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公开(公告)号:US11176967B2
公开(公告)日:2021-11-16
申请号:US16928222
申请日:2020-07-14
Applicant: NVIDIA Corporation
Inventor: Prabindh Sundareson , Prakash Yadav , Himanshu Bhat
IPC: H04N9/80 , G11B27/031 , G11B27/00 , A63F13/497 , G11B27/34 , A63F13/23 , H04L29/06 , H04L29/08
Abstract: In various examples, recordings of gameplay sessions are enhanced by the application of special effects to relatively high(er) and/or low(er) interest durations of the gameplay sessions. Durations of relatively high(er) or low(er) predicted interest in a gameplay session are identified, for instance, based upon level of activity engaged in by a gamer during a particular gameplay session duration. Once identified, different variations of video characteristic(s) are applied to at least a portion of the identified durations for implementation during playback. The recordings may be generated and/or played back in real-time with a live gameplay session, or after completion of the gameplay session. Further, video data of the recordings themselves may be modified to include the special effects and/or indications of the durations and/or variations may be included in metadata and used for playback.
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公开(公告)号:US11574654B2
公开(公告)日:2023-02-07
申请号:US17526767
申请日:2021-11-15
Applicant: NVIDIA CORPORATION
Inventor: Prabindh Sundareson , Prakash Yadav , Himanshu Bhat
IPC: H04N9/80 , G11B27/031 , G11B27/00 , A63F13/497 , G11B27/34 , A63F13/23 , H04L65/60 , H04L67/131 , H04L67/50
Abstract: In various examples, recordings of gameplay sessions are enhanced by the application of special effects to relatively high(er) and/or low(er) interest durations of the gameplay sessions. Durations of relatively high(er) or low(er) predicted interest in a gameplay session are identified, for instance, based upon level of activity engaged in by a gamer during a particular gameplay session duration. Once identified, different variations of video characteristic(s) are applied to at least a portion of the identified durations for implementation during playback. The recordings may be generated and/or played back in real-time with a live gameplay session, or after completion of the gameplay session. Further, video data of the recordings themselves may be modified to include the special effects and/or indications of the durations and/or variations may be included in metadata and used for playback.
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公开(公告)号:US10741215B1
公开(公告)日:2020-08-11
申请号:US16527963
申请日:2019-07-31
Applicant: NVIDIA Corporation
Inventor: Prabindh Sundareson , Prakash Yadav , Himanshu Bhat
IPC: H04N5/92 , H04N5/917 , G11B27/031 , G11B27/00 , A63F13/497 , G11B27/34
Abstract: In various examples, recordings of gameplay sessions are enhanced by the application of special effects to relatively high(er) and/or low(er) interest durations of the gameplay sessions. Durations of relatively high(er) or low(er) predicted interest in a gameplay session are identified, for instance, based upon level of activity engaged in by a gamer during a particular gameplay session duration. Once identified, different variations of video characteristic(s) are applied to at least a portion of the identified durations for implementation during playback. The recordings may be generated and/or played back in real-time with a live gameplay session, or after completion of the gameplay session. Further, video data of the recordings themselves may be modified to include the special effects and/or indications of the durations and/or variations may be included in metadata and used for playback.
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公开(公告)号:US20220076704A1
公开(公告)日:2022-03-10
申请号:US17526767
申请日:2021-11-15
Applicant: NVIDIA CORPORATION
Inventor: Prabindh Sundareson , Prakash Yadav , Himanshu Bhat
IPC: G11B27/031 , G11B27/00 , A63F13/497 , G11B27/34 , A63F13/23 , H04L29/06 , H04L29/08
Abstract: In various examples, recordings of gameplay sessions are enhanced by the application of special effects to relatively high(er) and/or low(er) interest durations of the gameplay sessions. Durations of relatively high(er) or low(er) predicted interest in a gameplay session are identified, for instance, based upon level of activity engaged in by a gamer during a particular gameplay session duration. Once identified, different variations of video characteristic(s) are applied to at least a portion of the identified durations for implementation during playback. The recordings may be generated and/or played back in real-time with a live gameplay session, or after completion of the gameplay session. Further, video data of the recordings themselves may be modified to include the special effects and/or indications of the durations and/or variations may be included in metadata and used for playback.
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