摘要:
Technology is disclosed herein for migrating at least portions of computer applications to a server. According to at least one embodiment, a computing device identifies a service component of a computer application executed at the computing device. The service component does not directly interact with a user of the computing device. The computing device transfers an instance of the service component to a server so that the service component can be executed at the server. The computing device then receives from the server a result message generated by the instance of the service component executed at the server. The computing device feeds the result message to a user interface component of the computer application via a procedure call such that the user interface component retrieves the result message as if it were generated by an instance of the service component executed at the computing device.
摘要:
At least one embodiment of this disclosure includes a method of sharing application states across different user profiles. The method can include: receiving a request from a first computing device associated with a first user profile to load an application state of a game application, wherein the application state is owned by a second user profile; verifying permission for the first user profile to load the application state owned by the second user profile; configuring a sharing instance of the application state of the game application by accessing gameplay state data of the application state associated with the second user profile in a storage service; and sending the sharing instance to be loaded onto the first computing device.
摘要:
At least one embodiment of this disclosure includes a method of resource balancing execution of an application involving multiple devices. The method can include: identifying an application executing on an operating system of a first computing device; identifying a resource type to facilitate the executing of the application; identifying multiple computing devices each having at least an available resource instance of the identified resource type, wherein the multiple computing devices are reachable by a communication protocol of the first computing device; and selecting a target computing device to offer up a target resource instance of the resource type to the application based at least partly on a comparable limitation of each available resource instance of the multiple computing devices.
摘要:
Technology is disclosed for synchronizing audio files from a computing device of a user to an in-vehicle computing device, such as an audio system, installed in an automobile. In one example, when the user plays an audio file on the in-vehicle computing device from the computing device, the audio file is copied at the in-vehicle computing device. After copying the currently playing audio file, the in-vehicle computing device can also copy at least some of the audio files from the computing device. The in-vehicle computing device computes a popularity score of each of the audio files based on an access pattern of the audio files, and categorizes them into priority files and low-priority files based on their popularity score. While the in-vehicle computing device copies the priority files, it copies metafiles of the low-priority files. The metafiles can include information such as a title, artist, etc. of the audio files.
摘要:
At least one embodiment of this disclosure includes a method of resource balancing execution of an application involving multiple devices. The method can include: identifying an application executing on an operating system of a first computing device; identifying a resource type to facilitate the executing of the application; identifying multiple computing devices each having at least an available resource instance of the identified resource type, wherein the multiple computing devices are reachable by a communication protocol of the first computing device; and selecting a target computing device to offer up a target resource instance of the resource type to the application based at least partly on a comparable limitation of each available resource instance of the multiple computing devices.
摘要:
Various embodiments generally relate to decentralized operating systems spanning multiple devices. More specifically, some embodiments relate to continuous and concurrent device experiences across the multiple devices. For example, a user may be streaming a movie through a service provided via a smart television. When the user's phone detects an incoming video call, the television can recognize that a video call is coming in and ask the user if the user wants to answer the call. If the user responds in the affirmative, the television can pause the streaming video from the service provide allowing the user to answer their phone. In some cases, the television can be used as the display screen to display the video call while the local phone resources (e.g., video camera) can be used as the recording device.
摘要:
Technology is disclosed for enabling multiple computing devices used by a user to interoperate with one another. The technology enables the user to install a given application on a distributed operating system (“DCOS”) managing the multiple computing devices as a single entity. The user can then use the given application through any of the computing devices when executing the given application through the DCOS.
摘要:
At least one embodiment of this disclosure includes a method of sharing application states across different user profiles. The method can include: receiving a request from a first computing device associated with a first user profile to load an application state of a target application, wherein the application state is owned by a second user profile; verifying permission for the first user profile to load the application state owned by the second user profile; configuring a sharing instance of the application state of the target application by accessing application data of the application state associated with the second user profile in a storage service; and sending the sharing instance to be loaded onto the first computing device.
摘要:
At least one embodiment of this disclosure includes a method of resource balancing execution of a location-based application involving multiple devices. The method can include: identifying an application executing on an operating system of a first computing device; identifying a resource type to facilitate the executing of the location-based application; identifying computing devices each having at least an available resource instance of the identified resource type, wherein the computing devices are reachable by a communication protocol of the first computing device; and selecting a target computing device to offer up a target resource instance of the resource type to the location-based application based at least partly on a comparable limitation of each available resource instance of the computing devices.
摘要:
Technology is disclosed for synchronizing audio files from a computing device of a user to an in-vehicle computing device, such as an audio system, installed in an automobile. In one example, when the user plays an audio file on the in-vehicle computing device from the computing device, the audio file is copied at the in-vehicle computing device. After copying the currently playing audio file, the in-vehicle computing device can also copy at least some of the audio files from the computing device. The in-vehicle computing device computes a popularity score of each of the audio files based on an access pattern of the audio files, and categorizes them into priority files and low-priority files based on their popularity score. While the in-vehicle computing device copies the priority files, it copies metafiles of the low-priority files. The metafiles can include information such as a title, artist, etc. of the audio files.