Life streaming
    2.
    发明授权
    Life streaming 有权
    生活流媒体

    公开(公告)号:US09100667B2

    公开(公告)日:2015-08-04

    申请号:US13031033

    申请日:2011-02-18

    摘要: A system and method for analyzing, summarizing, and transmitting life experiences captured using a life recorder is described. A life recorder is a recording device that continuously captures life experiences, including unanticipated life experiences, in video and/or audio recordings. In some embodiments, the video and/or audio recordings generated by a life recorder are automatically summarized, indexed, and stored for future use. By indexing and storing life recordings, a life recorder may search for and acquire life recordings generated by itself or another life recorder, thereby allowing life experiences to be shared minutes or even years later. In some embodiments, recordings generated by a life recorder may be analyzed in real-time and automatically pushed to one or more target devices. The ability to automatically and instantaneously push life recordings as live feeds to one or more target devices allows friends and family to experience one's life experience in real-time.

    摘要翻译: 描述了一种用于分析,总结和传送使用生命记录器捕获的生活体验的系统和方法。 生命记录器是一种记录设备,可以在视频和/或录音中不断捕获生活体验,包括意外的生活体验。 在一些实施例中,由生命记录器生成的视频和/或音频记录被自动地汇总,索引并存储以备将来使用。 通过索引和存储生命记录,生命记录器可以搜索和获取自身或其他生命记录器生成的生命记录,从而允许在几分钟甚至数年之后共享生活体验。 在一些实施例中,寿命记录仪产生的记录可以被实时分析并自动推送到一个或多个目标设备。 将生活记录自动和即时推送到一个或多个目标设备的实时信息的能力允许朋友和家人实时体验自己的生活体验。

    Adaptive cursor sizing
    5.
    发明授权
    Adaptive cursor sizing 有权
    自适应光标大小

    公开(公告)号:US08773355B2

    公开(公告)日:2014-07-08

    申请号:US12405047

    申请日:2009-03-16

    IPC分类号: G06F3/033

    摘要: Disclosed herein are systems and methods for controlling a computing environment with one or more gestures by sizing a virtual screen centered on a user, and by adapting the response of the computing environment to gestures made by a user and modes of use exhibited by a user. The virtual screen may be sized using depth, aspects of the user such as height and/or user profile information such as age and ability. Modes of use by a user may also be considered in determining the size of the virtual screen and the control of the system, the modes being based on profile information and/or information from a capture device.

    摘要翻译: 本文公开了用于通过利用以用户为中心的虚拟屏幕的大小调整并且通过使计算环境的响应适应于由用户呈现的手势和由用户呈现的使用模式而用一个或多个手势来控制计算环境的系统和方法。 可以使用深度,用户的方面(例如身高和/或用户简档信息,例如年龄和能力)来确定虚拟屏幕的大小。 在确定虚拟屏幕的大小和系统的控制时,也可以考虑用户的使用模式,这些模式基于简档信息和/或来自捕获设备的信息。

    LIFE STREAMING
    6.
    发明申请
    LIFE STREAMING 有权
    生活流水

    公开(公告)号:US20120213212A1

    公开(公告)日:2012-08-23

    申请号:US13031033

    申请日:2011-02-18

    IPC分类号: H04W84/12 H04N7/025 H04N9/80

    摘要: A system and method for analyzing, summarizing, and transmitting life experiences captured using a life recorder is described. A life recorder is a recording device that continuously captures life experiences, including unanticipated life experiences, in video and/or audio recordings. In some embodiments, the video and/or audio recordings generated by a life recorder are automatically summarized, indexed, and stored for future use. By indexing and storing life recordings, a life recorder may search for and acquire life recordings generated by itself or another life recorder, thereby allowing life experiences to be shared minutes or even years later. In some embodiments, recordings generated by a life recorder may be analyzed in real-time and automatically pushed to one or more target devices. The ability to automatically and instantaneously push life recordings as live feeds to one or more target devices allows friends and family to experience one's life experience in real-time.

    摘要翻译: 描述了一种用于分析,总结和传送使用生命记录器捕获的生活体验的系统和方法。 生命记录器是一种记录设备,可以在视频和/或录音中不断捕获生活体验,包括意外的生活体验。 在一些实施例中,由生命记录器生成的视频和/或音频记录被自动地汇总,索引并存储以备将来使用。 通过索引和存储生命记录,生命记录器可以搜索和获取自身或其他生命记录器生成的生命记录,从而允许在几分钟甚至几年之后共享生活体验。 在一些实施例中,寿命记录仪产生的记录可以被实时分析并自动推送到一个或多个目标设备。 将生活记录自动和即时推送到一个或多个目标设备的实时信息的能力允许朋友和家人实时体验自己的生活体验。

    INTERACTIVE CONTENT CREATION
    8.
    发明申请
    INTERACTIVE CONTENT CREATION 有权
    互动内容创建

    公开(公告)号:US20120165964A1

    公开(公告)日:2012-06-28

    申请号:US12978799

    申请日:2010-12-27

    IPC分类号: G06F17/00

    摘要: An audio/visual system (e.g., such as an entertainment console or other computing device) plays a base audio track, such as a portion of a pre-recorded song or notes from one or more instruments. Using a depth camera or other sensor, the system automatically detects that a user (or a portion of the user) enters a first collision volume of a plurality of collision volumes. Each collision volume of the plurality of collision volumes is associated with a different audio stem. In one example, an audio stem is a sound from a subset of instruments playing a song, a portion of a vocal track for a song, or notes from one or more instruments. In response to automatically detecting that the user (or a portion of the user) entered the first collision volume, the appropriate audio stem associated with the first collision volume is added to the base audio track or removed from the base audio track.

    摘要翻译: 音频/视频系统(例如,诸如娱乐控制台或其他计算设备)播放基本音频轨道,例如预先录制的歌曲的一部分或来自一个或多个乐器的音符。 使用深度相机或其他传感器,系统自动检测用户(或用户的一部分)进入多个碰撞体积的第一碰撞体积。 多个碰撞体积中的每个碰撞体积与不同的音频干扰相关联。 在一个示例中,音频干音是来自播放歌曲的乐器的子集,歌曲的声道的一部分或来自一个或多个乐器的音符的声音。 响应于自动检测用户(或用户的一部分)进入第一碰撞体积,与第一碰撞体积相关联的适当音频干扰被添加到基本音频轨道或从基本音频轨道移除。

    Interactive content creation
    9.
    发明授权
    Interactive content creation 有权
    互动内容创作

    公开(公告)号:US09123316B2

    公开(公告)日:2015-09-01

    申请号:US12978799

    申请日:2010-12-27

    IPC分类号: G06F17/00 G10H1/00 G06F3/01

    摘要: An audio/visual system (e.g., such as an entertainment console or other computing device) plays a base audio track, such as a portion of a pre-recorded song or notes from one or more instruments. Using a depth camera or other sensor, the system automatically detects that a user (or a portion of the user) enters a first collision volume of a plurality of collision volumes. Each collision volume of the plurality of collision volumes is associated with a different audio stem. In one example, an audio stem is a sound from a subset of instruments playing a song, a portion of a vocal track for a song, or notes from one or more instruments. In response to automatically detecting that the user (or a portion of the user) entered the first collision volume, the appropriate audio stem associated with the first collision volume is added to the base audio track or removed from the base audio track.

    摘要翻译: 音频/视频系统(例如,诸如娱乐控制台或其他计算设备)播放基本音频轨道,例如预先录制的歌曲的一部分或来自一个或多个乐器的音符。 使用深度相机或其他传感器,系统自动检测用户(或用户的一部分)进入多个碰撞体积的第一碰撞体积。 多个碰撞体积中的每个碰撞体积与不同的音频干扰相关联。 在一个示例中,音频干音是来自播放歌曲的乐器的子集,歌曲的声道的一部分或来自一个或多个乐器的音符的声音。 响应于自动检测用户(或用户的一部分)进入第一碰撞体积,与第一碰撞体积相关联的适当音频干扰被添加到基本音频轨道或从基本音频轨道移除。

    METHODS AND SYSTEMS FOR DEFINING OR MODIFYING A VISUAL REPRESENTATION
    10.
    发明申请
    METHODS AND SYSTEMS FOR DEFINING OR MODIFYING A VISUAL REPRESENTATION 审中-公开
    用于定义或修改视觉表示的方法和系统

    公开(公告)号:US20100302138A1

    公开(公告)日:2010-12-02

    申请号:US12475297

    申请日:2009-05-29

    IPC分类号: G09G5/00 H04N7/18

    CPC分类号: G06F3/017 G06F3/011

    摘要: A system may track a user's motions or gestures performed in a physical space and map them to a visual representation of the user. The user's gestures may be translated to a control in a system or application space, such as to open a file or to execute a punch in a punching game. Similarly, the user's gestures may be translated to a control in the system or application space for making modifications to a visual representation. A visual representation may be a display of a virtual object or a display that maps to a target in the physical space. In another example embodiment, the system may track the target in the physical space over time and apply modifications or updates to the visual representation based on the history data.

    摘要翻译: 系统可以跟踪用户在物理空间中执行的运动或手势,并将其映射到用户的可视表示。 用户的手势可以被翻译成系统或应用程序空间中的控件,例如打开文件或在打孔游戏中执行打孔。 类似地,用户的手势可以被转换为系统或应用空间中的控制,以便对视觉表示进行修改。 视觉表示可以是映射到物理空间中的目标的虚拟对象或显示器的显示。 在另一个示例实施例中,系统可以随着时间跟踪物理空间中的目标,并且基于历史数据对视觉表示应用修改或更新。