D mesh. A texture extraction unit extracts textures related to the building model and the terrain model from the aerial images and the terrestrial images. A model matching unit generates a 3D urban model by matching the building model with the terrain model, which are based on the textures, with each other.
摘要:
Provided is an apparatus and method for determining stereo disparity based on two-path dynamic programming and GGCP. The apparatus includes a pre-processing unit for analyzing texture distribution of an input image by using a Laplacian of Gaussian (LOG) filter and dividing the input image into a homogeneous region and a non-homogeneous region; a local matching unit for determining candidate disparities to be included in an each pixel of all pixels; a local post-processing unit for removing candidate disparities in a pixel of low reliability by performing a visibility test betweens candidate disparities in each pixel to improve the reliability of the candidate disparity; and a global optimizing unit for determining a final disparity for candidate disparities in an each pixel by performing a dynamic programming.
摘要:
Provided is a method for generating a three-dimensional (3D) mesh based on unorganized sparse 3D points to generate a mesh model that displays a 3D surface by using unorganized sparse 3D points extracted from a plurality of two-dimensional image. The 3D mesh generating method based on unorganized sparse 3D points includes the steps of: receiving a plurality of unorganized sparse 3D points, a plurality of two-dimensional (2D) corresponding point information, and images; generating an initial mesh by using the received 2D corresponding information; removing an abnormal face from the initial mesh; checking if unused 2D corresponding point information exists among the received 2D corresponding point information; if unused 2D corresponding point information exists, reorganizing the initial mesh by performing a constrained Delaunay triangulation; and if unused 2D corresponding point information does not exist in the result of the confirmation, generating a final mesh.