Visual and physical motion sensing for three-dimensional motion capture
    3.
    发明授权
    Visual and physical motion sensing for three-dimensional motion capture 有权
    用于三维运动捕捉的视觉和物理运动感测

    公开(公告)号:US09142024B2

    公开(公告)日:2015-09-22

    申请号:US12506798

    申请日:2009-07-21

    IPC分类号: G09G5/00 G06T7/00 G06K9/32

    摘要: A system includes a visual data collector for collecting visual information from an image of one or more features of an object. The system also includes a physical data collector for collecting sensor information provided by at one or more sensors attached to the object. The system also includes a computer system that includes a motion data combiner for combining the visual information the sensor information. The motion data combiner is configured to determine the position of a representation of one or more of the feature in a virtual representation of the object from the combined visual information and sensor information. Various types of virtual representations may be provided from the combined information, for example, one or more poses (e.g., position and orientation) of the object may be represented.

    摘要翻译: 系统包括用于从对象的一个​​或多个特征的图像收集视觉信息的视觉数据收集器。 该系统还包括物理数据收集器,用于收集由连接到对象的一个​​或多个传感器提供的传感器信息。 该系统还包括计算机系统,其包括用于组合可视信息传感器信息的运动数据组合器。 运动数据组合器被配置为根据组合的视觉信息和传感器信息来确定对象的虚拟表示中的一个或多个特征的表示的位置。 可以从组合信息提供各种类型的虚拟表示,例如可以表示对象的一个​​或多个姿势(例如,位置和方位)。

    Visual and Physical Motion Sensing for Three-Dimensional Motion Capture
    4.
    发明申请
    Visual and Physical Motion Sensing for Three-Dimensional Motion Capture 有权
    用于三维运动捕捉的视觉和物理运动感应

    公开(公告)号:US20100164862A1

    公开(公告)日:2010-07-01

    申请号:US12506798

    申请日:2009-07-21

    IPC分类号: G09G5/00

    摘要: A system includes a visual data collector for collecting visual information from an image of one or more features of an object. The system also includes a physical data collector for collecting sensor information provided by at one or more sensors attached to the object. The system also includes a computer system that includes a motion data combiner for combining the visual information the sensor information. The motion data combiner is configured to determine the position of a representation of one or more of the feature in a virtual representation of the object from the combined visual information and sensor information. Various types of virtual representations may be provided from the combined information, for example, one or more poses (e.g., position and orientation) of the object may be represented.

    摘要翻译: 系统包括用于从对象的一个​​或多个特征的图像收集视觉信息的视觉数据收集器。 该系统还包括物理数据收集器,用于收集由连接到对象的一个​​或多个传感器提供的传感器信息。 该系统还包括计算机系统,其包括用于组合可视信息传感器信息的运动数据组合器。 运动数据组合器被配置为根据组合的视觉信息和传感器信息确定对象的虚拟表示中的一个或多个特征的表示的位置。 可以从组合信息提供各种类型的虚拟表示,例如可以表示对象的一个​​或多个姿势(例如,位置和方位)。

    Virtual director's viewfinder
    5.
    发明授权
    Virtual director's viewfinder 有权
    虚拟导演的取景器

    公开(公告)号:US09094608B1

    公开(公告)日:2015-07-28

    申请号:US12982502

    申请日:2010-12-30

    IPC分类号: H04N5/232 G03B17/18

    摘要: A virtual director's viewfinder includes: a housing with a form factor of a director's viewfinder; at least one mechanical viewfinder control connected to the housing, the virtual director's viewfinder encoding a setting of the mechanical viewfinder control into digital setting information; at least one communication device for communication of the digital setting information to a computer system, and for receiving from the computer system an image generated using the digital setting information; and a display device that presents at least the image received from the computer system.

    摘要翻译: 虚拟导演的取景器包括:具有董事取景器形式的房屋; 连接到壳体的至少一个机械取景器控制器,虚拟导向器取景器将机械取景器控制的设置编码成数字设定信息; 至少一个通信设备,用于将数字设置信息传送到计算机系统,并且用于从计算机系统接收使用数字设置信息生成的图像; 以及至少呈现从计算机系统接收的图像的显示装置。

    Three-dimensional motion capture
    6.
    发明授权
    Three-dimensional motion capture 有权
    三维运动捕捉

    公开(公告)号:US08019137B2

    公开(公告)日:2011-09-13

    申请号:US12558806

    申请日:2009-09-14

    IPC分类号: G06K9/00 H04N5/225

    摘要: In one general aspect, a method is described. The method includes generating a positional relationship between one or more support structures having at least one motion capture mark and at least one virtual structure corresponding to geometry of an object to be tracked and positioning the support structures on the object to be tracked. The support structures has sufficient rigidity that, if there are multiple marks, the marks on each support structure maintain substantially fixed distances from each other in response to movement by the object. The method also includes determining an effective quantity of ray traces between one or more camera views and one or more marks on the support structures, and estimating an orientation of the virtual structure by aligning the determined effective quantity of ray traces with a known configuration of marks on the support structures.

    摘要翻译: 在一般的方面,描述了一种方法。 该方法包括产生具有至少一个运动捕捉标记的一个或多个支撑结构与对应于要跟踪的对象的几何形状的至少一个虚拟结构之间的位置关系,并将支撑结构定位在待跟踪对象上。 支撑结构具有足够的刚性,如果存在多个标记,则每个支撑结构上的标记响应于物体的移动而保持彼此基本上固定的距离。 该方法还包括确定一个或多个照相机视图与支撑结构上的一个或多个标记之间的有效射线轨迹数量,以及通过将所确定的有效光线迹线与已知的标记配置对准来估计虚拟结构的取向 在支撑结构上。

    Three-dimensional motion capture
    7.
    发明授权
    Three-dimensional motion capture 有权
    三维运动捕捉

    公开(公告)号:US07848564B2

    公开(公告)日:2010-12-07

    申请号:US11384211

    申请日:2006-03-16

    IPC分类号: G06K9/00 H04N5/225

    摘要: In one general aspect, a method is described. The method includes generating a positional relationship between one or more support structures having at least one motion capture mark and at least one virtual structure corresponding to geometry of an object to be tracked and positioning the support structures on the object to be tracked. The support structures has sufficient rigidity that, if there are multiple marks, the marks on each support structure maintain substantially fixed distances from each other in response to movement by the object. The method also includes determining an effective quantity of ray traces between one or more camera views and one or more marks on the support structures, and estimating an orientation of the virtual structure by aligning the determined effective quantity of ray traces with a known configuration of marks on the support structures.

    摘要翻译: 在一般的方面,描述了一种方法。 该方法包括产生具有至少一个运动捕捉标记的一个或多个支撑结构与对应于要跟踪的对象的几何形状的至少一个虚拟结构之间的位置关系,并将支撑结构定位在待跟踪对象上。 支撑结构具有足够的刚性,如果存在多个标记,则每个支撑结构上的标记响应于物体的移动而保持彼此基本上固定的距离。 该方法还包括确定一个或多个照相机视图与支撑结构上的一个或多个标记之间的有效射线轨迹数量,以及通过将所确定的有效光线迹线与已知的标记配置对准来估计虚拟结构的取向 在支撑结构上。

    Three-dimensional motion capture
    8.
    发明授权
    Three-dimensional motion capture 有权
    三维运动捕捉

    公开(公告)号:US08908960B2

    公开(公告)日:2014-12-09

    申请号:US13229523

    申请日:2011-09-09

    摘要: In one general aspect, a method is described. The method includes generating a positional relationship between one or more support structures having at least one motion capture mark and at least one virtual structure corresponding to geometry of an object to be tracked and positioning the support structures on the object to be tracked. The support structures has sufficient rigidity that, if there are multiple marks, the marks on each support structure maintain substantially fixed distances from each other in response to movement by the object. The method also includes determining an effective quantity of ray traces between one or more camera views and one or more marks on the support structures, and estimating an orientation of the virtual structure by aligning the determined effective quantity of ray traces with a known configuration of marks on the support structures.

    摘要翻译: 在一般的方面,描述了一种方法。 该方法包括产生具有至少一个运动捕捉标记的一个或多个支撑结构与对应于要跟踪的对象的几何形状的至少一个虚拟结构之间的位置关系,并将支撑结构定位在待跟踪对象上。 支撑结构具有足够的刚性,如果存在多个标记,则每个支撑结构上的标记响应于物体的移动而保持彼此基本上固定的距离。 该方法还包括确定一个或多个照相机视图与支撑结构上的一个或多个标记之间的有效射线轨迹数量,以及通过将所确定的有效光线迹线与已知的标记配置对准来估计虚拟结构的取向 在支撑结构上。

    Three-Dimensional Motion Capture
    9.
    发明申请
    Three-Dimensional Motion Capture 有权
    三维运动捕捉

    公开(公告)号:US20120002017A1

    公开(公告)日:2012-01-05

    申请号:US13229523

    申请日:2011-09-09

    IPC分类号: H04N13/02 G06K9/00

    摘要: In one general aspect, a method is described. The method includes generating a positional relationship between one or more support structures having at least one motion capture mark and at least one virtual structure corresponding to geometry of an object to be tracked and positioning the support structures on the object to be tracked. The support structures has sufficient rigidity that, if there are multiple marks, the marks on each support structure maintain substantially fixed distances from each other in response to movement by the object. The method also includes determining an effective quantity of ray traces between one or more camera views and one or more marks on the support structures, and estimating an orientation of the virtual structure by aligning the determined effective quantity of ray traces with a known configuration of marks on the support structures.

    摘要翻译: 在一般的方面,描述了一种方法。 该方法包括产生具有至少一个运动捕捉标记的一个或多个支撑结构与对应于要跟踪的对象的几何形状的至少一个虚拟结构之间的位置关系,并将支撑结构定位在待跟踪对象上。 支撑结构具有足够的刚性,如果存在多个标记,则每个支撑结构上的标记响应于物体的移动而保持彼此基本上固定的距离。 该方法还包括确定一个或多个照相机视图与支撑结构上的一个或多个标记之间的有效射线轨迹数量,以及通过将所确定的有效光线迹线与已知的标记配置对准来估计虚拟结构的取向 在支撑结构上。

    Constraint scenarios for retargeting actor motion
    10.
    发明授权
    Constraint scenarios for retargeting actor motion 有权
    重定向演员运动的约束场景

    公开(公告)号:US09001132B1

    公开(公告)日:2015-04-07

    申请号:US13324808

    申请日:2011-12-13

    IPC分类号: G06T13/00 G09G5/00

    摘要: A computer-implemented method for providing retargeting of actor motion includes: receiving, in a computer system, an input generated by user selection of at least one of multiple real-time constraint scenarios, each real-time constraint scenario corresponding to a relationship between motion capture information from an actor and a position or movement of a character driven by the motion capture information; activating, based on the selected real-time constraint scenario, one or more of multiple limb solvers for the character which determines at least a first joint angle for a corresponding character limb; registering, for at least one character limb where the corresponding limb solver is not activated, a corresponding joint angle from the motion capture information as a second joint angle; and determining a root location for the character based on at least the first and second joint angles.

    摘要翻译: 用于提供演员运动的重定向的计算机实现的方法包括:在计算机系统中接收由用户选择多个实时约束场景中的至少一个生成的输入,每个实时约束场景对应于运动之间的关系 从运动捕获信息捕获来自运动员的信息和由运动捕捉信息驱动的角色的位置或运动; 基于所选择的实时约束场景来激活角色的多个肢体解算器中的一个或多个,其确定相应角色肢体的至少第一关节角度; 对于对应的肢体解算器未被激活的至少一个角色肢体,注册作为第二关节角度的来自运动捕捉信息的对应关节角度; 以及至少基于所述第一和第二关节角确定所述角色的根位置。