INTERACTIVE CONTENT CREATION
    1.
    发明申请
    INTERACTIVE CONTENT CREATION 有权
    互动内容创建

    公开(公告)号:US20120165964A1

    公开(公告)日:2012-06-28

    申请号:US12978799

    申请日:2010-12-27

    IPC分类号: G06F17/00

    摘要: An audio/visual system (e.g., such as an entertainment console or other computing device) plays a base audio track, such as a portion of a pre-recorded song or notes from one or more instruments. Using a depth camera or other sensor, the system automatically detects that a user (or a portion of the user) enters a first collision volume of a plurality of collision volumes. Each collision volume of the plurality of collision volumes is associated with a different audio stem. In one example, an audio stem is a sound from a subset of instruments playing a song, a portion of a vocal track for a song, or notes from one or more instruments. In response to automatically detecting that the user (or a portion of the user) entered the first collision volume, the appropriate audio stem associated with the first collision volume is added to the base audio track or removed from the base audio track.

    摘要翻译: 音频/视频系统(例如,诸如娱乐控制台或其他计算设备)播放基本音频轨道,例如预先录制的歌曲的一部分或来自一个或多个乐器的音符。 使用深度相机或其他传感器,系统自动检测用户(或用户的一部分)进入多个碰撞体积的第一碰撞体积。 多个碰撞体积中的每个碰撞体积与不同的音频干扰相关联。 在一个示例中,音频干音是来自播放歌曲的乐器的子集,歌曲的声道的一部分或来自一个或多个乐器的音符的声音。 响应于自动检测用户(或用户的一部分)进入第一碰撞体积,与第一碰撞体积相关联的适当音频干扰被添加到基本音频轨道或从基本音频轨道移除。

    Interactive content creation
    2.
    发明授权
    Interactive content creation 有权
    互动内容创作

    公开(公告)号:US09123316B2

    公开(公告)日:2015-09-01

    申请号:US12978799

    申请日:2010-12-27

    IPC分类号: G06F17/00 G10H1/00 G06F3/01

    摘要: An audio/visual system (e.g., such as an entertainment console or other computing device) plays a base audio track, such as a portion of a pre-recorded song or notes from one or more instruments. Using a depth camera or other sensor, the system automatically detects that a user (or a portion of the user) enters a first collision volume of a plurality of collision volumes. Each collision volume of the plurality of collision volumes is associated with a different audio stem. In one example, an audio stem is a sound from a subset of instruments playing a song, a portion of a vocal track for a song, or notes from one or more instruments. In response to automatically detecting that the user (or a portion of the user) entered the first collision volume, the appropriate audio stem associated with the first collision volume is added to the base audio track or removed from the base audio track.

    摘要翻译: 音频/视频系统(例如,诸如娱乐控制台或其他计算设备)播放基本音频轨道,例如预先录制的歌曲的一部分或来自一个或多个乐器的音符。 使用深度相机或其他传感器,系统自动检测用户(或用户的一部分)进入多个碰撞体积的第一碰撞体积。 多个碰撞体积中的每个碰撞体积与不同的音频干扰相关联。 在一个示例中,音频干音是来自播放歌曲的乐器的子集,歌曲的声道的一部分或来自一个或多个乐器的音符的声音。 响应于自动检测用户(或用户的一部分)进入第一碰撞体积,与第一碰撞体积相关联的适当音频干扰被添加到基本音频轨道或从基本音频轨道移除。

    Dual Duty Cycle OLED To Enable Dynamic Control For Reduced Motion Blur Control With Constant Brightness In Augmented Reality Experiences
    10.
    发明申请
    Dual Duty Cycle OLED To Enable Dynamic Control For Reduced Motion Blur Control With Constant Brightness In Augmented Reality Experiences 有权
    双重占空比OLED,用于在增强现实体验中实现具有恒定亮度的减少运动模糊控制的动态控制

    公开(公告)号:US20140375679A1

    公开(公告)日:2014-12-25

    申请号:US13925086

    申请日:2013-06-24

    IPC分类号: G09G3/32

    摘要: A head-mounted display (HMD) device is provided with reduced motion blur by reducing row duty cycle for an organic light-emitting diode (LED) panel as a function of a detected movement of a user's head. Further, a panel duty cycle of the panel is increased in concert with the decrease in the row duty cycle to maintain a constant brightness. The technique is applicable, e.g., to scenarios in which an augmented reality image is displayed in a specific location in world coordinates. A sensor such as an accelerometer or gyroscope can be used to obtain an angular velocity of a user's head. The angular velocity indicates a number of pixels subtended in a frame period according to an angular resolution of the LED panel. The duty cycles can be set, e.g., once per frame, based on the angular velocity or the number of pixels subtended in a frame period.

    摘要翻译: 根据用户头部的检测到的移动,通过减少有机发光二极管(LED)面板的行占空比来提供头戴显示器(HMD)装置,减少运动模糊。 此外,面板的面板占空比与行占空比的减小相一致地增加,以保持恒定的亮度。 该技术适用于例如在世界坐标中的特定位置显示增强现实图像的场景。 可以使用诸如加速度计或陀螺仪的传感器来获得用户头部的角速度。 角速度表示根据LED面板的角度分辨率在帧周期中对向的像素的数量。 可以基于在帧周期中对角的角速度或像素数量来设置占空比例如每帧一次。