Abstract:
A computer-implemented depth estimation method based on non-parametric Census transform with adaptive window patterns and semi-global optimization. A modified cross-based cost aggregation technique adaptively creates the shape of the cross for each pixel distinctly. In addition, a depth refinement algorithm fills holes within the estimated depth map using the surrounding background depth pixels and sharpens the object boundaries by exerting a trilateral filter to the generated depth map. The trilateral filter uses the curvature of pixels as well as texture and depth information to sharpen the edges.
Abstract:
A computer-implemented depth estimation method based on non-parametric Census transform with adaptive window patterns and semi-global optimization. A modified cross-based cost aggregation technique adaptively creates the shape of the cross for each pixel distinctly. In addition, a depth refinement algorithm fills holes within the estimated depth map using the surrounding background depth pixels and sharpens the object boundaries by exerting a trilateral filter to the generated depth map. The trilateral filter uses the curvature of pixels as well as texture and depth information to sharpen the edges.