METHOD AND APPARATUS FOR GENERATING GRAPHIC HAIR MOTION
    1.
    发明申请
    METHOD AND APPARATUS FOR GENERATING GRAPHIC HAIR MOTION 审中-公开
    用于生成图形头发运动的方法和装置

    公开(公告)号:US20100156902A1

    公开(公告)日:2010-06-24

    申请号:US12491020

    申请日:2009-06-24

    IPC分类号: G06T17/00 G06T15/70

    CPC分类号: G06T13/60

    摘要: The present invention provides a graphic motion generating method and apparatus for modeling hair into elastic curves that are inextensible while twisting and curling of hair can be expressed, for applying an adaptive different subdividing method to subdivide a single strand of hair into several segments such that detailed bending and curling of the strands of hair can be expressed in the vicinities of roots and ends of the strands of hair, for modeling the respective segments of respective strands of hair into low degree-of-freedom elastic curves with degrees of freedom less than two such that geometric and dynamic physical quantities can be calculated in a short time, and for automatically generating a curvature vector of the elastic curve model from an initial hair curve by using a minimizing technique.

    摘要翻译: 本发明提供了一种图形运动产生方法和装置,用于将毛发模拟成弹性曲线,其中可以表达扭曲和卷曲毛发的不可伸展性,以应用适应性不同的细分方法将单根毛发细分成几个部分,使得详细 头发束的弯曲和卷曲可以在毛发根部和端部附近表达,用于将各自的毛发束的各个部分模拟成低自由度弹性曲线,其自由度小于2 使得可以在短时间内计算几何和动态物理量,并且通过使用最小化技术从初始毛发曲线自动生成弹性曲线模型的曲率向量。

    REMOTE SHADING-BASED 3D STREAMING APPARATUS AND METHOD
    2.
    发明申请
    REMOTE SHADING-BASED 3D STREAMING APPARATUS AND METHOD 审中-公开
    基于远程显示的3D流媒体设备和方法

    公开(公告)号:US20100134494A1

    公开(公告)日:2010-06-03

    申请号:US12539739

    申请日:2009-08-12

    IPC分类号: G06F13/14 G06T15/60

    摘要: A remote shading-based three-dimensional (3D) streaming apparatus includes a 3D streaming server and a 3D streaming client. The 3D streaming server includes a 3D primitive extraction unit for extracting 3D primitives from 3D scene data provided thereto; a 2D primitive conversion unit for converting the extracted 3D primitives into 2D primitives; a 2D scene and network packet construction unit for constructing 2D scene data and network packets; a network packet transmission unit for transmitting the network packets to a 3D streaming client. The 3D streaming client includes a 2D scene reconstruction unit for reconstructing 2D scene data from the network packets; a 2D primitive extraction unit for extracting 2D primitives from the 2D scene data; a 2D rasterizing unit for determining screen pixel values within a primitive region; and a display unit for providing 3D and/or virtual reality contents using the determined screen pixel value.

    摘要翻译: 基于着色的基于三维立体(3D)流式传输设备包括3D流服务器和3D流客户端。 3D流服务器包括用于从提供给它的3D场景数据中提取3D原语的3D原始提取单元; 2D原语转换单元,用于将提取的3D原语转换为2D原语; 用于构建2D场景数据和网络分组的2D场景和网络分组构造单元; 用于将网络分组发送到3D流客户端的网络分组传输单元。 3D流客户端包括用于从网络分组重构2D场景数据的2D场景重建单元; 2D原始提取单元,用于从2D场景数据中提取2D原语; 2D光栅化单元,用于确定原始区域内的屏幕像素值; 以及显示单元,用于使用所确定的屏幕像素值来提供3D和/或虚拟现实内容。

    LOCOMOTION GENERATION METHOD AND APPARATUS FOR DIGITAL CREATURE
    3.
    发明申请
    LOCOMOTION GENERATION METHOD AND APPARATUS FOR DIGITAL CREATURE 审中-公开
    用于数字创建的机车生成方法和装置

    公开(公告)号:US20090153568A1

    公开(公告)日:2009-06-18

    申请号:US12034500

    申请日:2008-02-20

    IPC分类号: G06T13/00

    CPC分类号: G06T13/40 G06T7/20

    摘要: A locomotion generation method for a digital creature includes: imaging and capturing movements of a creature placed on a base plate having a printed pattern; extracting body position information, body posture information, leg posture information, and footprint information of the creature by analyzing captured images; and generating creature movement by applying inverse kinematics to the body position information, the body posture information, the leg posture information, and the footprint information of the creature. The movements of the creature are imaged and captured by using two or more cameras without camera calibration

    摘要翻译: 数字生物的运动产生方法包括:成像和捕获放置在具有印刷图案的基板上的生物的运动; 通过分析捕获的图像来提取生物的身体位置信息,身体姿势信息,腿部姿势信息和足迹信息; 以及通过对身体位置信息,身体姿势信息,腿部姿势信息和生物的足迹信息应用逆运动学来产生生物运动。 通过使用两个或更多的摄像机拍摄并拍摄生物的动作,无需进行相机校准

    METHOD AND APPARATUS FOR GENERATING GRAPHIC TENTACLE MOTIONS
    4.
    发明申请
    METHOD AND APPARATUS FOR GENERATING GRAPHIC TENTACLE MOTIONS 审中-公开
    用于生成图形TENTACLE运动的方法和装置

    公开(公告)号:US20110148870A1

    公开(公告)日:2011-06-23

    申请号:US12973533

    申请日:2010-12-20

    IPC分类号: G06T13/00 G06T15/00

    CPC分类号: G06T13/40

    摘要: Disclosed herein is a method and apparatus for generating graphic tentacle motions. In the method, a 3D tentacle is divided into a 1D center line and a 2D surface based on information about an initial mesh of the 3D tentacle. New locations of sample points of the center line in a new frame are determined from initial locations of sample points of the center line, based on a tentacle root motion. New locations of sample points of the surface in the new frame are determined from initial locations of sample points of the surface, based on both the initial locations of the center line sample points and the tentacle root motion. The surface is coupled to the center line using the locations of the sample points of both the center line and the surface in the new frame.

    摘要翻译: 本文公开了一种用于产生图形触觉运动的方法和装置。 在该方法中,基于关于3D触手的初始网格的信息,3D触手被分为1D中心线和2D表面。 基于触角根运动,从中心线的采样点的初始位置确定新帧中心线的采样点的新位置。 基于中心线采样点的初始位置和触手根运动,从新表面的采样点的初始位置确定新帧中的表面采样点的新位置。 使用新框架中的中心线和表面的采样点的位置将表面耦合到中心线。

    APPARATUS AND METHOD FOR REAL-TIME CAMERA TRACKING
    5.
    发明申请
    APPARATUS AND METHOD FOR REAL-TIME CAMERA TRACKING 失效
    用于实时摄像机跟踪的装置和方法

    公开(公告)号:US20100158352A1

    公开(公告)日:2010-06-24

    申请号:US12489970

    申请日:2009-06-23

    IPC分类号: G06K9/00 H04N5/225

    摘要: A camera tracking apparatus for calculating in real time feature information and camera motion information based on an input image includes a global camera tracking unit for computing a global feature map having feature information on entire feature points; a local camera tracking unit for computing in real time a local feature map having feature information on a part of the entire feature points; a global feature map update unit for receiving the computed feature information from the global and local camera tracking units to update the global feature map; and a local feature selection unit for receiving the updated feature information from the global feature map update unit to select in real time the feature points contained in the local feature map. The local camera tracking unit computes the local feature map for each frame, while the global camera tracking unit computes the global feature map over frames.

    摘要翻译: 一种用于基于输入图像计算实时特征信息和相机运动信息的相机跟踪装置,包括用于计算具有关于整个特征点的特征信息的全局特征图的全局相机跟踪单元; 本地相机跟踪单元,用于实时地计算具有关于整个特征点的一部分的特征信息的局部特征图; 全局特征图更新单元,用于从全局和本地相机跟踪单元接收计算出的特征信息以更新全局特征图; 以及本地特征选择单元,用于从全局特征图更新单元接收更新的特征信息,以实时选择包含在本地特征图中的特征点。 本地摄像机跟踪单元计算每个帧的局部特征图,而全局摄像机跟踪单元通过帧计算全局特征图。

    METHOD FOR RESTORATION OF BUILDING STRUCTURE USING INFINITY HOMOGRAPHIES CALCULATED BASED ON PARALLELOGRAMS
    6.
    发明申请
    METHOD FOR RESTORATION OF BUILDING STRUCTURE USING INFINITY HOMOGRAPHIES CALCULATED BASED ON PARALLELOGRAMS 失效
    使用基于并行计算的无限个人空间来恢复建筑结构的方法

    公开(公告)号:US20100158353A1

    公开(公告)日:2010-06-24

    申请号:US12491010

    申请日:2009-06-24

    IPC分类号: G06K9/00

    CPC分类号: G06T7/564 G06T7/33 G06T7/97

    摘要: A method for restoration of building structure using infinity homographies calculated based on parallelograms includes: calculating, using two or more parallelograms, an infinity homography between those cameras which refer to an arbitrary camera; restoring cameras and the building structure on an affine space using the computed infinity homography and homologous points between images; and transforming the restored result onto the metric space using constraints on orthogonality of vectors joining the restored three-dimensional points, the ratio of lengths of the vectors and intrinsic camera parameters. As a result, intrinsic camera parameters, camera positions on the metric space and the structure of the building are restored. All the restoration is possible even when intrinsic camera parameters corresponding to all the images are not constant.

    摘要翻译: 使用基于平行四边形计算的无限同态法恢复建筑结构的方法包括:使用两个或更多个平行四边形计算参考任意相机的那些相机之间的无限一体图像; 使用计算的无限一体图像和图像之间的同源点在仿射空间上恢复相机和建筑结构; 以及使用对连接恢复的三维点的向量的正交性的限制,向量的长度比和固有的相机参数将恢复的结果变换到度量空间。 因此,恢复固有摄像机参数,度量空间上的摄像机位置和建筑物的结构。 即使对应于所有图像的内在相机参数不是常数,所有的恢复都是可能的。

    Method for restoration of building structure using infinity homographies calculated based on parallelograms
    7.
    发明授权
    Method for restoration of building structure using infinity homographies calculated based on parallelograms 失效
    使用基于平行四边形计算的无限同位素恢复建筑结构的方法

    公开(公告)号:US08401277B2

    公开(公告)日:2013-03-19

    申请号:US12491010

    申请日:2009-06-24

    IPC分类号: G06K9/00

    CPC分类号: G06T7/564 G06T7/33 G06T7/97

    摘要: A method for restoration of building structure using infinity homographies calculated based on parallelograms includes: calculating, using two or more parallelograms, an infinity homography between those cameras which refer to an arbitrary camera; restoring cameras and the building structure on an affine space using the computed infinity homography and homologous points between images; and transforming the restored result onto the metric space using constraints on orthogonality of vectors joining the restored three-dimensional points, the ratio of lengths of the vectors and intrinsic camera parameters. As a result, intrinsic camera parameters, camera positions on the metric space and the structure of the building are restored. All the restoration is possible even when intrinsic camera parameters corresponding to all the images are not constant.

    摘要翻译: 使用基于平行四边形计算的无限同态法恢复建筑结构的方法包括:使用两个或更多个平行四边形计算参考任意相机的那些相机之间的无限一体图像; 使用计算的无限一体图像和图像之间的同源点在仿射空间上恢复相机和建筑结构; 以及使用对连接恢复的三维点的向量的正交性的限制,向量的长度比和固有的相机参数将恢复的结果变换到度量空间。 因此,恢复固有摄像机参数,度量空间上的摄像机位置和建筑物的结构。 即使对应于所有图像的内在相机参数不是常数,所有的恢复都是可能的。

    MOTION SYNTHESIS METHOD
    8.
    发明申请
    MOTION SYNTHESIS METHOD 审中-公开
    运动合成方法

    公开(公告)号:US20100156912A1

    公开(公告)日:2010-06-24

    申请号:US12497785

    申请日:2009-07-06

    IPC分类号: G06T7/20 G06T15/70

    CPC分类号: G06T13/40

    摘要: A motion synthesis method includes: analyzing a character's gait in motion capture data; creating motion capture data at different speeds having the analyzed gait; and storing the motion capture data at different speeds in a motion capture database. The method further includes: designating restrictions of a sketch including a trajectory and a speed tag of a desired motion; searching and extracting motion capture data corresponding to the speed tag from the motion capture database; and creating a motion satisfying the trajectory through synthesis by blending the motion capture data extracted from the motion capture database.

    摘要翻译: 运动合成方法包括:分析运动捕捉数据中的角色步态; 以具有分析的步态的不同速度创建运动捕获数据; 以及将运动捕捉数据以不同的速度存储在运动捕捉数据库中。 该方法还包括:指定包括所需运动的轨迹和速度标签的草图的限制; 从运动捕获数据库中搜索和提取与速度标签相对应的运动捕捉数据; 以及通过混合从运动捕获数据库提取的运动捕捉数据,通过合成创建满足轨迹的运动。

    Apparatus and method for real-time camera tracking
    9.
    发明授权
    Apparatus and method for real-time camera tracking 失效
    用于实时摄像机跟踪的装置和方法

    公开(公告)号:US08265337B2

    公开(公告)日:2012-09-11

    申请号:US12489970

    申请日:2009-06-23

    IPC分类号: G06K9/00

    摘要: A camera tracking apparatus for calculating in real time feature information and camera motion information based on an input image includes a global camera tracking unit for computing a global feature map having feature information on entire feature points; a local camera tracking unit for computing in real time a local feature map having feature information on a part of the entire feature points; a global feature map update unit for receiving the computed feature information from the global and local camera tracking units to update the global feature map; and a local feature selection unit for receiving the updated feature information from the global feature map update unit to select in real time the feature points contained in the local feature map. The local camera tracking unit computes the local feature map for each frame, while the global camera tracking unit computes the global feature map over frames.

    摘要翻译: 一种用于基于输入图像计算实时特征信息和相机运动信息的相机跟踪装置,包括用于计算具有关于整个特征点的特征信息的全局特征图的全局相机跟踪单元; 本地相机跟踪单元,用于实时地计算具有关于整个特征点的一部分的特征信息的局部特征图; 全局特征图更新单元,用于从全局和本地相机跟踪单元接收计算出的特征信息以更新全局特征图; 以及本地特征选择单元,用于从全局特征图更新单元接收更新的特征信息,以实时选择包含在本地特征图中的特征点。 本地摄像机跟踪单元计算每个帧的局部特征图,而全局摄像机跟踪单元通过帧计算全局特征图。

    MULTI-CORE MULTI-THREAD BASED KANADE-LUCAS-TOMASI FEATURE TRACKING METHOD AND APPARATUS
    10.
    发明申请
    MULTI-CORE MULTI-THREAD BASED KANADE-LUCAS-TOMASI FEATURE TRACKING METHOD AND APPARATUS 审中-公开
    多核多线程KANADE-LUCAS-TOMASI特征跟踪方法和设备

    公开(公告)号:US20100119109A1

    公开(公告)日:2010-05-13

    申请号:US12498189

    申请日:2009-07-06

    IPC分类号: G06K9/00

    摘要: A multi-core multi-thread based Kanade-Lucas-Tomasi (KLT) feature tracking method includes subdividing an input image into regions and allocating a core to each region; extracting KLT features for each region in parallel and in real time; and tracking the extracted features in the input image. Said extracting the features is carried out based on single-region/multi-thread/single-core architecture, while said tracking the features is carried out based on multi-feature/multi-thread/single-core architecture.

    摘要翻译: 基于多核多线程的Kanade-Lucas-Tomasi(KLT)特征跟踪方法包括将输入图像细分为区域并将核分配给每个区域; 并行和实时提取每个区域的KLT特征; 并跟踪输入图像中提取的特征。 所述提取特征是基于单区域/多线程/单核架构进行的,而所述跟踪特征是基于多特征/多线程/单核架构进行的。