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公开(公告)号:US20240250955A1
公开(公告)日:2024-07-25
申请号:US18427199
申请日:2024-01-30
Applicant: Meta Platforms Technologies, LLC
Inventor: Michael James LEBEAU , Manuel Ricardo FREIRE SANTOS , Aleksejs ANPILOGOVS , Alexander SORKINE HORNUNG , Björn WANBO , Connor TREACY , Fangwei LEE , Federico RUIZ , Jonathan MALLINSON , Jonathan Richard MAYOH , Marcus TANNER , Panya INVERSIN , Sarthak RAY , Sheng SHEN , William Arthur Hugh STEPTOE , Alessia MARRA , Gioacchino NORIS , Derrick READINGER , Jeffrey Wai-King LOCK , Jeffrey WITTHUHN , Jennifer Lynn SPURLOCK , Larissa Heike LAICH , Javier Alejandro SIERRA SANTOS
IPC: H04L9/40 , G06F3/01 , G06F3/02 , G06F3/14 , G06T19/00 , G06V40/10 , H04L65/401 , H04L65/403 , H04L65/70
CPC classification number: H04L63/107 , G06F3/011 , G06F3/0219 , G06F3/1423 , G06T19/003 , G06T19/006 , G06V40/107 , H04L65/4015 , H04L65/4046 , H04L65/70 , G06T2219/024
Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.
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公开(公告)号:US20240087201A1
公开(公告)日:2024-03-14
申请号:US18517544
申请日:2023-11-22
Applicant: Meta Platforms Technologies, LLC
Inventor: Campbell ORME , Matthew Adam HANSON , Daphne LIANG , Matthew ROBERTS , Fangwei LEE , Bryant Jun-Yao TANG
CPC classification number: G06T13/40 , G06T19/006 , G06T19/20 , G06T2213/12
Abstract: Aspects of the present disclosure are directed to creating interactive avatars that can be pinned as world-locked artificial reality content. Once pinned, an avatar can interact with the environment according to contextual queues and rules, without active control by the avatar owner. An interactive avatar system can configure the avatar with action rules, visual elements, and settings based on user selections. Once an avatar is configured and pinned to a location by an avatar owner, when other XR devices are at that location, a central system can provide the avatar (with its configurations) to the other XR device. This allows a user of that other XR device to discover and interact with the avatar according to the configurations established by the avatar owner.
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公开(公告)号:US20230188533A1
公开(公告)日:2023-06-15
申请号:US18166512
申请日:2023-02-09
Applicant: Meta Platforms Technologies, LLC
Inventor: Michael James LEBEAU , Manuel Ricardo FREIRE SANTOS , Aleksejs ANPILOGOVS , Alexander SORKINE HORNUNG , Björn WANBO , Connor TREACY , Fangwei LEE , Federico RUIZ , Jonathan MALLINSON , Jonathan Richard MAYOH , Marcus TANNER , Panya INVERSIN , Sarthak RAY , Sheng SHEN , William Arthur Hugh STEPTOE , Alessia MARRA , Gioacchino NORIS , Derrick READINGER , Jeffrey Wai-King LOCK , Jeffrey WITTHUHN , Jennifer Lynn SPURLOCK , Larissa Heike LAICH , Javier Alejandro Sierra SANTOS
IPC: H04L9/40 , G06F3/02 , G06F3/01 , G06F3/14 , G06V40/10 , G06T19/00 , H04L65/401 , H04L65/403 , H04L65/70
CPC classification number: H04L63/107 , G06F3/0219 , G06F3/011 , G06F3/1423 , G06V40/107 , G06T19/006 , H04L65/4015 , G06T19/003 , H04L65/4046 , H04L65/70 , G06T2219/024
Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.
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公开(公告)号:US20220414961A1
公开(公告)日:2022-12-29
申请号:US17677411
申请日:2022-02-22
Applicant: META PLATFORMS TECHNOLOGIES, LLC
Inventor: Campbell ORME , Matthew Adam HANSON , Daphne LIANG , Matthew ROBERTS , Fangwei LEE , Bryant Jun-Yao TANG
Abstract: Aspects of the present disclosure are directed to creating interactive avatars that can be pinned as world-locked artificial reality content. Once pinned, an avatar can interact with the environment according to contextual queues and rules, without active control by the avatar owner. An interactive avatar system can configure the avatar with action rules, visual elements, and settings based on user selections. Once an avatar is configured and pinned to a location by an avatar owner, when other XR devices are at that location, a central system can provide the avatar (with its configurations) to the other XR device. This allows a user of that other XR device to discover and interact with the avatar according to the configurations established by the avatar owner.
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