METHOD AND APPARATUS FOR GENERATING GRAPHIC TENTACLE MOTIONS
    1.
    发明申请
    METHOD AND APPARATUS FOR GENERATING GRAPHIC TENTACLE MOTIONS 审中-公开
    用于生成图形TENTACLE运动的方法和装置

    公开(公告)号:US20110148870A1

    公开(公告)日:2011-06-23

    申请号:US12973533

    申请日:2010-12-20

    IPC分类号: G06T13/00 G06T15/00

    CPC分类号: G06T13/40

    摘要: Disclosed herein is a method and apparatus for generating graphic tentacle motions. In the method, a 3D tentacle is divided into a 1D center line and a 2D surface based on information about an initial mesh of the 3D tentacle. New locations of sample points of the center line in a new frame are determined from initial locations of sample points of the center line, based on a tentacle root motion. New locations of sample points of the surface in the new frame are determined from initial locations of sample points of the surface, based on both the initial locations of the center line sample points and the tentacle root motion. The surface is coupled to the center line using the locations of the sample points of both the center line and the surface in the new frame.

    摘要翻译: 本文公开了一种用于产生图形触觉运动的方法和装置。 在该方法中,基于关于3D触手的初始网格的信息,3D触手被分为1D中心线和2D表面。 基于触角根运动,从中心线的采样点的初始位置确定新帧中心线的采样点的新位置。 基于中心线采样点的初始位置和触手根运动,从新表面的采样点的初始位置确定新帧中的表面采样点的新位置。 使用新框架中的中心线和表面的采样点的位置将表面耦合到中心线。

    APPARATUS AND METHOD FOR DETECTING POSE IN MOTION CAPTURE DATA
    2.
    发明申请
    APPARATUS AND METHOD FOR DETECTING POSE IN MOTION CAPTURE DATA 审中-公开
    用于检测运动捕获数据位置的装置和方法

    公开(公告)号:US20110142354A1

    公开(公告)日:2011-06-16

    申请号:US12787098

    申请日:2010-05-25

    IPC分类号: G06K9/62

    CPC分类号: G06T7/73 G06T2207/10016

    摘要: An apparatus for detecting a pose in motion capture data includes: a motion data input unit which receives motion data of characters; a virtual marker attaching unit for forming a point cloud by attaching virtual markers to joints of an end-effector of each character; and a scaling unit for, when a frame has different character size from an a character size of an original frame to be compared is detected, scaling the character size. The apparatus further includes an ICP algorithm execution unit for finding a matching transformation matrix between the original frame and each frame of the motion data, of which character size has been scaled, by applying an ICP algorithm, and determining a frame, in which character's pose has the smallest difference from that in the original frame based on a sum of the distances between the virtual markers chosen by sampling the matched two poses.

    摘要翻译: 一种用于检测运动捕获数据中姿势的装置,包括:运动数据输入单元,其接收人物的运动数据; 虚拟标记附着单元,用于通过将虚拟标记附接到每个角色的末端执行器的关节来形成点云; 以及缩放单元,用于当检测到具有与要比较的原始帧的字符大小不同的字符尺寸时,缩放字符尺寸。 该装置还包括ICP算法执行单元,用于通过应用ICP算法来找出原始帧与运动数据的每个帧之间的匹配变换矩阵,其中字符大小已被缩放,并且确定一个帧,其中字符的姿态 基于通过对匹配的两个姿态进行采样而选择的虚拟标记之间的距离的总和,与原始帧中的差异具有最小差异。

    Apparatus and method for determining stereo disparity based on two-path dynamic programming and GGCP
    3.
    发明授权
    Apparatus and method for determining stereo disparity based on two-path dynamic programming and GGCP 有权
    基于双路径动态规划和GGCP来确定立体视差的装置和方法

    公开(公告)号:US07570804B2

    公开(公告)日:2009-08-04

    申请号:US11296788

    申请日:2005-12-07

    CPC分类号: G06K9/6206 G06K9/32 G06T7/30

    摘要: Provided is an apparatus and method for determining stereo disparity based on two-path dynamic programming and GGCP. The apparatus includes a pre-processing unit for analyzing texture distribution of an input image by using a Laplacian of Gaussian (LOG) filter and dividing the input image into a homogeneous region and a non-homogeneous region; a local matching unit for determining candidate disparities to be included in an each pixel of all pixels; a local post-processing unit for removing candidate disparities in a pixel of low reliability by performing a visibility test betweens candidate disparities in each pixel to improve the reliability of the candidate disparity; and a global optimizing unit for determining a final disparity for candidate disparities in an each pixel by performing a dynamic programming.

    摘要翻译: 提供了一种基于双向动态规划和GGCP来确定立体视差的装置和方法。 该装置包括:预处理单元,用于通过使用拉普拉斯高斯(LOG)滤波器并将输入图像划分成均匀区域和非均匀区域来分析输入图像的纹理分布; 用于确定要包括在所有像素的每个像素中的候选差异的局部匹配单元; 本地后处理单元,用于通过在每个像素中执行候选差异之间的可见性测试来提高候选视差的可靠性来消除低可靠性像素中的候选差异; 以及全局优化单元,用于通过执行动态规划来确定每个像素中候选差距的最终差异。

    METHOD AND SYSTEM FOR TEXTURING OF 3D MODEL IN 2D ENVIRONMENT
    4.
    发明申请
    METHOD AND SYSTEM FOR TEXTURING OF 3D MODEL IN 2D ENVIRONMENT 审中-公开
    2D环境中3D模型纹理的方法和系统

    公开(公告)号:US20090153577A1

    公开(公告)日:2009-06-18

    申请号:US12048495

    申请日:2008-03-14

    IPC分类号: G09G5/00

    CPC分类号: G06T15/04

    摘要: A method for texturing of 3D model in 2D environment includes (a) generating a texture map set for 3D model data; (b) UV unwrapping the 3D model data on each of projected planes to obtain a UV map set for each projected plane; (c) performing a 2D image authoring on the UV map set for each projected plane to produce an edited image; and (d) mapping the texture map set and the UV map set by reflecting the edited image to the texture map set and the UV map sets that are generated previously until a desired texture map set is completed.

    摘要翻译: 在2D环境中对3D模型进行纹理化的方法包括(a)为3D模型数据生成纹理图集; (b)UV在每个投影平面上展开3D模型数据,以获得为每个投影平面设置的UV映射; (c)在针对每个投影平面的UV映射集上执行2D图像创作以产生编辑的图像; 以及(d)通过将编辑后的图像反射到纹理图集和先前生成的UV图集,直到所需纹理图集合完成为止,将纹理图集和UV映射集映射。

    Method for generating 3D mesh based on unorganized sparse 3D points
    5.
    发明授权
    Method for generating 3D mesh based on unorganized sparse 3D points 有权
    基于无组织稀疏3D点生成3D网格的方法

    公开(公告)号:US07456831B2

    公开(公告)日:2008-11-25

    申请号:US11205427

    申请日:2005-08-17

    IPC分类号: G06T17/00

    CPC分类号: G06T17/20

    摘要: Provided is a method for generating a three-dimensional (3D) mesh based on unorganized sparse 3D points to generate a mesh model that displays a 3D surface by using unorganized sparse 3D points extracted from a plurality of two-dimensional image. The 3D mesh generating method based on unorganized sparse 3D points includes the steps of: receiving a plurality of unorganized sparse 3D points, a plurality of two-dimensional (2D) corresponding point information, and images; generating an initial mesh by using the received 2D corresponding information; removing an abnormal face from the initial mesh; checking if unused 2D corresponding point information exists among the received 2D corresponding point information; if unused 2D corresponding point information exists, reorganizing the initial mesh by performing a constrained Delaunay triangulation; and if unused 2D corresponding point information does not exist in the result of the confirmation, generating a final mesh.

    摘要翻译: 提供了一种用于基于无组织稀疏3D点生成三维(3D)网格的方法,以生成通过使用从多个二维图像提取的未组织的稀疏3D点来显示3D表面的网格模型。 基于无组织稀疏3D点的3D网格生成方法包括以下步骤:接收多个无组织稀疏3D点,多个二维(2D)对应点信息和图像; 通过使用接收到的2D对应信息来生成初始网格; 从初始网格去除异常的脸部; 在接收到的2D对应点信息中检查是否存在未使用的2D对应点信息; 如果未使用2D对应点信息,则通过执行约束Delaunay三角测量重组初始网格; 并且如果在确认结果中不存在未使用的2D对应点信息,则生成最终网格。

    System and method for measuring flight information of a spherical object with high-speed stereo camera
    6.
    发明授权
    System and method for measuring flight information of a spherical object with high-speed stereo camera 有权
    用高速立体相机测量球面物体的飞行信息的系统和方法

    公开(公告)号:US08761441B2

    公开(公告)日:2014-06-24

    申请号:US13316356

    申请日:2011-12-09

    IPC分类号: G06K9/00

    摘要: Disclosed is a method for automatically extracting centroids and features of a spherical object required to measure a flight speed, a flight direction, a rotation speed, and a rotation axis of the spherical object in a system for measuring flight information of the spherical object with a high-speed stereo camera.In order to automatically extract the centroids and the features of the spherical object, the present invention may automatically extract the centroid and the feature by detecting only the pixel of the foreground image including the spherical object generated by excluding the motionless background image from each camera image, sorting the interconnected pixels among the pixels of the detected foreground image into the independent pixel cluster, and then, using, in the extraction of the centroid and the feature, only one pixel cluster having a size similar to the actual spherical object.

    摘要翻译: 公开了一种用于在用于测量球形物体的飞行信息的系统中用于测量球形物体的飞行速度,飞行方向,旋转速度和旋转轴所需的球面物体的质心和特征的方法, 高速立体相机。 为了自动提取质心和球面物体的特征,本发明可以通过仅检测包括通过从每个相机图像中排除静止背景图像而生成的球面对象的前景图像的像素来自动提取质心和特征 将检测到的前景图像的像素之间的相互连接的像素分类为独立像素簇,然后在质心和特征的提取中仅使用具有与实际球形物体相似的尺寸的一个像素簇。

    METHOD AND APPARATUS FOR GENERATING AN AVATAR
    7.
    发明申请
    METHOD AND APPARATUS FOR GENERATING AN AVATAR 有权
    用于产生AVATAR的方法和装置

    公开(公告)号:US20130106867A1

    公开(公告)日:2013-05-02

    申请号:US13808619

    申请日:2011-07-05

    IPC分类号: G06T13/00

    CPC分类号: G06T13/00 G06T13/40

    摘要: Disclosed herein are a method and an apparatus for creating an avatar. The method for creating an avatar according to an exemplary embodiment of the present invention includes receiving information on an appearance of an object to be created into an avatar; generating avatar appearance type metadata using the information on the appearance; creating the avatar using the avatar appearance type metadata, wherein the avatar appearance type metadata include at least one of skin information, hair information, nails information, and teeth information. The exemplary embodiments of the present invention can create the avatar capable of facilitating the differentiation with another avatar while more approximating the reality, by adding more detailed data in addition to the data for the existing appearance so as to generate the avatar.

    摘要翻译: 这里公开了一种用于创建化身的方法和装置。 根据本发明的示例性实施例的用于创建化身的方法包括:将要创建的对象的外观的信息接收到化身中; 使用外观信息生成头像外观类型元数据; 使用化身外观类型元数据创建头像,其中,化身外观类型元数据包括皮肤信息,头发信息,钉子信息和牙齿信息中的至少一个。 本发明的示例性实施例可以通过除了现有外观的数据之外添加更详细的数据以产生化身,来创建能够通过另外的化身来促进区分的化身,同时更逼近现实。

    SIMULATION METHOD OF FLYING TRAJECTORY OF BALL
    8.
    发明申请
    SIMULATION METHOD OF FLYING TRAJECTORY OF BALL 审中-公开
    飞行轨迹的模拟方法

    公开(公告)号:US20120150502A1

    公开(公告)日:2012-06-14

    申请号:US13288378

    申请日:2011-11-03

    IPC分类号: G06F17/10

    CPC分类号: G06F17/5009 G06F2217/16

    摘要: Disclosed is a simulation method of a flying trajectory of a ball which flies while rotating. More particularly, An exemplary embodiment of the present invention provides an accurate simulation method of a flying trajectory of a flying ball by reflecting a roughness feature of the surface of the ball in which the flying trajectory of the ball is simulated by calculating drag force, lifting force, and gravity applied to the ball which files while rotating and the drag force and the lifting force are adjusted by a function for calculating air density and a function associated with a change in the force of wind.

    摘要翻译: 公开了一种在旋转时飞行的球的飞行轨迹的模拟方法。 更具体地,本发明的示例性实施例提供了一种通过反映球的表面的粗糙度特征的飞球的飞行轨迹的精确模拟方法,其中通过计算拖曳力来模拟球的飞行轨迹,提升 力和重力施加到旋转时所述的球,并且通过用于计算空气密度的功能和与风力变化相关联的功能来调节牵引力和提升力。

    SYSTEM AND METHOD FOR MEASURING FLIGHT INFORMATION OF A SPHERICAL OBJECT WITH HIGH-SPEED STEREO CAMERA
    9.
    发明申请
    SYSTEM AND METHOD FOR MEASURING FLIGHT INFORMATION OF A SPHERICAL OBJECT WITH HIGH-SPEED STEREO CAMERA 有权
    用高速立体相机测量球形物体的飞行信息的系统和方法

    公开(公告)号:US20120148099A1

    公开(公告)日:2012-06-14

    申请号:US13316356

    申请日:2011-12-09

    IPC分类号: G06K9/46

    摘要: Disclosed is a method for automatically extracting centroids and features of a spherical object required to measure a flight speed, a flight direction, a rotation speed, and a rotation axis of the spherical object in a system for measuring flight information of the spherical object with a high-speed stereo camera.In order to automatically extract the centroids and the features of the spherical object, the present invention may automatically extract the centroid and the feature by detecting only the pixel of the foreground image including the spherical object generated by excluding the motionless background image from each camera image, sorting the interconnected pixels among the pixels of the detected foreground image into the independent pixel cluster, and then, using, in the extraction of the centroid and the feature, only one pixel cluster having a size similar to the actual spherical object.

    摘要翻译: 公开了一种用于在用于测量球形物体的飞行信息的系统中用于测量球形物体的飞行速度,飞行方向,旋转速度和旋转轴所需的球面物体的质心和特征的方法, 高速立体相机。 为了自动提取质心和球面物体的特征,本发明可以通过仅检测包括通过从每个相机图像中排除静止背景图像而生成的球面对象的前景图像的像素来自动提取质心和特征 将检测到的前景图像的像素之间的相互连接的像素分类为独立像素簇,然后在质心和特征的提取中仅使用具有与实际球形物体相似的尺寸的一个像素簇。

    APPARATUS AND METHOD FOR PROVIDING AGENT-BASED GAME SERVICE
    10.
    发明申请
    APPARATUS AND METHOD FOR PROVIDING AGENT-BASED GAME SERVICE 审中-公开
    用于提供基于代理的游戏服务的装置和方法

    公开(公告)号:US20120129595A1

    公开(公告)日:2012-05-24

    申请号:US13289512

    申请日:2011-11-04

    IPC分类号: A63F9/24

    摘要: Disclosed herein is an apparatus and method for providing an agent-based game service. The apparatus for providing an agent-based game service includes an input data management unit for collecting pieces of input data from a terminal device of at least one user. A data mining unit analyzes patterns of the pieces of input data and then generates and updates mined data according to the result of the pattern analysis. A game agent processing unit creates, using the mined data, a game agent which will replace the user and play a game instead of the user, and evolves the game agent to correspond to the updated mined data.

    摘要翻译: 本文公开了一种用于提供基于代理的游戏服务的装置和方法。 用于提供基于代理的游戏服务的装置包括用于从至少一个用户的终端装置收集输入数据的输入数据管理单元。 数据挖掘单元分析输入数据的模式,然后根据模式分析的结果生成和更新挖掘的数据。 游戏代理处理单元使用挖掘的数据创建将替换用户而不是用户游戏的游戏代理,并且演化游戏代理以对应于更新的挖掘的数据。