View Selection in a Vehicle-to-Vehicle Network
    1.
    发明申请
    View Selection in a Vehicle-to-Vehicle Network 审中-公开
    查看车辆到车辆网络中的选择

    公开(公告)号:US20120169834A1

    公开(公告)日:2012-07-05

    申请号:US13419481

    申请日:2012-03-14

    IPC分类号: H04N7/15

    摘要: In V2V or other networks in which multiple video cameras can share video data, a network participant ordinarily has the option of selecting a particular video data stream (either generated by local cameras or received from other network participants. To facilitate the process of selecting a video data stream for presentation, the user's vehicle (in a V2V network) receives video data streams generated by other network participants along with identifiers indicating the video data stream actually being presented to the sender. The receiving system identifies the received video data stream by the greatest number of network participants and displays the identified video data stream on the user's in-vehicle video display.

    摘要翻译: 在V2V或其他多个视频摄像机共享视频数据的网络中,网络参与者通常可以选择特定视频数据流(由本地摄像机生成或从其他网络参与者接收),以便于选择视频的过程 用于显示的数据流,用户车辆(在V2V网络中)接收由其他网络参与者产生的视频数据流以及表示实际呈现给发送者的视频数据流的标识符,接收系统以最大的方式识别所接收的视频数据流 网络参与者的数量,并在用户车载视频显示器上显示所识别的视频数据流。

    SCENE SELECTION IN A VEHICLE-TO-VEHICLE NETWORK
    2.
    发明申请
    SCENE SELECTION IN A VEHICLE-TO-VEHICLE NETWORK 有权
    车辆到车辆网络的场景选择

    公开(公告)号:US20090231433A1

    公开(公告)日:2009-09-17

    申请号:US12049489

    申请日:2008-03-17

    IPC分类号: H04N7/18 H04N9/09

    CPC分类号: G08G1/161 G06K9/00711

    摘要: In V2V or other networks in which multiple video feeds are available to a participant, a participant can select a particular video feed for display. The participant has the option of selecting or locking onto a particular camera so that the display continues to show scenes captured by that camera without regard to what appears in those scenes. As an alternative, the participant may select or lock onto a particular scene. If a scene is selected, the current video feed is analyzed to identify key features. The video feed is monitored. If the key features disappear from the video feed, video feeds available from other cameras are analyzed for the presence of the key features. A new video feed (i.e., camera) is selected from the set of video feeds currently generating images including the key features.

    摘要翻译: 在V2V或其他多个视频馈送可用于参与者的网络中,参与者可以选择特定的视频馈送进行显示。 参与者可以选择或锁定到特定的相机上,使得显示器继续显示该相机拍摄的场景,而不考虑那些场景中出现的内容。 作为替代,参与者可以选择或锁定到特定场景。 如果选择了场景,则分析当前视频馈送以识别关键特征。 监视视频馈送。 如果关键功能从视频馈送消失,则会分析其他摄像机可用的视频馈送是否存在关键功能。 从当前生成包括关键特征的图像的视频馈送集合中选择新的视频馈送(即,照相机)。

    GUIDED VIDEO FEED SELECTION IN A VEHICLE-TO-VEHICLE NETWORK
    3.
    发明申请
    GUIDED VIDEO FEED SELECTION IN A VEHICLE-TO-VEHICLE NETWORK 有权
    在车辆到车辆网络中引导视频馈线选择

    公开(公告)号:US20090231158A1

    公开(公告)日:2009-09-17

    申请号:US12049471

    申请日:2008-03-17

    IPC分类号: G08G1/00

    摘要: In V2V or other networks in which multiple video feeds are available to a participant, the participant's ability to select a particular video feed for display can be eased through the use of guided scanning. A guided scanning strategy is built based on operator inputs and used to select a particular set of video feeds that are initially shown as a video “slideshow” on the display used by the participant. Each video feed appears only for a limited period of time to enable easy participant review. Once the participant sees a particular video feed of interest, that video feed to can be selected for persisted presentation on the display.

    摘要翻译: 在V2V或其他多个视频馈送可用于参与者的网络中,参与者选择特定视频馈送进行显示的能力可以通过使用引导扫描来缓解。 引导扫描策略是基于操作员输入构建的,并且用于选择最初在参与者使用的显示器上显示为视频“幻灯片”的特定视频馈送集合。 每个视频Feed仅在有限的时间内显示,以便轻松参与审核。 一旦参与者看到感兴趣的特定视频馈送,则可以选择该视频馈送以在显示器上持久呈现。

    ENLIVENING CONFERENCE CALLS TO MAKE CONFERENCE CALLS MORE INTERESTING FOR PARTICIPANTS
    4.
    发明申请
    ENLIVENING CONFERENCE CALLS TO MAKE CONFERENCE CALLS MORE INTERESTING FOR PARTICIPANTS 审中-公开
    邀请大会致电与会者更加有兴趣参加会议

    公开(公告)号:US20090225970A1

    公开(公告)日:2009-09-10

    申请号:US12044942

    申请日:2008-03-08

    IPC分类号: H04M3/56

    CPC分类号: H04R27/00 H04M3/56

    摘要: A method, system and computer program product for enlivening conference calls. Noise detectors are placed on the telephone lines for the participants to a conference call. These noise detectors are used to monitor for noise on the telephone lines. A pre-selected stored sound (e.g., an interjection such as a laugh) may be generated if there is a period of silence on one of the telephone lines that exceeds a threshold, if noise is detected on a telephone line associated with a pre-selected individual, or if noise is detected on a pre-selected telephone line. Further, a request may be received from one of the participants of the conference call to play a provided interjection. The received interjection is later generated during the conference call. By including interjections during the conference call at appropriate times, the conference call may be enlivened and more interesting to the participants.

    摘要翻译: 一种用于激活电话会议的方法,系统和计算机程序产品。 噪音检测器放置在电话线上,供参加者进行电话会议。 这些噪声检测器用于监测电话线路上的噪声。 如果在超过阈值的一条电话线路上存在静音的周期,则如果在与预定的电话线相关联的电话线路上检测到噪声,则可能会产生预先选择的存储声音(例如,笑声等) 选择的个人,或者如果在预先选择的电话线上检测到噪声。 此外,可以从电话会议的参与者中的一个接收请求以播放所提供的插入。 在电话会议期间,接收到的内容稍后生成。 通过在适当的时候在电话会议期间包含插话,电话会议可能会激活,并且对参与者更有趣。

    LIGHT-EMITTING FIBERS INTERTWINED IN GRASS RELATED TO A PLAYER'S OR GAME OBJECT'S POSITION
    5.
    发明申请
    LIGHT-EMITTING FIBERS INTERTWINED IN GRASS RELATED TO A PLAYER'S OR GAME OBJECT'S POSITION 失效
    与玩家或游戏对象的位置有关的发光纤维

    公开(公告)号:US20090036200A1

    公开(公告)日:2009-02-05

    申请号:US11832336

    申请日:2007-08-01

    IPC分类号: A63F9/24

    摘要: A method, system and computer program product for improving accuracy and experience of a game. Signals are sent from a computer system to appropriate sensors based on a player's or game object's position to activate connected light-emitting fibers that are blended with grass on a playing field. The light-emitting fibers are activated in such a manner to display light to indicate an infraction (e.g., a player was in an offside position), a successful play (e.g., team made a first down), appropriate maneuvers, boundaries for a play, etc., thereby ensuring the game is fair and accurate and enhancing the experience of the game.

    摘要翻译: 一种用于提高游戏精度和体验的方法,系统和计算机程序产品。 信号根据玩家或游戏对象的位置从计算机系统发送到适当的传感器,以激活与场上混合的连接的发光纤维。 发光纤维以这样的方式被激活,以显示光以指示违规(例如,玩家处于越位状态),成功的游戏(例如,团队第一次下来),适当的机动,玩家的边界 等等,从而确保游戏公平准确,增强游戏体验。

    Accuracy and experience of game by activating appropriate light-emitting fibers intertwined in grass related to a game object or player entering or leaving a hot zone area
    6.
    发明授权
    Accuracy and experience of game by activating appropriate light-emitting fibers intertwined in grass related to a game object or player entering or leaving a hot zone area 有权
    通过激活与进入或离开热区域的游戏对象或玩家有关的草中相互交织的适当发光纤维的游戏准确性和经验

    公开(公告)号:US09242161B2

    公开(公告)日:2016-01-26

    申请号:US11832351

    申请日:2007-08-01

    IPC分类号: A63B69/00 A63B71/06

    摘要: A method, system and computer program product for improving accuracy and experience of a game. Hot zone areas are determined using game rules. “Hot zone areas” are areas on the playing field where a call may be made based on the rules of the game. Signals are sent from a computer system to appropriate sensors to activate connected light-emitting fibers that are blended with grass on the playing field to indicate when a player and/or game object enters or exits a hot zone area. The light-emitting fibers are activated in such a manner as to display an image (e.g., footprint) indicating the entrance/exiting of a player and/or game object in/from a hot zone area (e.g., out of bounds line) thereby ensuring the game is fair and accurate and enhancing the experience of the game.

    摘要翻译: 一种用于提高游戏精度和体验的方法,系统和计算机程序产品。 热区域使用游戏规则确定。 “热区域”是游戏场地上可以根据游戏规则进行呼叫的区域。 信号从计算机系统发送到适当的传感器以激活与游戏场上的草混合的连接的发光纤维,以指示玩家和/或游戏对象何时进入或离开热区域。 发光纤维以这样的方式被激活,以便显示指示玩家和/或游戏对象进入/从热区域(例如,超出界限线)的入口/出口的图像(例如,足迹),从而 确保游戏公平准确,增强游戏体验。

    Method and system for determining conference call embellishment tones and transmission of same
    7.
    发明授权
    Method and system for determining conference call embellishment tones and transmission of same 失效
    用于确定会议电话的点缀色调及其传输的方法和系统

    公开(公告)号:US07515703B1

    公开(公告)日:2009-04-07

    申请号:US12123382

    申请日:2008-05-19

    IPC分类号: H04M1/00 H04M9/00

    摘要: A method for providing an embellishment representation of a noise information is discloses. The method comprises measuring a level of the background noise information, wherein the measured level is indicative of a number of people causing the background noise information; determining at least one background noise information characteristic based on the measured background noise information; selecting a dominant one of the determined at least one background noise information characteristic; associating the selected background noise characteristic with a predetermined representation of the selected background noise characteristic; determining a level of the dominant characteristic within the measured level of the background noise information; enhancing the predetermined representation of the selected background noise characteristic based on the determined level of the dominant characteristic within the background noise information; and transmitting the enhanced predetermined representation of the selected background noise characteristic and suppressing the background noise information.

    摘要翻译: 公开了一种用于提供噪声信息的装饰表示的方法。 该方法包括测量背景噪声信息的水平,其中所测量的水平指示导致背景噪声信息的人数; 基于所测量的背景噪声信息确定至少一个背景噪声信息特征; 选择所确定的至少一个背景噪声信息特性中的主要一个; 将所选择的背景噪声特性与所选择的背景噪声特性的预定表示相关联; 确定背景噪声信息的测量水平内的主要特性的水平; 基于确定的背景噪声信息中的主要特性的水平来增强所选择的背景噪声特性的预定表示; 并且发送所选择的背景噪声特性的增强的预定表示并抑制背景噪声信息。

    Light-emitting fibers intertwined in grass related to a player's or game object's position
    8.
    发明授权
    Light-emitting fibers intertwined in grass related to a player's or game object's position 失效
    与玩家或游戏对象的位置相关的发光纤维交织在草中

    公开(公告)号:US07486868B1

    公开(公告)日:2009-02-03

    申请号:US11832336

    申请日:2007-08-01

    IPC分类号: G02B6/00

    摘要: A method, system and computer program product for improving accuracy and experience of a game. Signals are sent from a computer system to appropriate sensors based on a player's or game object's position to activate connected light-emitting fibers that are blended with grass on a playing field. The light-emitting fibers are activated in such a manner to display light to indicate an infraction (e.g., a player was in an offside position), a successful play (e.g., team made a first down), appropriate maneuvers, boundaries for a play, etc., thereby ensuring the game is fair and accurate and enhancing the experience of the game.

    摘要翻译: 一种用于提高游戏精度和体验的方法,系统和计算机程序产品。 信号根据玩家或游戏对象的位置从计算机系统发送到适当的传感器,以激活与场上混合的连接的发光纤维。 发光纤维以这样的方式被激活,以显示光以指示违规(例如,玩家处于越位状态),成功的游戏(例如,团队第一次下来),适当的机动,玩家的边界 等等,从而确保游戏公平准确,增强游戏体验。

    Guided video feed selection in a vehicle-to-vehicle network
    9.
    发明授权
    Guided video feed selection in a vehicle-to-vehicle network 有权
    在车辆到车辆网络中的引导视频馈送选择

    公开(公告)号:US09123241B2

    公开(公告)日:2015-09-01

    申请号:US12049471

    申请日:2008-03-17

    摘要: In V2V or other networks in which multiple video feeds are available to a participant, the participant's ability to select a particular video feed for display can be eased through the use of guided scanning. A guided scanning strategy is built based on operator inputs and used to select a particular set of video feeds that are initially shown as a video “slideshow” on the display used by the participant. Each video feed appears only for a limited period of time to enable easy participant review. Once the participant sees a particular video feed of interest, that video feed to can be selected for persisted presentation on the display.

    摘要翻译: 在V2V或其他多个视频馈送可用于参与者的网络中,参与者选择特定视频馈送进行显示的能力可以通过使用引导扫描来缓解。 引导扫描策略是基于操作员输入构建的,并且用于选择最初在参与者使用的显示器上显示为视频“幻灯片”的特定视频馈送集合。 每个视频Feed仅在有限的时间内显示,以便轻松参与审核。 一旦参与者看到感兴趣的特定视频馈送,则可以选择该视频馈送以在显示器上持久呈现。

    SWARM CREATION IN A VEHICLE-TO-VEHICLE NETWORK
    10.
    发明申请
    SWARM CREATION IN A VEHICLE-TO-VEHICLE NETWORK 审中-公开
    车辆到车辆网络的创造

    公开(公告)号:US20090234859A1

    公开(公告)日:2009-09-17

    申请号:US12049458

    申请日:2008-03-17

    IPC分类号: G06F7/06 G06F17/30

    CPC分类号: G08G1/161

    摘要: In vehicle-to-vehicle networks, the “owner” of the given ad hoc vehicle-to-vehicle network may not be interested in a considerable amount of the data provided by other network participants. The owner may define a subset or swarm of data sources that are to be actively considered by entering subset-defining properties. As data is received from other network participants, environmental properties included in the received data are compared to the subset-defining properties. A network participant is included in the defined subset only if a match is found.

    摘要翻译: 在车辆到车辆网络中,给定的特定车辆到车辆网络的“所有者”可能对其他网络参与者提供的相当数量的数据不感兴趣。 所有者可以定义要通过输入子集定义属性来主动考虑的数据源的子集或群集。 随着从其他网络参与者接收到数据,将包含在接收数据中的环境属性与子集定义属性进行比较。 仅当找到匹配时,才将网络参与者包含在定义的子集中。