MECHANISM FOR FACILITAING DYNAMIC SIMULATION OF AVATARS CORRESPONDING TO CHANGING USER PERFORMANCES AS DETECTED AT COMPUTING DEVICES
    3.
    发明申请
    MECHANISM FOR FACILITAING DYNAMIC SIMULATION OF AVATARS CORRESPONDING TO CHANGING USER PERFORMANCES AS DETECTED AT COMPUTING DEVICES 有权
    促进动态模拟动态仿真的机制,以改变在计算机上检测的用户性能

    公开(公告)号:US20150325029A1

    公开(公告)日:2015-11-12

    申请号:US14358394

    申请日:2013-11-14

    Abstract: A mechanism is described for facilitating dynamic simulation of avatars based on user performances according to one embodiment. A method of embodiments, as described herein, includes capturing, in real-time, an image of a user, the image including a video image over a plurality of video frames. The method may further include tracking changes in size of the user image, the tracking of the changes may include locating one or more positions of the user image within each of the plurality of video frames, computing, in real-time, user performances based on the changes in the size of the user image over the plurality of video frames, and dynamically scaling an avatar associated with the user such that the avatar is dynamically simulated corresponding to the user performances.

    Abstract translation: 描述了根据一个实施例的用于促进基于用户性能的动物模拟化的机制。 如本文所述的实施例的方法包括实时捕获用户的图像,所述图像包括多个视频帧上的视频图像。 该方法还可以包括跟踪用户图像大小的变化,所述改变的跟踪可以包括定位所述多个视频帧中的每一个中的所述用户图像的一个或多个位置,并且基于 在多个视频帧上的用户图像的尺寸的变化,以及动态地缩放与用户相关联的化身,使得化身被动态地模拟,以对应于用户的表现。

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