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公开(公告)号:US08568212B2
公开(公告)日:2013-10-29
申请号:US13125356
申请日:2009-10-20
IPC分类号: A63F9/24
CPC分类号: G07F17/3234 , A63F13/00 , G06Q50/34 , G07F17/3288
摘要: A system for granting and managing dynamic digital achievements can grant dynamic digital achievements in a controlled manner to encourage player participation in wagering game establishments. A dynamic digital achievement lives beyond an initial grant and can exhibit different behaviors over time and/or in combination with other digital achievements. The dynamic digital achievements can comprise an image, a sequence of images, video, executable code, audio, etc. The dynamic behavior of a digital achievement can increase interest in the digital achievement, thus increasing interest in the corresponding activity, whether wagering game activity or non-wagering game activity. Moreover, the system for granting and managing dynamic digital achievements is not limited to wagering game networks. The system can interface with other vendor systems and cause a dynamic digital achievement to exhibit behavior based on activity by a player in a non-gaming environment.
摘要翻译: 授予和管理动态数字成果的系统可以以受控的方式授予动态数字成就,以鼓励玩家参与投注游戏机构。 动态数字成就超出了初始授权,可以随着时间的推移和/或与其他数字成就相结合而展现出不同的行为。 动态数字成就可以包括图像,图像序列,视频,可执行代码,音频等。数字成就的动态行为可以增加对数字成就的兴趣,从而增加对相应活动的兴趣,无论是投注游戏活动 或非投注游戏活动。 此外,动态数字成就的授予和管理系统不限于投注游戏网络。 系统可以与其他供应商系统进行接口,并使动态数字成就基于玩家在非游戏环境中的活动来展现行为。
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公开(公告)号:US08506405B2
公开(公告)日:2013-08-13
申请号:US12940987
申请日:2010-11-05
申请人: Jeffrey L. Allen , Mark B. Gagner , Damon E. Gura , Krishnakumar Meluveettil , Richard B. Robbins , Richard T. Schwartz , Matthew J. Ward
发明人: Jeffrey L. Allen , Mark B. Gagner , Damon E. Gura , Krishnakumar Meluveettil , Richard B. Robbins , Richard T. Schwartz , Matthew J. Ward
IPC分类号: A63F9/24
CPC分类号: G07F17/3223 , G07F17/32
摘要: A wagering game system and its operations are described herein. In some embodiments, the operations can include transmitting game content from a wagering game server to a gaming machine via a network to present a wagering game at the gaming machine for a player, and generating and storing video of one or more rounds of the wagering game. The operations can also include receiving, at the wagering game server via the network, video of the player playing the one or more rounds of the wagering game. The operations can further include combining the video of the one or more rounds of the wagering game with the video of the player playing the one or more rounds of the wagering game, and storing and providing access to the combined video via the network to a player account associated with the player.
摘要翻译: 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括经由网络将游戏内容从投注游戏服务器发送到游戏机,以在玩家的游戏机上呈现投注游戏,以及生成和存储一个或多个投注游戏的视频 。 这些操作还可以包括通过网络在投注游戏服务器处接收播放一轮或多轮投注游戏的玩家的视频。 该操作可以进一步包括将一轮或多轮投注游戏的视频与播放一轮或多轮投注游戏的玩家的视频相结合,以及经由网络存储并提供对组合视频的访问给玩家 与玩家关联的帐户。
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公开(公告)号:US20110201415A1
公开(公告)日:2011-08-18
申请号:US13125356
申请日:2009-10-20
IPC分类号: A63F9/24
CPC分类号: G07F17/3234 , A63F13/00 , G06Q50/34 , G07F17/3288
摘要: A system for granting and managing dynamic digital achievements can grant dynamic digital achievements in a controlled manner to encourage player participation in wagering game establishments. A dynamic digital achievement lives beyond an initial grant and can exhibit different behaviors over time and/or in combination with other digital achievements. The dynamic digital achievements can comprise an image, a sequence of images, video, executable code, audio, etc. The dynamic behavior of a digital achievement can increase interest in the digital achievement, thus increasing interest in the corresponding activity, whether wagering game activity or non-wagering game activity. Moreover, the system for granting and managing dynamic digital achievements is not limited to wagering game networks. The system can interface with other vendor systems and cause a dynamic digital achievement to exhibit behavior based on activity by a player in a non-gaming environment.
摘要翻译: 授予和管理动态数字成果的系统可以以受控的方式授予动态数字成就,以鼓励玩家参与投注游戏机构。 动态数字成就超出了初始授权,可以随着时间的推移和/或与其他数字成就相结合而展现出不同的行为。 动态数字成就可以包括图像,图像序列,视频,可执行代码,音频等。数字成就的动态行为可以增加对数字成就的兴趣,从而增加对相应活动的兴趣,无论是投注游戏活动 或非投注游戏活动。 此外,动态数字成就的授予和管理系统不限于投注游戏网络。 系统可以与其他供应商系统进行接口,并使动态数字成就基于玩家在非游戏环境中的活动来展现行为。
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公开(公告)号:US20110111862A1
公开(公告)日:2011-05-12
申请号:US12940987
申请日:2010-11-05
申请人: Jeffrey L. Allen , Mark B. Gagner , Damon E. Gura , Krishnakumar Meluveettil , Richard B. Robbins , Richard T. Schwartz , Matthew J. Ward
发明人: Jeffrey L. Allen , Mark B. Gagner , Damon E. Gura , Krishnakumar Meluveettil , Richard B. Robbins , Richard T. Schwartz , Matthew J. Ward
IPC分类号: A63F9/24
CPC分类号: G07F17/3223 , G07F17/32
摘要: A wagering game system and its operations are described herein. In some embodiments, the operations can include transmitting game content from a wagering game server to a gaming machine via a network to present a wagering game at the gaming machine for a player, and generating and storing video of one or more rounds of the wagering game. The operations can also include receiving, at the wagering game server via the network, video of the player playing the one or more rounds of the wagering game. The operations can further include combining the video of the one or more rounds of the wagering game with the video of the player playing the one or more rounds of the wagering game, and storing and providing access to the combined video via the network to a player account associated with the player.
摘要翻译: 本文描述了一个投注游戏系统及其操作。 在一些实施例中,操作可以包括经由网络将游戏内容从投注游戏服务器发送到游戏机,以在玩家的游戏机上呈现投注游戏,以及生成和存储一个或多个投注游戏的视频 。 这些操作还可以包括通过网络在投注游戏服务器处接收播放一轮或多轮投注游戏的玩家的视频。 该操作可以进一步包括将一轮或多轮投注游戏的视频与播放一轮或多轮投注游戏的玩家的视频相结合,以及经由网络存储并提供对组合视频的访问给玩家 与玩家关联的帐户。
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公开(公告)号:US08591315B2
公开(公告)日:2013-11-26
申请号:US13264407
申请日:2010-04-14
IPC分类号: G07F17/32
CPC分类号: G07F17/3227 , G07F17/32 , G07F17/3216 , G07F17/3225
摘要: An establishment can coordinate devices (e.g., lights, speakers, displays) to enhance a game playing environment based on events detected in a network of wagering game machines. A system can be implemented that determines an environmental effect based on an event of a wagering game (e.g., a near win event), regardless of the particular wagering game developer/manufacturer. The system can determine the environmental effect to be created for an event at the wagering game machine, at a server, etc. A request for the environmental effect is then supplied to the process and/or machine that causes the devices to create the environmental effect.
摘要翻译: 企业可以基于在投注游戏机的网络中检测到的事件来协调设备(例如,灯,扬声器,显示器)来增强游戏环境。 可以实现基于投注游戏的事件(例如,接近赢的事件)来确定环境效果的系统,而不管特定的投注游戏开发者/制造商。 该系统可以确定在投注游戏机,服务器等处为事件创建的环境效果。然后,将环境影响的请求提供给使得设备产生环境效应的过程和/或机器 。
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公开(公告)号:US08251816B2
公开(公告)日:2012-08-28
申请号:US12674619
申请日:2008-08-28
申请人: Mark B. Gagner , Damon E. Gura , Craig J. Sylla , Matthew J. Ward
发明人: Mark B. Gagner , Damon E. Gura , Craig J. Sylla , Matthew J. Ward
IPC分类号: A63F9/24
CPC分类号: G07F17/3262 , G07F17/3211
摘要: A gaming system comprises a first gaming device displaying a first primary wagering game in response to receipt of a first wager from a first player and a second gaming device displaying a second primary wagering game in response to receipt of a second wager from a second player. The system further comprises a community display having a plurality of display regions thereon, and at least one controller operative to (i) detect activation of a first supplemental feature by the first player, (ii) detect activation of a second supplemental feature by the second player, (iii) determine in which of the plurality of display regions to display the first and second supplemental features in accordance with at least a first rule set, and (iv) display the first and second supplemental features on the community display.
摘要翻译: 游戏系统包括:第一游戏装置,响应于从第二玩家接收到第二投注而响应于从第一玩家接收到第一投注并显示第二主投注游戏的第二游戏装置,显示第一主投注游戏。 所述系统还包括在其上具有多个显示区域的社区显示器,以及至少一个控制器,其操作以(i)检测所述第一播放器对第一补充特征的激活,(ii)通过所述第二辅助特征来检测第二补充特征 播放器,(iii)根据至少第一规则集确定多个显示区域中的哪一个显示第一和第二补充特征,以及(iv)在社区显示器上显示第一和第二补充特征。
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公开(公告)号:US20120184352A1
公开(公告)日:2012-07-19
申请号:US13321592
申请日:2011-06-08
IPC分类号: A63F9/24
CPC分类号: G07F17/3225 , A63F13/5255 , G06K9/00624 , G06K9/00664 , G06K9/00671 , G06T19/006 , G07F17/323 , G07F17/3255 , H04N2201/3245
摘要: A method includes capturing media content of a wagering game machine at a wagering game establishment with a camera of a mobile device. A location of the mobile device is determined when the media content is captured. A direction that a lens of the camera is facing when the media content is captured is determined. The wagering game machine is identified based on the location and the direction. Overlay imagery derived from wagering game activity of the wagering game machine is downloaded into the mobile device from a server. The overlay imagery is composited onto the media content to create a composited media content. The composited media content is displayed on a display of the mobile device.
摘要翻译: 一种方法包括利用移动设备的照相机捕捉投注游戏机的投注游戏机的媒体内容。 当捕获媒体内容时确定移动设备的位置。 确定当捕获媒体内容时相机的镜头面向的方向。 基于位置和方向识别投注游戏机。 从投注游戏机的投注游戏活动得到的叠加图像从服务器下载到移动设备中。 叠加图像被合成到媒体内容上以创建合成的媒体内容。 合成的媒体内容显示在移动设备的显示器上。
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公开(公告)号:US20110201408A1
公开(公告)日:2011-08-18
申请号:US12513486
申请日:2007-11-09
IPC分类号: A63F9/24
CPC分类号: G07F17/32 , A63F13/00 , G06Q20/04 , G06Q40/02 , G07F17/3244 , G07F17/3255
摘要: A wagering game account management system and its operations are described herein. In embodiments, the operations include determining that a trigger condition for an account rule has occurred, wherein the account rule specifies an account action to be performed upon satisfaction of the trigger condition, and wherein the account action is associated with a wagering game account and other financial accounts. In some embodiments, the operations also include initiating the account actions and indicating a result of the account actions.
摘要翻译: 本文描述了一个投注游戏帐户管理系统及其操作。 在实施例中,操作包括确定已经发生帐户规则的触发条件,其中帐户规则指定在满足触发条件时执行的帐户动作,并且其中帐户动作与投注游戏账户等相关联 财务账目。 在一些实施例中,操作还包括启动帐户动作并指示帐户动作的结果。
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公开(公告)号:US20110092275A1
公开(公告)日:2011-04-21
申请号:US12996748
申请日:2009-06-10
IPC分类号: A63F9/24
CPC分类号: G07F17/3272 , G07F17/32 , G07F17/3223 , G07F17/3288
摘要: A system can invigorate wagering games with dynamic updates to reflect changes in ongoing current events. Current real-life data about at least one of a current event and a public figure are acquired. Game data for a wagering game are updated based, at least in part, on the acquired current real-life data. A plurality of wagering game machines that host instances of the wagering game are determined. The updated game data is indicated over a network to the plurality of wagering game machines that host instances of the wagering games.
摘要翻译: 系统可以通过动态更新来激发投注游戏,以反映正在进行的当前事件的变化。 获取关于当前事件和公众人物中的至少一个的当前现实生活中的数据。 至少部分地基于所获取的当前现实生活中的数据更新投注游戏的游戏数据。 确定投放投注游戏的多个投注游戏机。 更新的游戏数据通过网络被指示到托管投注游戏的实例的多个投注游戏机。
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公开(公告)号:US20090275377A1
公开(公告)日:2009-11-05
申请号:US12441340
申请日:2007-09-11
申请人: Peter R. Anderson , Damon E. Gura , Mark B. Gagner
发明人: Peter R. Anderson , Damon E. Gura , Mark B. Gagner
CPC分类号: G07F17/3232 , G07F17/3223 , G07F17/3234
摘要: Systems for processing wagering game events are described herein. In one embodiment, a wagering game machine comprises a plurality of input devices configured to generate events. The apparatus can also include an event handler configured to detect the events, to cause persistent storage of the events, and to transmit the events. The apparatus can also include a wagering game controller configured to receive the events from the event handler and to present and replay wagering games using the events.
摘要翻译: 本文描述了用于处理投注游戏事件的系统。 在一个实施例中,投注游戏机包括被配置为生成事件的多个输入设备。 该装置还可以包括被配置为检测事件,引起事件的持久存储以及传送事件的事件处理器。 该装置还可以包括投注游戏控制器,其被配置为从事件处理器接收事件并且使用事件呈现和重放投注游戏。
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