摘要:
Methods and systems for detecting trees in aerial imagery are provided. A method for detecting trees in aerial imagery may include training a pixel-level classifier to assign a tree or non-tree label to each pixel in an aerial image. The method may further include segmenting tree and non-tree regions of the labeled pixels. The method may also include locating individual tree crowns in the segmented tree regions using one or more tree templates. A system for detecting trees in aerial imagery may include a trainer, a segmenter and a tree locator.
摘要:
Methods and systems for geometry compression. In an embodiment, the present invention compresses three dimensional geometry by (1) extracting at least one primitive from the three dimensional geometry, where each extracted primitive includes vertices and property indices that associate properties with the vertices; (2) quantizing, for each extracted primitive, the properties to a fixed grid; (3) converting, for each extracted primitive, the properties from a first data type to a second data type; and (4) encoding property indices, where the encoded property indices and quantized and converted properties are transmitted via a communication network in order to display the three dimensional geometry.
摘要:
Computer-implemented methods for generating and executing user-based standing queries are provided. In one aspect, a method includes determining whether to generate a notification based on a user-based query and geographical context. The method also includes filtering the notification through explicit or inferred filter criteria. Systems and machine-readable media are also provided.
摘要:
A method for efficiently querying multiple points in an indexed quadtree is disclosed. The elevation along a path containing points covered by nodes in a quadtree is desired. Index nodes covering the nodes with elevation data are retrieved. Based on the data in the index nodes, the highest resolution data is retrieved while limiting database lookups below a specified limit.
摘要:
Embodiments render polygonal data in a geographical information systems according to a viewing perspective of a geographical information systems user. The user may define a viewing perspective. A bounding box may be determined that includes the area being viewed in the viewing perspective. A spherical coordinate to Cartesian coordinate matrix may be determined to approximately convert spherical coordinates of the polygonal data to Cartesian coordinates to be rendered by a graphics processor. The graphics processor may then render the polygonal data and bias detail towards the viewing perspective of the user.
摘要:
Systems, methods, and computer storage mediums are provided for blending custom terrain patches onto a terrain of a virtual three-dimensional environment. A method includes accessing terrain data that describes a mesh representing the surface of the terrain of the three-dimensional environment. The mesh is constructed of primitives that are defined by a terrain altitude at each vertex. A surface grid is determined from the primitives such that each point in the surface grid includes the terrain altitude where the point falls on the mesh. Custom terrain data is also accessed that includes a custom grid of terrain altitudes. A patch grid is determined from the custom grid such that each point in the patch grid includes a terrain altitude derived from the custom grid. The patch and surface grids are blended such that each terrain altitude in the patch grid modifies its corresponding terrain altitude in the surface grid.
摘要:
Systems and methods for block based level of detail representation are described herein. A method embodiment includes extracting one or more 3D models from 3D data, grouping the 3D models based on one or more attributes of the 3D models, distributing the grouped 3D models to a plurality of resolution levels of a geospatial data structure, and merging the grouped 3D models as a combined 3D model. A system embodiment includes a prepossessing system configured to extract one or more 3D models from 3D data and a block level of detail (LOD) creator configured to group the 3D models based on one or more attributes of the 3D models, and to render the grouped 3D models as a combined 3D model.
摘要:
A method and system for searching for data covered by nodes in a quadtree are disclosed. Nodes at a selected level of the quadtree are encoded with an index. The index nodes store data related to the level of descendants and ancestors of each index node. To search for data covered by a particular desired node, the index node ancestor or descendant of the desired node is determined. Based on the data in the index node, the desired node can be located without a full traversal of the quadtree. The quadtree nodes store elevation data for points on the Earth.