GAME SYSTEM, GAME PROCESSING METHOD, RECORDING MEDIUM STORING GAME PROGRAM, AND GAME DEVICE
    1.
    发明申请
    GAME SYSTEM, GAME PROCESSING METHOD, RECORDING MEDIUM STORING GAME PROGRAM, AND GAME DEVICE 有权
    游戏系统,游戏处理方法,记录媒体存储游戏程序和游戏设备

    公开(公告)号:US20130090165A1

    公开(公告)日:2013-04-11

    申请号:US13355889

    申请日:2012-01-23

    Abstract: An example game device arranges, in a game space, a plurality of first characters corresponding to a plurality of controllers and a second character corresponding to a portable display device. The second character is caused to move in the game space based on an input operation performed on an analog stick. An orientation of the second character is changed based on an input operation performed on the analog stick and an input operation performed on a change in an attitude of the portable display device. On the other hand, the first character is caused to normally automatically move along a predetermined path, and to move toward an enemy character when the enemy character is present within a predetermined range.

    Abstract translation: 示例性游戏装置在游戏空间中布置与多个控制器对应的多个第一字符和与便携式显示装置对应的第二字符。 基于对模拟棒进行的输入操作,使第二个字符在游戏空间中移动。 基于对模拟棒进行的输入操作和对便携式显示装置的姿态的改变执行的输入操作来改变第二字符的取向。 另一方面,使第一个字符沿着预定路径正常自动移动,并且当敌人角色存在于预定范围内时朝向敌人角色移动。

    PRESSURE SENSOR
    2.
    发明申请
    PRESSURE SENSOR 审中-公开
    压力传感器

    公开(公告)号:US20120055267A1

    公开(公告)日:2012-03-08

    申请号:US13179992

    申请日:2011-07-11

    Applicant: Kenta SATO

    Inventor: Kenta SATO

    CPC classification number: G01L9/008 G01L19/04

    Abstract: A pressure sensor includes a container; a pressure receiving member which constitutes a part of the container; a supporting member which extends from a peripheral portion of the pressure receiving member in parallel to the displacement direction of the pressure receiving member, and in which an end portion thereof is bent toward a central portion of the pressure receiving member; and a pressure sensing device which has a pressure sensing portion and first and second base portions respectively connected to both ends of the pressure sensing portion. The supporting member includes two or more members which are formed of different materials and connected in the displacement direction, and the proportion of the lengths of the two or more members is adjusted so that the supporting member has the same thermal expansion coefficient as the pressure sensing device.

    Abstract translation: 压力传感器包括容器; 构成容器的一部分的压力接收构件; 支承构件,其从压力接收构件的周边部分平行于压力接收构件的移动方向延伸,并且其端部朝向受压构件的中心部分弯曲; 以及压力感测装置,其具有分别连接到压力感测部的两端的压力检测部和第一和第二基部。 支撑构件包括由不同材料形成并且沿位移方向连接的两个或更多个构件,并且调节两个或更多个构件的长度的比例,使得支撑构件具有与压力感测相同的热膨胀系数 设备。

    GAME APPARATUS AND STORAGE MEDIUM STORING GAME PROGRAM
    3.
    发明申请
    GAME APPARATUS AND STORAGE MEDIUM STORING GAME PROGRAM 审中-公开
    游戏设备和存储媒体存储游戏程序

    公开(公告)号:US20110295553A1

    公开(公告)日:2011-12-01

    申请号:US12957910

    申请日:2010-12-01

    Applicant: Kenta SATO

    Inventor: Kenta SATO

    CPC classification number: A63F13/06 A63F2300/105

    Abstract: A gravity direction calculating apparatus for calculating a direction of gravity with respect to an input device, including: an obtaining logic unit for successively obtaining acceleration data output from a multi-axis acceleration sensor included in the input device; a period detecting logic unit for detecting a period from start to end of movement of the input device, as a movement period, based on the obtained acceleration data; and a gravity direction calculating logic unit for calculating a sum of one or more acceleration vectors corresponding to one or more pieces of acceleration data obtained during the movement period, a direction determined by a vector indicated by the sum being the gravity direction, wherein the acceleration vector is a vector whose components are acceleration values with respect to a plurality of axes of acceleration values with respect to axes indicated by the acceleration data.

    Abstract translation: 一种用于计算相对于输入装置的重力方向的重力方向计算装置,包括:获得逻辑单元,用于连续获得从包括在所述输入装置中的多轴加速度传感器输出的加速度数据; 周期检测逻辑单元,用于基于所获得的加速度数据,检测作为移动周期的输入装置的移动的开始到结束的周期; 以及重力方向计算逻辑单元,用于计算与在移动期间中获得的一个或多个加速度数据相对应的一个或多个加速度矢量的和,由由重力方向的和表示的向量确定的方向,其中加速度 向量是其相对于由加速度数据指示的轴相对于加速度值的多个轴的加速度值的向量。

    PRESURE SENSOR AND PRESSURE RECEIVER
    4.
    发明申请
    PRESURE SENSOR AND PRESSURE RECEIVER 审中-公开
    保证传感器和压力接收器

    公开(公告)号:US20100095778A1

    公开(公告)日:2010-04-22

    申请号:US12577265

    申请日:2009-10-12

    Applicant: Kenta SATO

    Inventor: Kenta SATO

    CPC classification number: G01L9/008 G01L9/0022

    Abstract: A pressure sensor includes a pressure sensing element and a pressure receiver. The pressure sensing element includes a pressure sensing portion and a pair of base portions connected to both ends of the pressure sensing portion. The pressure receiver has a first main surface that is a pressure receiving surface and a second main surface that is a back side of the pressure receiving surface. The pressure receiver includes a pair of supporting portions provided on the second main surface. The pair of supporting portions cover one main surface of the pressure sensing element and support the pair of base portions of the pressure sensing element. The pressure receiver has a thick portion in a position symmetrical with respect to at least one of a first virtual line passing through a center of the second main surface and extending in a direction of an arrangement of the pair of supporting portions and a second virtual line passing through the center and extending in a direction perpendicular to the first virtual line.

    Abstract translation: 压力传感器包括压力传感元件和压力接收器。 压力感测元件包括压力检测部分和连接到压力感测部分的两端的一对基部。 压力容器具有作为受压面的第一主表面和作为压力接收表面的后侧的第二主表面。 压力容器包括设置在第二主表面上的一对支撑部。 一对支撑部分覆盖压力感测元件的一个主表面并且支撑压力感测元件的一对基部。 压力接收器具有相对于通过第二主表面的中心并沿着该对支撑部分的布置方向延伸的第一虚拟线对称的位置的厚部分和第二虚拟线 穿过中心并沿垂直于第一假想线的方向延伸。

    GAME SYSTEM, GAME APPARATUS, COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, AND GAME PROCESSING METHOD
    5.
    发明申请
    GAME SYSTEM, GAME APPARATUS, COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, AND GAME PROCESSING METHOD 审中-公开
    游戏系统,游戏装置,具有存储游戏程序的计算机可读存储介质和游戏处理方法

    公开(公告)号:US20120302345A1

    公开(公告)日:2012-11-29

    申请号:US13279692

    申请日:2011-10-24

    Abstract: An example game apparatus acquires operation data from each of a plurality of controllers and a portable display device, and performs a game control process on the basis of the operation data. The game apparatus sets, in a game space, characters that take action in accordance with the operations performed on the controllers, respectively, and a bow object that takes action in accordance with the operation performed on the portable display device; sets first virtual cameras so as to correspond to the characters; and sets a second virtual camera so as to correspond to the bow object. The game apparatus displays on a television a plurality of images obtained by capturing the game space with the first virtual cameras, and outputs to the portable display device an image obtained by capturing the game space with the second virtual camera.

    Abstract translation: 示例性游戏装置从多个控制器和便携式显示装置中获取操作数据,并且基于操作数据执行游戏控制处理。 游戏装置在游戏空间中设置分别根据在控制器上执行的操作采取动作的字符以及根据在便携式显示装置上执行的操作采取动作的弓形对象; 设置第一个虚拟摄像机,以便对应于人物; 并设置第二虚拟相机以对应于弓形物体。 游戏装置在电视机上显示通过利用第一虚拟摄像机捕获游戏空间而获得的多个图像,并且向便携式显示装置输出通过利用第二虚拟摄像机捕获游戏空间而获得的图像。

    ACCELERATION SENSOR
    6.
    发明申请
    ACCELERATION SENSOR 审中-公开
    加速传感器

    公开(公告)号:US20110100125A1

    公开(公告)日:2011-05-05

    申请号:US12913256

    申请日:2010-10-27

    Applicant: Kenta SATO

    Inventor: Kenta SATO

    CPC classification number: G01P15/097 G01P2015/0828

    Abstract: An acceleration sensor includes: a sensitive element having a vibrating beam, base ends located at both ends of the vibrating beam, and excitation electrodes which are formed on a surface of the vibrating beam; a supporting section connected to each of the base ends in order to support the sensitive element; a connecting section which is provided between one of the base ends and the supporting section so as to extend from the one base end in the opposite direction to the one base end on the same axis as the vibrating beam and which has a thin section formed along the longitudinal direction of the vibrating beam; and a spindle section which is disposed at both sides of the sensitive element in the width direction in a state of being connected to the one base end and extends toward the other base end side along the longitudinal direction.

    Abstract translation: 一种加速度传感器包括:具有振动梁的敏感元件,位于振动梁两端的基端部和形成在振动梁表面上的激励电极; 连接到每个基端的支撑部分,以便支撑敏感元件; 连接部分,其设置在一个基端和支撑部分之间,以便沿与振动梁相同的轴线上的一个基端沿相反方向从一个基端延伸,并且具有沿着 振动梁的纵向方向; 以及主轴部,其在与所述一个基端连接的状态下沿着所述长度方向朝向另一基端侧而在所述宽度方向上配置在所述敏感元件的两侧。

    GAME APPARATUS AND STORAGE MEDIUM STORING GAME PROGRAM
    7.
    发明申请
    GAME APPARATUS AND STORAGE MEDIUM STORING GAME PROGRAM 有权
    游戏设备和存储媒体存储游戏程序

    公开(公告)号:US20110086710A1

    公开(公告)日:2011-04-14

    申请号:US12969586

    申请日:2010-12-16

    Applicant: Kenta SATO

    Inventor: Kenta SATO

    CPC classification number: A63F13/06 A63F2300/105

    Abstract: A game apparatus comprises an obtaining means, a gravity direction calculating means, a first movement direction calculating means, and a game processing means. The obtaining means successively obtains acceleration data. The gravity direction calculating means calculates a gravity direction based on values of a plurality of pieces of acceleration data obtained during a predetermined period, where an orientation of an input device is used as a reference. The first movement direction calculating means calculates a first movement direction which is a movement direction of the input device, based on the values of the plurality of pieces of acceleration data obtained during the predetermined period, where the orientation of the input device is used as a reference. The game processing means executes a game process based on the first movement direction and the gravity direction.

    Abstract translation: 游戏装置包括获取装置,重力方向计算装置,第一移动方向计算装置和游戏处理装置。 获取装置依次获得加速度数据。 重力方向计算装置基于使用输入装置的方向作为基准的预定时段期间获得的多个加速度数据的值来计算重力方向。 第一移动方向计算装置基于在预定时段期间获得的多个加速度数据的值来计算作为输入装置的移动方向的第一移动方向,其中输入装置的取向用作 参考。 游戏处理装置执行基于第一移动方向和重力方向的游戏处理。

    PRESSURE DETECTION UNIT AND PRESSURE SENSOR
    8.
    发明申请
    PRESSURE DETECTION UNIT AND PRESSURE SENSOR 审中-公开
    压力检测单元和压力传感器

    公开(公告)号:US20100186515A1

    公开(公告)日:2010-07-29

    申请号:US12690290

    申请日:2010-01-20

    CPC classification number: G01L9/0022 G01L9/0025 G01L9/008

    Abstract: A pressure detection unit includes: a first piezoelectric resonator element having a vibrating portion and a pair of base portions connected to both ends of the vibrating portion; a second piezoelectric resonator element having a resonating arm and a base portion integrated with one end of the resonating arm; a diaphragm having a pair of supporting portions to which the base portions of the first piezoelectric resonator element are bonded; and a base disposed to be opposed to the diaphragm. In the pressure detection unit, the base portion of the second piezoelectric resonator element is joined to one of the base portions of the first piezoelectric resonator element in an identical plane.

    Abstract translation: 压力检测单元包括:第一压电谐振元件,其具有连接到振动部分的两端的振动部分和一对基部; 第二压电谐振元件,其具有与所述谐振臂的一端集成的谐振臂和基部; 具有一对支撑部分的隔膜,所述第一压电谐振元件的基部接合到所述一对支撑部分; 以及设置成与隔膜相对的基座。 在压力检测单元中,第二压电谐振元件的基部与第一压电谐振器元件的一个基部在相同的平面中接合。

    DIRECTION CONTROL SYSTEM, DIRECTION CONTROL APPARATUS, STORAGE MEDIUM HAVING DIRECTION CONTROL PROGRAM STORED THEREIN, AND DIRECTION CONTROL METHOD
    9.
    发明申请
    DIRECTION CONTROL SYSTEM, DIRECTION CONTROL APPARATUS, STORAGE MEDIUM HAVING DIRECTION CONTROL PROGRAM STORED THEREIN, AND DIRECTION CONTROL METHOD 有权
    方向控制系统,方向控制装置,存储有方向控制程序的存储介质和方向控制方法

    公开(公告)号:US20120302344A1

    公开(公告)日:2012-11-29

    申请号:US13277524

    申请日:2011-10-20

    CPC classification number: A63F13/42 A63F13/22 A63F2300/1018 A63F2300/6045

    Abstract: An example game apparatus determines, when an input has been made with a cross button, whether an input direction indicates a diagonal direction. When the input direction indicates a diagonal direction, a follow parameter is set such that a virtual stick vector is changed so as to slowly approach an input vector. When the input direction does not indicate a diagonal direction, the follow parameter is set such that the virtual stick vector is changed so as to approach the input vector fast. Further, the game apparatus calculates the follow parameter according to an inner product of the virtual stick vector and the input vector. The game apparatus updates the virtual stick vector based on the virtual stick vector having been most recently obtained, the input vector, and the follow parameter.

    Abstract translation: 示例性游戏装置确定当用十字按钮进行输入时,输入方向是否指示对角线方向。 当输入方向指示对角线方向时,设置跟随参数,使得虚拟棒矢量被改变以便缓慢接近输入矢量。 当输入方向不指示对角线方向时,设置跟随参数使得虚拟棒矢量被改变以便快速接近输入矢量。 此外,游戏装置根据虚拟棒矢量和输入矢量的内积计算跟随参数。 游戏装置基于最近获得的虚拟棒矢量,输入向量和跟随参数来更新虚拟棒矢量。

    PRESSURE SENSOR
    10.
    发明申请
    PRESSURE SENSOR 失效
    压力传感器

    公开(公告)号:US20120073380A1

    公开(公告)日:2012-03-29

    申请号:US13182666

    申请日:2011-07-14

    Applicant: Kenta SATO

    Inventor: Kenta SATO

    CPC classification number: G01L9/008

    Abstract: A pressure sensor includes: a container; a pressure receiving member which forms apart of the container; a pressure sensitive element which has a pressure sensing portion and a pair of base portions connected to both ends of the pressure sensing portion, and which has a detection axis parallel to a line connecting the base portions, and in which the detection axis is parallel to a displacement direction of the pressure receiving member, and which detects pressure based on displacement of the pressure receiving member; and a gate-shaped frame which includes a pair of shock absorbing portions that interposes the pressure sensitive element and is connected to a side of the pressure receiving member close to the peripheral portion or a side of the container close to the pressure receiving member and a beam portion that connects distal ends of the shock absorbing portions.

    Abstract translation: 压力传感器包括:容器; 压力容纳部件,其形成在容器的外部; 压敏元件,其具有连接到压力检测部的两端的压力检测部和一对基部,并且具有与连接基部的线平行的检测轴,检测轴与该压力感测部平行 压力接收构件的位移方向,并且基于压力接收构件的位移来检测压力; 以及门形框架,其包括一对冲击吸收部分,所述一对冲击吸收部分将所述压敏元件介入并连接到靠近所述压力接收部件的所述容器的周边部分或侧面的所述受压部件的一侧, 梁部分连接冲击吸收部分的远端。

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