ONLINE IMMERSIVE ENVIRONMENT AND WAGERING GAMES
    1.
    发明申请
    ONLINE IMMERSIVE ENVIRONMENT AND WAGERING GAMES 审中-公开
    在线立体环境与华丽的游戏

    公开(公告)号:US20130123005A1

    公开(公告)日:2013-05-16

    申请号:US13546862

    申请日:2012-07-11

    IPC分类号: A63F13/12

    CPC分类号: G07F17/3223

    摘要: A method includes defining a number of locations in an online immersive environment, wherein each of the number of locations includes a number of games. The defining includes defining a rule set for a location. The rule set includes a rule that defines access to a game. The access to the game is based on game play of a different game. The method includes defining a number of paths between the number of locations in the online immersive environment, wherein the defining includes defining a rule for access to a path to travel between two locations. The method includes presenting a different game that is part of a location in the online immersive environment. The method includes enabling access to the game in the location, in response to determining that game play of the different game satisfies the rule that defines access to the game.

    摘要翻译: 一种方法包括在在线沉浸式环境中定义多个位置,其中多个位置中的每一个包括多个游戏。 定义包括定义位置的规则集。 规则集包括一个定义访问游戏的规则。 游戏的访问是基于不同游戏的游戏。 该方法包括定义在线沉浸式环境中的位置数之间的路径数量,其中定义包括定义访问在两个位置之间行进的路径的规则。 该方法包括呈现作为在线沉浸环境中的位置的一部分的不同游戏。 响应于确定不同游戏的游戏满足定义对游戏的访问的规则,该方法包括使得能够访问该位置中的游戏。

    Wagering Game with Overlying Transmissive Display for Providing Enhanced Game Features
    3.
    发明申请
    Wagering Game with Overlying Transmissive Display for Providing Enhanced Game Features 审中-公开
    投注游戏与覆盖透明显示提供增强的游戏功能

    公开(公告)号:US20090131145A1

    公开(公告)日:2009-05-21

    申请号:US12271460

    申请日:2008-11-14

    IPC分类号: A63F13/00

    摘要: A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine.

    摘要翻译: 用于进行投注游戏的游戏机包括游戏显示器。 透视显示器直接位于玩家的视线范围内,包括游戏区域,游戏区域以及游戏区域的上方,下方,之间和之间。 透射显示器可操作以选择性地在游戏显示器上显示透明,半透明和不透明的视频图像。 透明,半透明和不透明的视频图像可以用于改变例如与投注游戏相关联的游戏机制和与投注游戏相关联的任何卷轴符号。 透射显示器还可以用于为投注游戏提供交互式玩家控制和玩家选择元素,并且便于玩家对游戏机的输入。 透射显示可以进一步用于提供与在游戏机上玩的奖励游戏相关联的奖励特征。

    Wagering game with overlaying transmissive display for providing enhanced game features
    4.
    发明授权
    Wagering game with overlaying transmissive display for providing enhanced game features 失效
    投注游戏,覆盖透明显示屏,提供增强的游戏功能

    公开(公告)号:US08684808B2

    公开(公告)日:2014-04-01

    申请号:US13315583

    申请日:2011-12-09

    IPC分类号: A63F9/00

    摘要: A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine.

    摘要翻译: 用于进行投注游戏的游戏机包括游戏显示器。 透视显示器直接位于玩家的视线范围内,包括游戏区域,游戏区域以及游戏区域的上方,下方,之间和之间。 透射显示器可操作以选择性地在游戏显示器上显示透明,半透明和不透明的视频图像。 透明,半透明和不透明的视频图像可以用于改变例如与投注游戏相关联的游戏机制和与投注游戏相关联的任何卷轴符号。 透射显示器还可以用于为投注游戏提供交互式玩家控制和玩家选择元素,并且便于玩家对游戏机的输入。 透射显示可以进一步用于提供与在游戏机上玩的奖励游戏相关联的奖励特征。

    Wagering Game With Overlaying Transmissive Display For Providing Enhanced Game Features
    5.
    发明申请
    Wagering Game With Overlaying Transmissive Display For Providing Enhanced Game Features 失效
    投注游戏与覆盖透明显示提供增强的游戏功能

    公开(公告)号:US20120088567A1

    公开(公告)日:2012-04-12

    申请号:US13315583

    申请日:2011-12-09

    IPC分类号: A63F13/00

    摘要: A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine.

    摘要翻译: 用于进行投注游戏的游戏机包括游戏显示器。 透视显示器直接位于玩家的视线范围内,包括游戏区域,游戏区域以及游戏区域的上方,下方,之间和之间。 透射显示器可操作以选择性地在游戏显示器上显示透明,半透明和不透明的视频图像。 透明,半透明和不透明的视频图像可以用于改变例如与投注游戏相关联的游戏机制和与投注游戏相关联的任何卷轴符号。 透射显示器还可以用于为投注游戏提供交互式玩家控制和玩家选择元素,并且便于玩家对游戏机的输入。 透射显示可以进一步用于提供与在游戏机上玩的奖励游戏相关联的奖励特征。

    Wagering game with incremental unlocking of content
    6.
    发明授权
    Wagering game with incremental unlocking of content 有权
    投注游戏与增量解锁的内容

    公开(公告)号:US09070254B2

    公开(公告)日:2015-06-30

    申请号:US13293912

    申请日:2011-11-10

    IPC分类号: G07F17/32 G07F17/34

    摘要: A gaming system includes a credit detector adapted to detect a wager to play a wagering game, one or more displays adapted to display, in response to the wager, a base game and a secondary game, the base game providing a trigger that provides an opportunity to play the secondary game, the secondary game including a plurality of decision points, each decision point requiring a selection of one of a plurality of paths and a controller operative to respond to the selection of the path at the one decision point and provide a next decision point for a subsequent selection of another path, a state of the secondary game remaining persistent during repeated plays of the base game so that selected paths in the secondary game are combined to provide non-linear unlocking of a bonus award.

    摘要翻译: 游戏系统包括信用检测器,该信用检测器适于检测投注游戏,一个或多个显示器,其适于显示响应于下注的基本游戏和辅助游戏,所述基本游戏提供触发器以提供机会 次要游戏包括多个决策点,每个决定点需要选择多个路径中的一个路径,以及控制器,用于响应于在一个决策点的路径的选择并提供下一个 用于随后选择另一路径的决定点,次级游戏的状态在基本游戏的重复播放期间保持持续,使得次要游戏中的选定路径被组合以提供奖励奖励的非线性解锁。

    Wagering Game with Incremental Unlocking of Content
    7.
    发明申请
    Wagering Game with Incremental Unlocking of Content 有权
    投注游戏与增量解锁的内容

    公开(公告)号:US20120122531A1

    公开(公告)日:2012-05-17

    申请号:US13293912

    申请日:2011-11-10

    IPC分类号: A63F9/24

    摘要: A gaming system includes a credit detector adapted to detect a wager to play a wagering game, one or more displays adapted to display, in response to the wager, a base game and a secondary game, the base game providing a trigger that provides an opportunity to play the secondary game, the secondary game including a plurality of decision points, each decision point requiring a selection of one of a plurality of paths and a controller operative to respond to the selection of the path at the one decision point and provide a next decision point for a subsequent selection of another path, a state of the secondary game remaining persistent during repeated plays of the base game so that selected paths in the secondary game are combined to provide non-linear unlocking of a bonus award.

    摘要翻译: 游戏系统包括信用检测器,该信用检测器适于检测投注游戏,一个或多个显示器,其适于显示响应于下注的基本游戏和辅助游戏,所述基本游戏提供触发器以提供机会 次要游戏包括多个决策点,每个决定点需要选择多个路径中的一个路径,以及控制器,用于响应于在一个决策点的路径的选择并提供下一个 用于随后选择另一路径的决定点,次级游戏的状态在基本游戏的重复播放期间保持持续,使得次要游戏中的选定路径被组合以提供奖励奖励的非线性解锁。

    System and Method for Blind Selection of Plural Selectable Elements Prior to a Reveal in a Wagering Game
    8.
    发明申请
    System and Method for Blind Selection of Plural Selectable Elements Prior to a Reveal in a Wagering Game 审中-公开
    在投注游戏中显露之前盲目选择多种可选元素的系统和方法

    公开(公告)号:US20110319153A1

    公开(公告)日:2011-12-29

    申请号:US13165914

    申请日:2011-06-22

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3262 G07F17/326

    摘要: A method for conducting a wagering game on a wagering game device includes using one or more processors to define, in a game feature, a plurality of selectable elements, at least some of the plurality of selectable elements being associated with selectable element awards. The method also includes receiving player selections of the selectable elements, subject to a predefined geometric rule-based selection constraint, until the player has either selected a selectable element associated with a game-ending outcome or completed selections from among the plurality of selectable elements. The method further includes revealing the selectable element awards only after all player selections of the selectable elements have been received and awarding to the player any selectable element awards relating to any selected selectable elements.

    摘要翻译: 用于在投注游戏装置上进行投注游戏的方法包括使用一个或多个处理器在游戏特征中定义多个可选择元素,所述多个可选元素中的至少一些与可选元素奖励相关联。 该方法还包括接收可选元素的播放器选择,受限于基于预定义的几何规则的选择约束,直到玩家已经选择了与游戏结束结果相关联的可选元素或者从多个可选元素中完成选择。 该方法还包括仅在已经接收到所选择的可选择元素的所有播放器选择之后才显示可选择元素奖励,并向玩家授予与任何所选择的可选择元素相关的任何可选元素奖励。

    WAGERING GAMES, METHODS AND SYSTEMS INCLUDING SKILL-BASED COMPONENTS
    9.
    发明申请
    WAGERING GAMES, METHODS AND SYSTEMS INCLUDING SKILL-BASED COMPONENTS 审中-公开
    包括游戏,包括基于技能的组件的方法和系统

    公开(公告)号:US20120115581A1

    公开(公告)日:2012-05-10

    申请号:US13289853

    申请日:2011-11-04

    IPC分类号: A63F9/24

    CPC分类号: G07F17/34 G07F17/3258

    摘要: A wagering game system configured to conduct a wagering game includes a wagering game that itself includes at least one display device and at least one user input device, as well as one or more processors operatively associated with the wagering game machine. The one or more processors are configured to perform, responsive to instructions stored on one or more physical memory devices, the acts of randomly determining an outcome of a base wagering game, determining if a trigger condition for a skill-based game feature is satisfied by the outcome of the base wagering game, providing an option to accept the skill-based game feature or to decline the skill-based game feature in favor of a non-skill-based game feature, and executing the skill-based game feature responsive to an instruction to accept the skill-based game feature.

    摘要翻译: 配置为进行投注游戏的投注游戏系统包括本身包括至少一个显示装置和至少一个用户输入装置的投注游戏,以及与投注游戏机可操作地相关联的一个或多个处理器。 一个或多个处理器被配置为响应于存储在一个或多个物理存储器设备上的指令执行随机确定基本投注游戏的结果的动作,确定基于技能的游戏特征的触发条件是否被 基本投注游戏的结果,提供接受基于技能的游戏功能的选项或者基于非技能的游戏特征来拒绝基于技能的游戏特征,以及响应于基于技能的游戏特征执行基于技能的游戏特征 接受基于技能的游戏功能的指令。

    Controlling progress in wagering games
    10.
    发明授权
    Controlling progress in wagering games 有权
    控制投注游戏进度

    公开(公告)号:US08517810B2

    公开(公告)日:2013-08-27

    申请号:US13255307

    申请日:2010-03-11

    申请人: Jamie W. Vann

    发明人: Jamie W. Vann

    IPC分类号: G07F17/32

    摘要: A wagering game system and its operations are described herein. In embodiments, the operations can include tracking progress of a wagering game player account (player account) for a persistent-state game. The player account can fulfill progression requirements for the persistent-state game, such as by performing wagering game activities. The operations can then provide, or reward, the player account with progress in the persistent-state game. Operations can mark the progress by presenting progress markers on a progress chart available to the player account. The progress chart can be based on an episodic theme. The operations can present episodic theme content at certain locations on the progress chart. The operations can further unlock content based on progress in the persistent-state game and present unlocked content to the player account. Operations can also enforce progress limits, where the player account can perform gaming activities to remove the progress limits.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括跟踪持续状态游戏的投注游戏玩家帐户(玩家帐户)的进度。 玩家帐户可以满足持续状态游戏的进阶要求,例如执行投注游戏活动。 然后,这些操作可以提供或奖励玩家帐户与持续状态游戏的进展。 操作可以通过在玩家帐户可用的进度表上呈现进度标记来标记进度。 进度图可以基于一个情景主题。 这些操作可以在进度图表的某些位置显示情景主题内容。 该操作可以基于持久状态游戏中的进度进一步解锁内容,并将解锁的内容呈现给玩家帐户。 操作还可以强制执行进度限制,玩家帐户可以执行游戏活动以消除进度限制。