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公开(公告)号:US20250104277A1
公开(公告)日:2025-03-27
申请号:US18608804
申请日:2024-03-18
Applicant: NVIDIA CORPORATION
Inventor: Jonathan TREMBLAY , Stanley BIRCHFIELD , Valts BLUKIS , Balakumar SUNDARALINGAM , Stephen TYREE , Bowen WEN
Abstract: One embodiment of a method for determining object poses includes receiving first sensor data and second sensor data, where the first sensor data is associated with a first modality, and the second sensor data is associated with a second modality that is different from the first modality, and performing one or more iterative operations to determine a pose of an object based on one or more comparisons of (i) one or more renderings of a three-dimensional (3D) representation of the object in the first modality with the first sensor data, and (ii) one or more renderings of the 3D representation of the object in the second modality with the second sensor data.
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公开(公告)号:US20250124654A1
公开(公告)日:2025-04-17
申请号:US18740264
申请日:2024-06-11
Applicant: NVIDIA CORPORATION
Inventor: Bowen WEN , Stanley BIRCHFIELD , Jonathan TREMBLAY , Valts BLUKIS , Dieter FOX , Yijia WENG
Abstract: One embodiment of a method for generating an articulation model includes receiving a first set of images of an object in a first articulation and a second set of images of the object in a second articulation, performing one or more operations to generate first three-dimensional (3D) geometry based on the first set of images, performing one or more operations to generate second 3D geometry based on the second set of images, and performing one or more operations to generate an articulation model of the object based on the first 3D geometry and the second 3D geometry.
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公开(公告)号:US20240104831A1
公开(公告)日:2024-03-28
申请号:US18330271
申请日:2023-06-06
Applicant: NVIDIA CORPORATION
Inventor: Yen-Chen LIN , Valts BLUKIS , Dieter FOX , Alexander KELLER , Thomas MUELLER-HOEHNE , Jonathan TREMBLAY
CPC classification number: G06T15/205 , G06T7/55 , G06T15/005 , G06T2200/08
Abstract: One embodiment of a method for generating representations of scenes includes assigning each image included in a set of images of a scene to one or more clusters of images based on a camera pose associated with the image, and performing one or more operations to generate, for each cluster included in the one or more clusters, a corresponding three-dimensional (3D) representation of the scene based on one or more images assigned to the cluster.
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